
Game Production: Spicy Godfather
游戏制作:麻辣神游教父
- Status
- Completed
- Length
- 475k Words
- Genre
- Gaming
- Audience
- Male
- Subgenre
- Game System
- Updated
- 1y ago
- Source
- Qidian
Stats
0Monthly votes
1.4kRecommends
3.3kFans
152Chapters
Tags
Synopsis
Reader comments
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Sincere suggestions, I hope the author will listen to them
Brother, when writing the rhythm of the second game, can you let the protagonist and his second game have an intersection? How many chapters will it last? What do you think of the readers? Take the plot of a second game as an example. Would you like to watch the protagonist act as a camera to watch other people's lives and deaths and just complain silently, without any explosive interactions? Your protagonist suffers from this problem. No matter how you write it, whether it is to let criticism push the protagonist's game down, or whether the protagonist goes online to ridicule the explosive second game and makes him besieged, the first ten chapters at least let the game made by the protagonist enter the game. Otherwise, readers can just watch the popular science video about the rhythm of the second game. Why should they read your novel? Use your rich second-game experience to substitute into the novel, shape the protagonist and the game well, and give readers a refreshing experience. Practice in the early stages. Don't follow the rhythm of real second games and explode so many mines at once. If you can't write with enough writing power, you have to learn to make choices. First, write down a game that corresponds to an explosive second game, and write down in detail the experience of other second game players who play the game with the protagonist after eating history, and then write down the rhythm of other second game online games against the protagonist. It is best to take the opportunity to let the protagonist appear, and help the players and the black guys scold each other in the name of spoiling the idiot fans and losing money. If the writing is more powerful, the protagonist can also give a speech to promote spicy elements, become the founder of spicy food, and then perform some shockingly intelligent operations to stuff your private goods openly and openly. The protagonist and the second game will become famous together and expand the circle. In the middle and later stages, we will transform other second-game manufacturers and let them learn from the protagonist and add spicy elements to change the second-game environment. Afterwards, they will praise the protagonist like Mr. Pei's book, which is another cool point. Isn't this better than what you originally wrote? I have written so many words, pick the ones you find useful and listen to them. After all, the author must distinguish the real voice of the readers and stick to his own line to write his own novel.
There is a huge problem, that is, the Qidian subscription requires payment and Tomato does not. You can watch it even if it's very dirty, as long as the subject matter is good enough, it's just a waste of time. Subscribe and watch for a long time without seeing the content, it really does 💩
Isn't it a car, gun, ball and strategy game where male players are the main players? Why are they even involved in second games?
Second games are originally a niche theme, and here comes a second game producer who is a niche within a niche. What can the protagonist do when the upper limit of the second game is so low? All female original gods? All-female moaning?
I have a disease that makes me laugh when I see spicy food😃
There's nothing good to see, it's all from a few months ago, I've seen everything I need to see
This is the starting point, you play this?
The title content is all about chasing Internet hot spots, but it is a pity that this is the starting point. The protagonist does not appear many times and has little relevance to the plot. Most chapters are completely analysis of hot spots in the second game. Again: this is at the starting point. Game production is already a niche category, and you still play second games and add buffs, so how do you write about it later? Author, you don't want to put this on the shelves and play with it, right?
As long as the protagonist's company recruits a bunch of cmg, the level can be cleared at the speed of light
I can imagine the history without opening the book
Just glance at the introduction and you can flash. It's so disgusting!
The plot is streamlined and the characters are formulaic
Go next door. If you go next door, at least there will still be a group of people quarreling This is the starting point. I would rather read an AI cool article than read this.
Is writing novels about game production now a thing only in the popular science game circle? We who read novels really don't want to read about the nonsense in the game industry.
After you make your own game, do you talk about other games? I don't even mention the pig's knuckle game, so who cares about what happens in the second game circle. If the main plot is not advanced, the entire plot will be inexplicable! ! ! There are so many books of this type, and even if you copy just one, your writing won't be so bad.
Am I not the starting point? How can I be given dried tomatoes to make it spicy?🤔
The comment section is so interesting. But TM is still water.
I saw 15 chapters, all of which are second-game rhythms. Don't tell me that I need to write second-game rhythms to increase subscriptions.
I guess the author also has a money-losing system
Otherwise, if you don't push the plot, isn't this just hoping to die violently on the shelves?
It was the first time I saw a group of geniuses who were offended by the label of a book.
The filial son gets angry when he sees ml, he is also a bunch of gods
Overall Rating: Fancao
How to put it, the biggest regret may be that there is no suspense at all. The author did not reasonably hang the readers out of context, and lacked a good and complete long-term plan. In addition, the writing style is too bland, and it feels too streamlined to read, and you can't find the point where the emotions explode. It is indeed courageous to choose an original game, which tests the author's vision, but so far, the performance is really average The only qualified game is the third original interactive movie game, which has the feel of works such as V for Vendetta. The script is very commercial and the anti-DEI style is in line with this year's trend, but it does not achieve the eye-catching effect. The main problem with the author's game design is that although it is original, it can be seen that the game mechanics are common in the current game market. I have referred to games with successful cases, so there is no sense of surprise. You should know that readers read this type of game production articles to read cool articles. The technical aspects of the game only need to seem reasonable, and the planning does not need to be truly feasible. In the final analysis, technical and market feedback are all up to the author to write however he wants, and he can be bold. If it really doesn't work, you can always pass the blame to the system. That's what the system is for.
No, are the standards for monthly voting so low now? This plot is not on the shelves, so it is like this.
The author is simply the second tour King Akaishi
Surrender surrender
😁😁😁
The illogical setting of losing money will make you tired of it after reading it a few times The one next door is not interesting even if you can't read more than 100 chapters The protagonist is indeed the same as in kindergarten
Normally if there were tomatoes, I might still look at it.
5 Days ago, gone? ………………
What is the main line of this book? Complaints?
It's hard for me to subscribe like this.
There are so many chapters, but they haven't been published yet. It seems that the author doesn't listen to any of the readers' suggestions and doesn't change any of them!
The author should write about pirates.
Don't engage in fields that you are not good at. Leave those to AI. The Pirate and Naruto Death God is your destination.
I haven't seen any real-life games