
Beginning to Study and Becoming a Leader of Tantric Buddhism
从读书开始肝成密教教主
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- Completed
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- 124k Words
- Genre
- Light Novel
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- Male
- Subgenre
- Fan Fiction
- Updated
- 1y ago
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- Qidian
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57Chapters
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It's confusing to watch. The protagonist keeps getting mission rewards as if he were doing single-player game missions, but it's disorganized and confusing.
Esoteric Knowledge Points Supplementary Plan 05: Invisible Art and Great Art
[Note that all the knowledge points mentioned in this post come from the Secret Cult Simulator series of games, and a small number of knowledge points from the new Book of Time will be marked] [There may be private conflicts with the author of this book, and the author of this book shall prevail for everything in the book] [This post and subsequent posts will be published in the "Peripheral" column ==Dividing line== The Art of Invisibility "If our world is as we see it, then these knowledges have no effect. However, they work." ~~~ The Art of Invisibility is a doctrine similar to magic and occultism in the noon worldview. Through rituals, blessings, and prayers, Si Chen's power can be invoked in specific ways to gain knowledge, understand hidden truths, or influence reality. The foundation of invisible art is the Nine Principles. ~~~ The art of invisibility does not seem to have a clearly defined scope and involves considerable risks and uncertainties, but it is also necessary knowledge for exploring the hidden world. ~~~ The Ritual of the Invisible Art In addition to holding a ceremony imitating Si Chen's past actions and gaining strength from the past, you can also directly worship the sex phase. This type of ritual requires two sex phases. Every time the importance level is increased by 5, the success rate will increase by one level. The success rate reaches the highest when the main phase is above 15. (But even if you ask for the 15th-level corresponding phase, there is still a possibility of failure) This type of ritual has the same effect no matter how it is collected. ~~ The Absolution of the Forge Requires at least 5 Forges and Cups. Cup level is not required. If successful, you can recast your body and transform [Ageing] into [Health] ~~ The Glow of Reason Requires a lamp and blade of at least 5. The level of the blade is not required. If successful, it can wipe out your [Passion] and enhance your [Rationality] ~~ Vortex of Passion Requires a moth and blade of at least 5. The level of the blade is not required. If successful, it can fade away your [rationality] and stimulate your [passion] ~~ The ending is sad Requires at least 5 Dong He Leng. There is no requirement for lamp grade. If successful, the power of winter will wreak havoc in the waking world, claiming someone's life. ==Dividing line== The Great Technique [Note that the Great Technique is rarely mentioned in Esoteric Buddhism. Most of the descriptions come from the new book of time. Since there is no official translation, temporary translations are used. Please pay attention to the screening. ~~~ According to the current information, the concept of great art is different from that of invisible art; great art seems to be clearly classified and relatively more systematic, but the two may also have overlapping parts. ~~~ "Invisible art is something that belongs to apprentices, while great art is something that belongs to scholars. Apprentices are people who the anti-suppression bureau wants to lock up, and scholars are people they don't want to lock up." ~~~ "Three are light, three are night, and the three are not counted." Of the nine great arts that have appeared so far, three belong to the art of light, and three belong to the art of night. ~~~ Illumination Corresponding principles: lamp, cast, blade The secret technique of purification and illumination, the ritual of the Invincible Sun Church, the mirror, the knowledge of light and glow. Belongs to the art of light. —— Silence Technique Corresponding Criteria: Winter, Lamp, Blade Aesthetics, psychic and silent techniques are also techniques used by the Liquidators. Belongs to the craft of the night. —— Nocturnal Technique Corresponding Criteria: Kai, Lamp, Moth "Walking at Night", the road and bypass to other worlds. Belongs to the craft of the night. —— Wormology Corresponding criteria: Cup, Qi, Winter "Study what should not be studied." Fall and wear, worms, virtual world, earthquake. Belongs to the Art of Night —— Preservation Corresponding Principles: Heart, Cup, Secret History "Healing and Restoration; the Order of the Survival of All Things; the Legacy of the Sisterhood of the Knot; the Legacy of the Stone Origin Ritual." ———— Bird Jungleology Corresponding Criterion: Secret History, Heart, Moth "Music, riddles, miscellaneous notes. One hundred and five things about perches, gribis, cracks, wandering travelers, shell species and others." —— Jungleology Corresponding Criterion: Moth, Heart, Cup " The knowledge of the primeval forest is rarely recorded (written down), but often felt." —— Si Chen Xue Corresponding Code: Blade, Forging, Secret History "The laws, struggles and manifestations of Si Chen are what made us what we are today, prohibitions and laws, and acting. The appropriate method to play the role. " Belongs to the Craft of Light —— Stealing Fire Corresponding Criteria: Casting, Initiation, Winter "Craftsmanship, locksmithing, pyrotechnics, mirror alloys, noble deeds, the art of change and the knowledge of wrestling" Belongs to the Craft of Light.
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Remarks after reading
I can't say, just write down your own feelings First of all, the author has no own ideas about sex and secret transmission, including the secret transmission, he copied it directly. The problem is that he introduced the nature of Si Chen's book, how to compile the secret biography? There is no secret transmission in the Book of Si Chen, and in order to be written into the Book of Si Chen, the soul essence must also be incorporated into it. Secondly, regarding the moth, in my opinion, even if there may be foreshadowing in the future (for example, the moth is fake), the moth should not be so rational. Moths are chaotic and irrational. Even if they absorb all the light in your skull, they won't fatten you up. What's more, even if they are weak, they shouldn't try their best to give you three Moth Secrets. Do you think the "influence" He sends out is child's play? Moreover, regarding the sect, I knew that the moth's code included skin-shedding. When the moth passed the name of the sect to you, I could barely accept not choosing "Desolate Forest Club", but you chose the ghost name "Fight Club" instead. You may think that fighting will cause wounds, which belong to "blade", and "blade" is the highest level secret code in the protagonist's hand. But fighting should belong to the "heart". Not to mention the skinless man. He has shed his skin, discarded his memory and name, but has no doubt about the name "Fighting". Even if he thinks about it for a moment, he doesn't understand why his own skin will be peeled off if he joins a fight club? Who can break the skin by fighting? Finally, one of my group friends said, "I can't express the secret feeling in writing." This is what I think.
The protagonist was manipulated, and I thought I could see the protagonist awaken later. Who knows that after reading the latest chapter, you are still being manipulated. You might as well change the protagonist to an evil god. Protagonist: I am the evil god, and I am controlling the humans below.
Supplementary Plan for Esoteric Knowledge Points 07: Official Powers and Important Locations
[Note that all the knowledge points mentioned in this post come from the Secret Cult Simulator series of games, and a small amount of knowledge points from the new Book of Time will be marked] [There may be conflicts with the author of this book, and everything in the book shall be subject to the author of this book] [This post and subsequent posts are published in the "Surroundings" column] ==Dividing line== Anti-Suppression Bureau (Suppression Bureau) is a government department that focuses on "esoteric" criminal cases in the world of the Esoteric Cult simulator. It has a bad reputation. ~~~ To put it simply, the Anti-Suppression Bureau is the "official force" that often appears in similar works. ~~~ Because the authorities need to conceal the existence of esoteric religions from the public, the Anti-Suppression Bureau usually deals with crimes that are not publicly recognized by the state. It is responsible for punishing less common criminals-those whose crimes may only exist in their dreams, and conducting closed trials for suspects. Therefore, it is not obsessed with complying with ordinary social regulations, and often secondes some capable people whose resumes are not flawless. ~~~ Some people in the Anti-Suppression Bureau also know how to enter Mansu. You can meet some of the people at the Spider Gate. ==Dividing Line== The predecessor of the Anti-Suppression Bureau was the Night Service Bureau, whose purpose was to protect citizens from hidden and even supernatural hazards. But as an official British organization, the Night Service Bureau, and later the Anti-Suppression Bureau, have actually begun to use the hidden world to interfere in other countries' internal affairs. ~~~ The Anti-Suppression Bureau can provide the Quisheng Bookstore with a book circulation proposal, and the resolution committee will be responsible for judging and drawing the final conclusion. The resolution committee has the right to deny the Anti-Suppression Bureau motion. ~~~ In the 1980s, the Anti-Suppression Bureau had become a sub-department within a sub-department, led by the elderly Connie Lee, and its purpose became to search for keys. ~~~ In correspondence with Silent Books, Dr. Blackwood commented: "The Anti-Suppression Bureau has done a very good job in preventing worms." ==Dividing Line====Dividing Line== ==Dividing Line====Dividing Line== The Shedding Club •A club rumored to be related to the Esoteric Cult. •Sulochana Amovashe is the owner of the club. •Looking at the card surface, you can see that it is not the stockings that have faded away, but the skin. ~~~~~ Morland's Bookstore •A dimly lit business premises owned by Miss Moran; she buys and sells rare and sometimes dangerous books. •It takes time to dig for gold in the sand, pick grains from the shell, and extract blood from the water. If I buy enough books, I'll always find something interesting. •In Moran Bookstore, we can find at least 24 documents that will be fruitful after research, six anthologies or poetry collections, and a book "Shocking Secret!" Such and such, such and such". ~~~~~ Oliflame Auction House Oliflame specializes in antiques, perfumes, biological specimens and rare documents. Since being destroyed by an unexplained fire, it now operates from cramped new premises. •An auction house specializing in antiques, perfumes, specimens, rare books... And hidden objects. •Here we can see 24 books or items related to mystery (some overlap with the books sold by Moran Bookstore) and a certain number of poetry collections and anthologies. •All lots will only appear once (excluding poetry and anthologies). •Here is the in-game "Silence!" The only source of video tapes. •After all the lots here are auctioned, the "Shocking Secret!" So, so, so, so, so" •We can sell auctionable items here in exchange for funds.
Esoteric Knowledge Points Supplementary Plan 08: Summoning Objects Part 1
[Note that all the knowledge points mentioned in this post come from the Secret Cult Simulator series of games, and a small amount of knowledge points from the new Book of Time will be marked] [There may be private conflicts with the author of this book, and the author of this book shall prevail for everything in the book] [This post and subsequent releases will be published In the "Peripheral" column] ==Dividing line== Summoned objects This person does not belong to this world ~~ In the game, you can summon Mansu creatures and create living corpses through rituals to help you. Summons can be used to explore, deal with your enemies, teach you knowledge, assist in rituals, or bring other special assistance. •During the ceremony, the summons can be realized by any sexual aspect that meets the standards provided through any means. ~~ Note When making a living corpse, you need to provide a corpse for the ceremony. For Mansu creatures, you need to provide a certain amount of enlightenment to open a path for them. ~~ When the summoning ceremony ends, there is a probability that the summoned object will resist control. At this point you can: •Safely dismiss it with reason The summoned object will return to its original location. You will be safe. •Try to use passion to regain control of it There is a high probability that you can regain control and make the ritual successful; but it may also fail, causing the summoned object to escape. •Let nature take its course Do nothing and the summon will escape. ~~ When the summoned creature escapes, it will cause harm to you or your followers according to its nature: •devourer When this summoned creature escapes from control, it may attack you or your followers. The higher the Devourer's sexual aspect, the more likely it is to cause harm. •The Deceiver When this summon escapes control and escapes, it can permanently damage your sanity. The higher the sex of the deceiver, the more likely it is to cause harm. ~~ [Warning; the following content may contain spoilers] [Warning; the following content may contain spoilers] The following are the summoning methods and some information of known summons: •Broken Walking Dead Summoning requirements: Winter (4), Blade (2), a corpse Nature: Blade (4), Winter ( 4) Dangerous Aspects: None Other Aspects: Wreck •Sprouting Dead Required for Summoning: Winter (4), Moth (2), a corpse Possible Aspects: Moth (4), Winter (4) Dangerous Aspects: None Other Aspects: Wreckage •Silent Dead Required for Summoning: Initiation (2), Winter (4), Heart (2) ) Nature and Aspect: Moth (6), Winter (6) Dangerous Aspect: Deceiver (6) Other Aspects: Lamp of Lost Things • Steam Spirit Required for summoning: Kai (2), Cast (6), Winter (2) Nature and Aspect: Cast (8), Moth (8) Dangerous Aspect: Deceiver (8) Other Aspects: None • Beater Required for summoning: Kai (2), Heart (6), Blade (2) Possible Aspects: Blade (8), Heart (8) Dangerous Aspect: Devourer (8) Other Aspects: Disease Resistant Master, Retreater • Native Seer Required for Summoning: Kai (2), Cup (6), Moth (2) Possessed Aspects: Cup (8), Moth (8) Dangerous Aspects: Deceiver (8) Other Aspects: Disease Resistance Master, Retreater •Trace Form Required for Summoning: Kai (2), Lamp (6), Blade (2) Possible Aspects: Lamp (8), Blade (8) Dangerous Aspect: Devourer (8) Other Aspects: None •Mirror Girl Summoning Requirements: Kai (2), Winter (6), Blade (2) Natural Aspects: Blade (10), Winter (10) Dangerous Aspect: Devourer (10) Other Aspects: Lamp of Lost Things •Crucible King Required for summoning: Kai (5), Cast (10), Lamp (2) Aspects: Cast (12), Blade (12) Dangerous Aspect: Devourer (12) Other sex forms: Teacher, Mandaan speaker •Ezem the Second Thirst Required for summoning: Kai (5), Cup (10), Cast (2) Possessed sex forms: Cup (12), Blade (12) Dangerous sex forms: Devourer (12) Other sex forms: Master of disease resistance, meditator, teacher, Phrygian speaker • Terre Sha Required for summoning: Kai (5), Lamp (10), Secret History (2) Nature Aspects: Lamp (12), Secret History (12) Dangerous Aspect; None Other Aspects: Master of Disease Resistance, Lamp of Lost Things, Teacher, Fucino Speaker ~~~~ When the summoning aspects of multiple summons are met, summons with stronger abilities will automatically be given priority. For example, if you use the Beater as your assistant and put Kai (2) and Winter (4) into it, and both the conditions for summoning the Beater and the Silent Dead are met, the Beater will be summoned. ~~ The existence time limit of living zombie summons in reality is shorter than that of Mansu creatures, but the existence time limit of living zombies can be extended through rituals. ~~ When the summoned object is injured or reaches the limit of existence, it will return to its original world and may leave some residues. ~~ Because living corpses have the nature of [debris], they can often be equated with corpses, so sometimes ghouls will make corpses into living corpses to preserve food.
Esoteric Knowledge Points Supplementary Plan 09: Summoning Objects·Part 2
~ [Warning; the following content may contain spoilers] ~ [Note that all the knowledge points mentioned in this post come from the Secret Cult Simulator series of games, and a small number of knowledge points from the new book The Book of Time will be marked] [There may be personal conflicts with the author of this book, Everything in the book is subject to the author of the book] [This post and subsequent posts are posted in the "Peripheral" column] ==Dividing line== Summoned objects You can summon Mansu creatures and make living corpses through rituals to help you. =~~~= Living zombie summons =~~~= =~1~= Broken Walking Dead Blade (4), Winter (4) A tearing force drags the corpse back to a half-dead state. When it moves, its body creaks like broken glass. Its palms are sharp claws intertwined with bone fragments. It looked like it might topple over at any moment. ~~ The "resurrection of corpses" mentioned in the Secret Tradition of the Blade refers to making corpses into broken zombies. ~~ Sometimes a ghoul will keep food fresh by turning corpses into living corpses •If I ask it, he will lie still. It might actually be luscious and juicy. =~2~= Sprouting zombie Moth (4), Winter (4) The plants in the woodland covered the corpse's organs, entangled its heart, and swelled like a melon in its skull. Its eyes exuded cunning, and its movements were like a puppet's twitching strings. His bones are rotten wood that will soon take root, but until then, it will be a swift and unobtrusive servant. ~~ The "resurrection of the corpse" mentioned in the secret transmission of the moth refers to making the corpse into a sprouted zombie. ~~ Sometimes a ghoul will keep food fresh by turning corpses into living corpses •If I ask it, he will lie still. ~~ It can be seen from the text description of the ghoul eating two walking corpses that the broken walking corpse is more delicious. 🐶 =~~~= Mansu creature summons =~~~= =~1~= Silent Dead Moth (6), Winter (6) The dead sometimes enter Mansu through the pure white door. They leave the ability to speak forever outside the threshold. Call them back to life and they will be speechless, but their dusty skins will obey your command. ~~ After being killed or the existence time limit is reached, the [cold aura] will remain. ~~ Although the icons and names are similar to the two living zombie summons, the Silent Dead is not a living corpse, but a creature that exists in Mansu. ~~ Because it does not have the nature of [debris], ghouls cannot eat it. =~2~= Qi Ling Moth (8), casting (8) At the edge of Mansu, in the four corners of the casting furnace, the glowing fire burns the more primitive matter. There's a cunning vapor out there that can infect the dreams of your enemies. ~~ After being killed or the existence time limit is reached, [rising heat] will remain =~3~= Chaser Heart (8), Blade (8) Chaser! It loves the vibration of the bells and the sound of the timpani. Its actions show a fondness for "The Skinned Macias" and it will never, never, never stop dancing. ~~ After being killed or the existence time limit is reached, the [trembling breath] will remain ~~ In the summoning ceremony, the beater serves as an assistant, and only needs to provide the sexual aspect of Kai (2) to meet the sex matching ratio required to summon the beater. =~4~= Native Prophet Moth (8), Cup (8) Sometimes scattered, sometimes gathered, sometimes she predicts disaster, sometimes he preaches appetite. Its prophecies confound, their whispers confuse. ~~ After being killed or the existence time limit has expired, [Raising Appetite] will remain. ~~ The slime of the original prophet has a "fermented swamp-like odor", and (albeit extremely weak) it is still unmistakable many years later. ~~ It can be used as a gestation partner to give birth to humans, and the offspring can be reproduced again. There seems to be no reproductive isolation. The specific method is unknown, and subsequent generations must have similar characteristics. ~~ The native prophet is also known as the charm It is described in the Exiles DLC as follows: When active, the charm is a flexible, semi-formed monster that exudes terrifying charm, eager to devour or breed mortal flesh. But in its dormant state, it's nothing more than a clump of friendly tentacles that either croaks or snores and drips with mucus. ~~ "The Gluttony Tantra" describes it as a "hunger-inducing person with star-shaped limbs." ~~ In "Girls' Exorcism Ritual", Tirza's suggestions for amorphous woodland creatures called "native prophets" are very practical: (1) Use water as cold as possible and the smoke of dried lemongrass to thwart them; (2) Do not kiss it or be kissed by them under any circumstances; (3) Provides an effective formula for cleaning clothes stained with prophet mucus. ~~ In the summoning ceremony, the native prophet serves as an assistant, and only needs to provide the sexual aspect of Qi (2) to meet the sexual matching ratio required to summon the native prophet. =~5~= Traces Lamp (8), Blade (8) The spirit of "Traces" is most comfortable when hiding behind: behind the stage, behind the mirror, behind you. They slide in under doors, kill with glass, but cannot survive the gaze of living humans. ~~ After being killed or the existence time limit is reached, the [Light of First Acquaintance] will remain =~6~= The Girl in the Mirror Blade (10), Winter ( 10) "The road is made of glass, the wall is a blade, and blood is seen at every step." The dead resting in front of the newly cracked mirror, the dead passing through the peacock gate, the dead conquering the sharp slope: they will join the ranks of serving the setting sun. ~~ After being killed or the existence time limit has expired, a [cold aura] will remain. ~~ For the apostles of the apocalypse, the girl in the mirror is a very special summon.
I feel like I'm going to eat it in the first chapter🧠
Esoteric knowledge point supplement plan 01: Si Chen
[Note that all the knowledge points mentioned in this post come from the Secret Cult Simulator series of games, and a small amount of knowledge points from the new book The Book of Time will be marked] [There may be conflicts with the author of this book, and the author of this book shall prevail for everything in the book] [This post and subsequent posts are posted in the "Peripheral" column] ~~~ Sichen is an outsider god who lives in Mansu and is the personification of the laws of the world ~~~ Perhaps each of them is responsible for one hour of the day. However, the name "HOUR" only focuses on controlling the laws of nature and not being too rigid about time. Therefore, Si Chen does not correspond one to one according to time. Si Chen will not lose his power just because he is not on his own time. ~~~ Si Chen has a seat limit. Currently, Si Chen's seat is full. There are thirty Si Chens in existence, and the upper limit of Si Chens is also thirty. There are thirty altars in total. ~~~ Each Sichen has his own desires and hobbies, and will also be opposed by each other's conspiracies. Si Chens are served by their named ones, and some named people may also become Si Chens. Just maybe. The number is strictly limited, not just Si Chen, but also the named ones, the immortals and even the knowledgeable ones. Each Si Chen corresponds to seven named persons, each named person corresponds to seven immortals, and each immortal corresponds to seven knowledgeable persons. (The above part is quoted from wiki) ==Dividing line== The Origin of Si Chen 1, The God of Stone Source The six Si Chen who were born before the birth of human beings are called the God of Stone Source. They are the double-horned axe, the reverse-hatched egg, the flint, the seven pans, the wave, and the wheel. Of these six, only Double Horned Ax is still alive, and the other five are dead. 2, The God of Light Si Chen was born from the glow. They are Bairi Casting Furnace, Setting Sun, Xin Dan, Arc Moon, Flower Maker, and Jiao Yang. Among them the blazing sun has died. 3, The God of Flesh Si Chen was once a human being. They are Ant Mother, Thunder Skin, Twin Witches, Twin Witches, Lion Craftsman, Colonel, Scavenging Crow, Wandering Traveler, and Huanshan. 4. The God of Blood Si Chen was born or ascended through sacrifice. They are Moth, Silk, Thunder Skin, Setting Sun, Red Cup and Split Wolf 5, The God of Void Source Si Chen originates from the virtual world. Si Chen is in charge of the lost time. They are the crowned fetus, the female horse in the tree, and the bright fruit. 6. Amber God The Gate in the Pupil has three origins: stone source, light source and flesh source, so Omar specifically calls him "Amber God", but he is not described as a light source god in The Secret of Illumination. 7, Unclear Origin The origins of the Elegy Poet, Black Skeleton, White Snow, Witness, and Fuyao Spider are temporarily unknown or hinted but cannot be determined. At the same time, it is clear that the origin of the candle maker is not any of the above mentioned. ==Dividing line== About Si Chen's image (quoted from wiki) Regarding Si Chen's image, they pay attention to human fashion preferences and have style choices, and humans also project their own concepts onto the incomprehensible Si Chen. Si Chen's card may be the image they choose, but it may not be. But they all embody their related imagery and elements. The existence form of Si Chen is "difficult to understand". They may use a variety of images, but there may also be some Si Chen who usually only use one image.
Esoteric Knowledge Points Supplementary Plan 06: Si Chen Moth
[Note that all the knowledge points mentioned in this post come from the Secret Cult Simulator series of games, and a small amount of knowledge points from the new book The Book of Time will be marked] [There may be private conflicts with the author of this book, and everything in the book shall be subject to the author of this book] [This post and subsequent posts will be published in the "Peripheral" column] ==Dividing line== The moth "The moth is in charge of the hour of midnight. He is the first blood god." The moth is Si Chen who is in charge of the 0th hour, which is midnight, and his domain is the moth The moth is the god who searches among the trees in the forest, the god who flaps his wings in the skull, and the god whose body is mottled. ~~~ Moths, wild and dangerous, are the principles of chaos and desire. ~~~ The moth usurped the Stone Source God Wheel "from the inside" and "usurped his skin" and exiled him to the virtual world (of course, the wheel did not actually go to the virtual world), but it was not the moth that took the wheel's place. ~~~ The moth leads a path to ascension, which does not require passing through the three-pointed gate of Mansu. Instead, by pursuing the Temptation of Metamorphosis and the Realm of the Moth, one can transform into an immortal insect-like creature. ~~~ The influence of moths bothers Chibei, "Even Chibei can't escape the whispers in his head." When walking in the forest, you may be able to hear the buzzing in your head. ~~~ The moth corresponds to the Fool (No. 0) In Tarot cards, representing a new beginning, knowing nothing, the desire for new things, and infinite possibilities. ==Dividing Line== Glow is a question, and the moth always answers in the affirmative. Jet Black Linen answered in the negative, as it had always done. Where does the blood come from? The Holy Grail knows. Where does the blood go? Moths remember. ~~~ The above two sentences involve woodlands and sacrifices, which may lead some people to misunderstand the relationship between Si Chen and think that there is a hostile relationship between moths, night watchmen, and velvet (black flax). Accurately, this sentence refers to ~"Moths seek light in the darkness." Moths crave light, and will eventually be unable to refuse and swoop into it. "The shell exists in the imagination, but the glow does not." ~The night watchman represents light and reason, and guides the way forward. Silk is the god of hiding and mist, and mist is just a kind of moist darkness. The power of the light will dispel the fog, so Siqi doesn't like the light, and her answer to the glow is always no. ~The red cup governs blood, fertility and devouring. The moth is also associated with the barber. The hair is unnecessary and symbolizes the old self, which is also related to the molting of the moth. The relationship between barbers and flesh and blood. Due to space reasons, you can Baidu the origin of the red, white and blue rotating lights at the entrance of the barber shop 💈←This is the thing, which belongs to the knowledge point of medieval history, not the knowledge point of the noon worldview. ==Dividing Line== Moths are sometimes considered to be bird-shaped moths. Although this recognition comes from the mistakes made by bird-shaped moths when looking for similar species, their pride prevents them from admitting their mistakes. But from that day on, the bird-shaped Sichens only met at night - when their sixth kind would not reveal themselves. ==Dividing line== About the Ancient One [Note that some of the information in this article comes from the new work The Book of Time] [Note that this article involves moths, red cups, and double-horned axes. All the information in this article will not be fully mentioned in the follow-up, only part of the information will be intercepted. ~Moth, the oldest Moth flutters its wings inside the skull; it searches among the trees in the forest; its body is mottled. The moth, who loves to see contradictions, is the oldest of the living Sichen. Everything that seems older is what it once was, and what the moth once was. The oldest way a moth demonstrates itself is through contradiction. As the most dexterous skin stealer, he could take his place no matter who was older. ~Red Cup, the oldest Red Cup gives life; it takes life; it is never satisfied. The Holy Grail, she despises contradiction, is the oldest of the living Sichen. Everything that seems older will eventually be submerged in the tide of the Holy Grail. The oldest way for Chibei to prove himself is to devour. As the thirstiest feaster, she will devour whoever is older. ~Double-horned ax, the oldest one Double-horned ax has double edges on both sides; it can be used according to the time; it must wait at the door. The double-horned axe, which tolerates no contradiction, is the oldest among the existing Sichen. Other Sichen may appear to be even more ancient. But they are not. The Oldest Way of Proving Oneself is Truth. As the last Stone Source God, no matter who is older, she is not the most orthodox.
There are more and more esoteric books recently
Supplementary Plan for Esoteric Knowledge Points 02: Esoteric Transmission, Nature and Principles
[Note that all the knowledge points mentioned in this post come from the Esoteric Simulator series, and a small number of knowledge points from the new Book of Time will be marked] [There may be conflicts with the author of this book, and the author of this book shall prevail for everything in the book] [This post and subsequent posts are published in the "Peripheral" column] Since explaining the Esoteric Secret alone will be very short, and it is inevitable to mention the same length of sex and principles, I will talk about it together. ==Dividing line== Principles The nine principles are Lamp, Cast, Blade, Winter, Heart, Cup, Moth, Kai, Secret History The nine principles embody the ideas, influence and characteristics of the invisible arts and are the basis of all invisible arts. ~~~ Secret history, as a rule, does not have power. ~~~ Each Sichen's domain contains at least one and at most three principles, with the possible exceptions of candlemakers and witnesses (only hinted text descriptions, not explicitly mentioned). ~~~ [Note that the following content is from the new work, using unofficial temporary translations] In the new work, there are five sexual aspects that are at the same level as the criterion but it is not yet certain whether they are counted as the criterion, namely moon, honey, yin, scale, and sky. ~~~ There is a relationship between the principles similar to the mutual generation of the five elements in the Five Elements Theory. The secret transmission can be twisted through such a connection (this kind of twisting is not restraint.) The specific rules are as follows Lamp → Casting → Blade → Winter → Heart → Cup → Moth → Lamp Secret transmission beyond the secret history → Enlightenment The secret transmission of the secret history cannot be reversed. ==Dividing line== Xingxiang First of all, it must be clear that most of the time when sex is mentioned, it refers to the nine principles of sex, but sex is not limited to the nine principles. The sex phase represents the attributes of the cards in the Tantra simulator. It explains the type of the card and determines whether a card can be put into a certain card slot. For example, in addition to having the sexual aspect of Blade 2, fear also has the four sexual aspects of [inducing fear] [memory] [influence] [poor health]. ==Dividing line== Secret Transmission Secret transmission is the knowledge about invisible techniques. Whether it is recruiting followers, holding rituals, establishing a secret sect or even finding a way to ascend, secret transmission is needed. ~~~ All secret transmissions only have a single criterion, and it must be an even number. ~~~ If you enter the dream with the appropriate secret, you can find "the way back to the dreamland" in the Mansu ~~~ The Secret of the Lamp 2 The Secret of the Night Watch 4 A Glimpse of the Mansu 6 The Unkind Mantra 8 The Shining Prayer 10 Gathering Spells 12 The Ascension Mantra 14 The Secret of Illumination ~~~ The Secret of Casting 2 The Secret of the Blacksmith 4 The Fierce Prayer 6 The Chant of Shaping 8 The Craftsman's Prayer 10 The Fission Spell 12 The Ode of the Furnace 14 The Secret of Forging ~~~ The Secret of the Blade 2 The Secret of the Knife 4 The Captain's Teaching 6 Operation Suanni 8 The Colonel's Signed Person 10 The Lion Craftsman's Signed Person 12 Murder Chain 14 The Secret of Force ~ ~~ The Secret of Winter 2 The Secret of the Gravekeeper 4 The Gift of Pure White 6 Operation Sunset 8 The Prayer of the White Dove 10 The Chant of the Lost Sichen 12 The Split of the Named Ones 14 Wolf Words ~~~ The Secret of the Heart 2 The Secret of Thunder 4 Words of Steps 6 Chant of Awakening 8 Prayer of Pairs 10 Awakening Spells 12 Velvet Charms 14 The Secret of Endlessness ~~~ The Secret of Cups 2 The Red Secret 4 Greatness The Spell 6 The Delightful Sacrament 8 The Intoxicating Prayer 10 The Spell of Ecstasy 12 The Essay on Fragrant Flowers 14 The Secret of Devouring ~~~ The Secret Story of the Lady 2 The Barber's Warning 4 The Woodland Whisper 6 The Parable of the Shedding Dancer 8 The Mole's Admonition 10 The Centipede's Testimony 12 Born in the Stock, Sweet in the Breast 14 The Mare in the Fir ~~~ The Revealed Secret 2 The Secret of the Locksmith 4 One of the Ikuvim Ritual 6 The Right of Passage to the Wound 8 Arc Moon Prayer 10 Anaconda Spells 12 Threshold Evocation 14 The Secret of Opening ~~~ Secret History The secret history is hidden under the history we know, so we can find "non-existent" places that exist everywhere through different levels of secret history. 2 Fragments of the Esoteric Cult → Secret places hidden in the capital 4 Sneaky truths → Secret places in each county 6 Forgotten historical records → Secret places on the mainland 8 Forbidden epic → The other side of the earth, the end of the forest 10 Unresolved ambiguities Can → A secret place in the Tear Mountains, located among the remains of the oldest empire three thousand miles away 12 The Wandering Traveler's Map → A secret place in the distant, lonely and flat sand 14 Anecdotes about Noon Harbor → The secret place of the twilight islands, located in Noon Harbor on the other side of the ocean
The author's writing style is not good enough, and articles without emotions will not last long.
I feel like the moth is full of bad water.
Librarians, please write history here (opinion post)
Intercalary consciousnesses are truths so powerful that they can realize themselves...
Don't you read books systematically? This one reads one, that one reads one
Difficult to understand
I've never played the game before and I'm confused.
The writing is quite good. I've finished reading it.
The author's writing style is so bad, it's written like a running account and has no esoteric flavor at all. Not good at writing
It's well written, at least it's one of the best among articles about esoteric religions.
Can't understand
This setting is a mess. The author wanted to be creative but couldn't organize it well. It's a mess that makes people confused.