
In North America, This Priest Is a Little Unscrupulous
人在北美,这个神父有点脏
- Status
- Completed
- Length
- 375k Words
- Genre
- Urban
- Subgenre
- Urban Superpowers
- Updated
- 1y ago
- English
- Request a translation
Synopsis
Stats
132Chapters
1.5kRecommendations
7.8kFans
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Reader comments 14
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This book uses Hearthstone's "Dirty Priest" cards as abilities. I play slow decks, and reading this book makes me easily angered. Seriously, it's 2024 and people are still playing "Dirty Priest"? Don't you Priests have your own cards? They stole them and then sent emoticons... I clenched my fists. Finally, let me say... I can't play this game. I encountered some dirty stuff this game and want to duel offline.
Looking at the description, why can't it be a permanent skill? Temporary skills just don't feel right.
These are always temporary skills, they're meaningless.
Too bland
The protagonist has a unique background but a very narrow perspective! Despite being a transmigrator, he lacks a strong sense of crisis, and the overall story lacks twists and turns. It's neither exciting nor thrilling, offering the mystery and excitement of seeking answers. Basically, even when the author is laying foreshadowing, you can already guess who's behind it all; the characters are really easy to understand.
The main character's existing skill card illustrations, as well as their modified effects. (Updated irregularly)
Wow My dirty priest 😁
Dogville…Father…I thought it was cyberpunk.
I can't stand it anymore! Priests clearly have Dispel, so why do they have to silence the enemy instead? Author, couldn't you just let the protagonist dispel buffs and then silence the enemy's spells? Why does it have to be "written as silence but read as dispel"? 😡
Many people have asked why there's only one chapter updated now, but the word count hasn't changed. I felt that writing one chapter was easier than two, so I wrote it this way. Another round of requests for more reading is crucial.
The book itself is fine—it just lacks power.
Here's a suggestion: there are too few permanent skills, and almost none of them are offensive permanent skills. I prefer to see damage output and don't like seeing characters constantly using defensive abilities; otherwise, it's not as satisfying.