
I Designed a Sequence Game
我设计了序列游戏
- Status
- Ongoing
- Length
- 183k Words
- Genre
- Gaming
- Audience
- Male
- Subgenre
- Game Otherworld
- Updated
- 1y ago
- Source
- Qidian
Stats
0Monthly votes
2.6kRecommends
6.5kFans
83Chapters
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By the way, can players use superpowers in reality later on? After all, no matter how much your mental strength improves, it will only improve.
The original world has original professions, and the sequences are nothing but universal. The skills are also fixed (can you learn the professions and skills of the original world? Are there things like taboo objects?), And the sequences are pitiful (how about the time gap between before and after sequences? Apply buffs to players of related professions? How to control the balance of professions?) The protagonist will definitely get into trouble. Not everyone likes this kind of "immortal". How to control the conflict between the aborigines and the players? Moreover, the protagonist obviously does not have much local power, so how can he popularize the resurrection pool? Are you going to take the path of dominance? Will the protagonist always develop the sequence? Or do you mean to stop after developing a certain number? Players will definitely know the occupations in the original world later. How will the protagonist explain it? Human experiments? And in the current world, official people will definitely be able to access this kind of thing. After all, it is a game, and they will definitely try to find it through logistics and production sites. If not, will any measures be taken to affect the protagonist's recruitment? There are a lot of questions 😒 and the maid's role is not obvious, it's more like a group portrait (。~‸~。)
Is this biased toward the player or the protagonist? I hope players will not become black slaves and tool men again. Too many articles about the fourth natural disaster have made this mistake.
Why do Western-style fantasy themes use Chinese names? It's so divisive
If you can't write it down, we won't put it on the shelves. If you don't put it on the shelves, some people might scold you, but after it's put on the shelves and you start collecting rice, it's not appropriate to not write more, right?
It's a pity that this kind of novels basically have a common problem. They like to limit the number of players in the early stage, and they are very fussy about opening the upper limit of players. My favorite is the book I Am the Boss Behind the Scenes from a few years ago. This book is not so petty.
Not updating? It seems he is a eunuch. He would have known better not to vote monthly 😅
Interesting, come on! Definitely on the shelves!
It would be better if the pace is a little faster, the quota is given a little more, and the realistic clips are given. It's even more perfect.
Inconsistent names, novice author?
By the way, is the player's body controlled by the system? If you return, can you create illusions manually? If so, you can do some game activities. (An idea I have seen in other natural disaster novels before)
The sequence of potions is worrying. In fact, the current sequences are all advanced by players who have no way out. There are three sequences in the introduction of the new sequence, but there are only three in the update. Miss Knight's sequence, and the subsequent evolution of the protagonist. All these pressures are on one person's shoulders. This is very heavy, and the potion only provides combat power and a special skill. It will not strengthen your learning ability. The apprentice will speed up learning warrior combat, improve combat awareness, or quickly learn martial arts. This path actually loses the ability to fight monsters and upgrade. There are no advantages. I am not belittling anything. These are facts and need to be solved in the future. The most important thing is that these difficulties have to be dealt with by the protagonist himself, not to mention the monsters around the family and territory. Otherwise, I would just feel that this is a trade fair and the family is directly involved. This The only benefit of the game to players is that they can get extra time. In the game, you can go to work and school directly after you log off. There is no mention of rest or anything else, which may have been overlooked by me. At least this game can practice skills, which is the most attractive part for players. It would be great to use the extra time to practice martial arts.
Personal opinion
In this kind of novel about the fourth natural disaster, it is difficult to do a good job in detail and logic. If it is handled well, it will be a masterpiece. If it is not handled well, it will become a poisonous point. The more you write, the more poisonous it will be. If it is too full, it will lose readers. Give an example. What do you rely on to attract players? Super technology that leads Blue Star Games? (I read that this is the setting of the book) If this is the case, then you must resolve the official issue. There is also the problem of the players themselves. For example, not everyone is a high-level player... And the protagonist does not need to be a high-level player in the early stage, needs to be online for a long time, and has other talents... How many such players do you think there are? In the same way, gameplay alone cannot attract most players to develop for a long time... In addition, I saw that there are many settings in common with this game, which is so real. Of course, I didn't say you plagiarized. After all, many such books are the same. I mean, since you write this kind of book, you should have read this novel, right? (After all, it is a rare fourth natural disaster that causes a fire). This book is the fourth natural disaster that I have ever read that is rarely self-consistent in terms of details and logic (although this book is actually less written, after all, it will be 404 if it is written too much, but it is also written very clearly). Of course, what I say is that I hope the author will improve the details and his own logic. Instead of looking at it in a foggy way that makes people confused and becomes a poisonous point... If the author just wants to write casually, then just treat it as if I didn't say anything...
Will it have any impact on the real body when players upgrade to the later stage? I feel it is best to write less or not at all in this regard. I have seen many works by authors whose writing collapsed due to the influence of reality. It feels better to just write it off at the end like a mechanic.
Forage
Ready to keep it, author please keep updating
The population restrictions were so strict in the past, how will the population of hundreds of thousands or millions survive in the future?
Come on, keep updating, this monthly pass is basically given to you
Come on