
Game Design Starts with Torturing Players
游戏设计从折磨玩家开始
- Status
- Ongoing
- Length
- 57k Words
- Genre
- Gaming
- Audience
- Male
- Subgenre
- Game System
- Updated
- 1y ago
- Source
- Qidian
Stats
0Monthly votes
157Recommends
2Fans
29Chapters
Tags
Synopsis
Reader comments
Readers also read
CS: I'm a Fan, What the Hell Is the Shrimp Fishing System?
Let Me Explain the Guarantee
CS: Start by Creating a Genius Character
I Developed the Three-Body Problem, and Players Recharged While Scolding Me!
Siheyuan: Start by Picking up Attributes
I'm Acting, Not Traveling Through the World
Tokyo: from Useless Director to Industry Star
Immortal Who Seizes the Body
Devouring the Starry Sky: Infinite Opportunities to Hoard Treasures at the Beginning
I Am in Gaowu, I Have a Martial Arts Chat Group
China Entertainment: Who Asked Him to Sing?
In the End of Dharma, People Penetrate the Heavens
This subject gives me the feeling that "when I wake up, except for me, the programming level of everyone in the world has been reduced by more than half."
I seem to have seen it somewhere 😠
Are tomatoes the same?