
The Witcher in Faerûn: I Have a Crisis Warning System
猎魔人在费伦:我有危机预警系统
- Status
- Completed
- Length
- 434k Words
- Genre
- Western Fantasy
- Audience
- Male
- Subgenre
- Sword & Sorcery
- Updated
- 9mo ago
- Source
- Qidian
Stats
0Monthly votes
2.2kRecommends
80Fans
164Chapters
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Then I will give you another suggestion. This kind of fusion theme is easy to write and is thankless. In the past, there was a book about Admiral in Faerûn that was the starting point of the DND theme. It seemed to be well written, but the author immediately cut it off. The two audiences are not unified. The world view of the witcher can connect other world views even if there are magic tides and hoarfrost, but you will be enchanted by the devil. Dnd is big. As one of the originators of fantasy themes, planeswalkers, astral planes, and plane travel have never been uncommon. They are considered high-level monsters. If you just want to write a low-magic adventure story, I'm afraid you need to quickly increase the protagonist's combat power. One round of DND lasts for 6 seconds in reality, and a level 6-7 warrior can perform several knives in one second. Although there are not many professionals, there will be two or three low-level adventurers in the village. It is best to learn more about some spells. Whether you look at the rules of 3r or 5e5r, there are many useful spells. Now that the plot is to find things, you can try divination, item location, etc. The spellcasting ability that the protagonist now possesses can be completely explained as a warlock. Warlocks in DND have inexplicable spellcasting abilities for various reasons, such as being related to gods (Holy Soul Warlock), dragons (Dragon Vein Technique), and wild magic tides (Wild Technique). The reason why the bishop traveled through time is not stated. Did he monitor the original magic tide or the outer plane when he traveled through time? If it is not strengthened, the effect of the witcher's seal is not much different from that of some first-level spells. Maybe other people's first-level spells are stronger, such as Burning Hands and Charm Humans, but the effects feel similar. (The seal of the Griffin school is very strong, and the poison of the Manticore school is very strong) These can strengthen the protagonist.
First
For dnd novels, just read Demon hunters are not easy to get along in dnd. Just a few legendary mages can produce similar results. According to the performance of the witcher novels at the starting point, the combat power reaches the legendary threshold at most. If you want to cheat later, you can start from the professional name and transform the hunted monsters into mutants through processing. After absorption, you can increase attribute expertise or gain the ability of the monster. If you open it a little wider, you can choose one of the existing monster abilities to return to the ancestors or strengthen it every time you upgrade. For example, the Kobold mutant has the ability to return to the ancestors and become a dragon vein. A simple demon hunter is a sewer in DND. The spellcasting is inferior to that of mages and warlocks, and melee combat is more fragile than that of pure warriors. Warriors can soak in lava after becoming legendary, while master demon hunters will be surrounded by hundreds of soldiers. After developing into a god, he can spread the demon hunter system and become the god of demon hunters, destroying monsters and protecting mankind. In the hegemony route, you can learn from the Astartes' transcendence and then the body will generate glands and transplant other people to become the demon hunter's subordinates.
It can be seen that there are ideas and the ideas are relatively new, but the interaction between the characters is a bit awkward, especially the part about buying information. One moment, there is a pretense, and then there is a show off like a primary school student. This part looks very fragmented. I hope the author can see it.
The plot at the beginning was very uncomfortable to watch. Was Liara killed later? Inexplicably, the responsibility for a big event is handed over to the protagonist, a nobody, a stranger, and he directly frames the protagonist. What is the temptation? This way of recruiting people is too strange, isn't it? After watching this plot, my first thought was to kill this guy.
The Witcher is in Faerûn…
The Demon Hunter can actually balance the professional level and expand it, but there is no official linkage. But the legendary witcher is no slouch in the setting of the Forgotten Realms. If you don't believe it, you can ask Green Wood... And the witcher system is still very effective in the Forgotten Realms... [Individual Combat Power] The witcher itself can actually be regarded as a module. The improvement brought by the Green Grass Trial is much stronger than that of ordinary people. This starting point is higher than others. Besides, who said that a witcher can't work part-time in Faerûn 😜 [Building Power] The witcher itself is actually a template that can be mass-produced. Being able to produce in batches is a big advantage, and you can completely develop your own school of power. Of course, the premise is that the secret recipe of the Trial of Green Grass can be kept secret, so as not to be fooled by Zhentarim or other evildoers. [Green Grass Trial] Green Grass Trial can use the country's medical methods to make up for failure. Making a witcher only requires picking the right apprentice and spending a lot of gold coins... Much easier than in the original world of wizards. Design a Witcher Grass Trial template with reference to PF's mutant warriors and alchemists. The demon hunter is essentially a kind of alchemical transformation person. You can refer to the PF alchemist to create a half-demon warrior and half-alchemist expansion. [Rare Items, Spell Items] Compared to the original world of The Witcher, there are too many equipments that witchers can upgrade in Faerûn. Faerûn is really an equipment-hungry world. Moreover, witchers can tear scrolls and use wands... [Witchers can "upgrade" with mutations] Faerun's alchemy, magic level, explorable lost relics and usable mutations are not on the same level as the wizard's world... So it is not impossible to use mythical materials such as divine blood, philosopher's stone, and emerald star fragments to eventually mutate into a demigod. ★★★ Finally, there is no hard conversion of strength levels between novels and running groups. Below legendary creatures, there is no level of strength gap. Except for a few powerful spellcasters, the gap between individuals will not be that exaggerated. When Hei San left the Underdark, he was already an elite drow warrior of about level 15, and then he was chased by the unruly people and their dogs... Of course, the same "youthful" Drizzt could also single-handedly challenge the frost giants, and burst out to defeat the secondary demon lord Balor the Firelord Ertu... Ertu could theoretically wipe out a group of people. In a weak world... (I don't know the author's timeline arrangement, but you can actually look for the broken magic crystal-Clinshinibon. Although this thing has some side effects of broken thoughts, it is a rare small side effect and has no primary or secondary artifact, and it was wasted by a fool.) Because there is no such thing as experience points and levels in the plot. Sometimes strength and weakness are very mysterious... In fact, Geralt's equipment is not bad compared to normal heroes in Faerûn (non-player). The Sword of the Lady of the Lake is the same style as King Arthur's, and it is much stronger than Drizzt's swords...
It's best to add a pseudo-DND in the introduction. After all, Wizards of the Coast's own currency and combat power designs are often broken. Don't tie yourself up. You still have to write a good-looking book. It is for readers to read, not as a DM to lead a group. And on the other hand, it also prevents lawyers from having trouble with you.
Things to note when using Fusion Cards
The Witcher plus DND can be written, and there are some highlights. The idea can be to run the dough and car a card with a Witcher background. Attributes, expertise, spells, equipment. Basically it's the combat element. Then the starting attributes cannot be too high. Unless you go to the invincible style, it will be difficult for you to write. Like this one, book friends said that it used to be 20 charm, which was outrageous. Now basically all attributes above 16 are a bit outrageous, because you haven't written the equipment yet. The mutation bonus can be regarded as an attribute bonus, but what about the negative cost? Unless you adjust a few negative characteristics, such as the fear of wolves brought by Bo 3 priests. The car card seems a bit outrageous. The seal is dnd-oriented and can be used to write magic spells. It is originally a simplified spell in The Witcher 3.
I don't know why, but if it were a movie, a TV series, or a game, I would find it very interesting to see the protagonist solving various puzzles and fighting wits. But when it comes to online novels, I don't think it's very interesting. Instead, I feel a little irritated. On the contrary, when reading novels, I hope that the protagonist has the feeling of playing a cheat, just killing all the way. No matter what you say, I will kill you and it will be over.
dnd5 version of The Witcher
Map
That circle is Baldur's Gate
Baldur's Gate Map
The picture 😁 taken at station b has Chinese version!
It has always been a pattern of bitterness and hatred.
You can refer to the mutant fighters in the PF world view
It feels like switching to PF Demon Warrior is the way to go. Although the maximum is six rings, the magic table is quite complete.
... Related to personal insights upgrade
This is a setting that I adapted from DND after watching "One Piece" and "Lord of the Abyss". Witcher, the abilities you can get every level up. Level 1, Longsword (Entry) Level 2, Seal (Quen) Level 3, Alchemy (Miscellaneous) Level 4, Seal (Alder) Level 5, Longsword (Mastery) Level 6, Seal (Arden) Level 7 , Demon Hunting Senses Level 8, Seal (Igni) Level 9, Long Sword (Proficient) Level 10, Seal (Axi) Level 11, Alchemy (Potion) Level 12, Seal (Heliotrope) Level 13 , Long Sword (Mastery) Level 14, Seal (Enhanced) Level 15, Blink (Ciri's dodge in the game) Level 16, Seal (Enhanced) Level 17, Long Sword (Master) Level 18, Seal (Enhanced) >Level 19, Alchemy (talisman) Level 20, Seal (enhanced) Level 21, Demon Hunting Sense Enhancement, Quick Flash Level 22, Long Sword (Legendary) Level 23,... Alchemy (miscellaneous items, potions, spells). Debris - bombs, etc. Potions - Witcher Potions. Spell - Burning the power of a sigil onto an object, similar to a spell scroll. Dharma Seal. Each time you upgrade, you can choose to learn a seal, or choose a seal to increase its proficiency by one level. You can choose a weapon to gain proficiency, or upgrade its proficiency by one level.
Jerick
Does it look good?
I just finished playing Baldur 3 recently and clicked in when I saw Faerun. Before I read the content, I would like to ask the author if the goddess of magic died again at the beginning?