
Wrong Ways to Use the Mage of the Central Continent Team
中洲队法师的错误使用方法
- Status
- Completed
- Length
- 530k Words
- Audience
- Male
- Subgenre
- Infinite Flow
- Updated
- 1y ago
- Source
- Qidian
Stats
0Monthly votes
6.5kRecommends
18.6kFans
201Chapters
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Infinite Vision to Become a Master of the Main God Space





Actually, I think it's not that you can't learn magic and practice cultivation in Infinite Mix. In fact, cultivation in the later stage is the key. You may not notice that the patched gene lock is only at the upper limit of four, but people's cultivation can go directly to the True Saint. But, you really have to pay attention to the time when you study. You have just entered the main god, you are a piece of garbage with zero locks and no talent. How about learning cultivation? It's really humorous. Gene lock and melee in the early stage are the best. If you want to practice cultivation, it is recommended that you lay the foundation first, at least the three locks, and then think about it later.
Realistic plot is not very good
The realistic plot is not good, and it is a waste of time and plot branches, which is meaningless. Many fans handle it better than this one. The protagonist is a time traveler, so he has such a strong sense of belonging to a country that is infinitely terrifying. Cooperation is understandable, after all, there is empathy. But the current description is a bit cheesy. You must know that Chu Xuan is a product of genetic modification, and the erasure of emotions shows that this world country has no moral values at the bottom line. I think many fans will cooperate, probably for this reason. Also, because of the one-sided identity of the time traveler and the realistic plot description in the original work, I don't know whether this is the country's choice to cooperate or to lick based on the country's specific circumstances.
Some thoughts on the exchange between the original mage and the protagonist of this book The original mage is just a piece of cake, and the price/performance ratio is very, very low! If the author allows the protagonist to use resources, so that he can easily take S-level branch lines in the first generation, but uses them to strengthen spells, the author will definitely be criticized or even hanged on the wall. The best way is to arrange several specific Western fantasy plot worlds, whether they are original or modified original worlds (those of Dragon Knight, I remember a fan said that this world is Faerun), as long as there are spell learning resources, let the protagonist learn by himself. I know someone must jump out and say what happened to the protagonist's talent. This problem is not a problem at all. Take the resources in your hand and redeem the relevant physique, whether it is the three-eyed clan or any other race. In short, with the support of the main god, as long as you have money, nothing is impossible, especially the growth exchange. Although it is cheating, it is really good if certain conditions are met, so there is no need to worry about how expensive it will be to improve the physique of the magic talent. You must know that the S-level god bloodline can preserve the sainthood.
But playing dnd with infinite streaming consumes too many resources. You must know that Infinite Streaming is about short-term collisions, or even several fights. You only need to play your short and pitiful skills once and then stop. You also don't learn prophecy and prepare skills in advance. You can't even perform the normal performance of a mage. You really don't know how to die. However, the main god space does not have such boring things as the God List, so don't think about it When it goes online, it is in the normal form of Master. It seems to have good prospects, but in fact it is a sewer in the sewer. It is really awesome in the board game, but the reality is shit. Compared with other systems, it is too rubbish. It will either increase the risk in the next year, or it will be half-dead, and it will be difficult to raise it in the breeding team.
The protagonist's bloodline profession is really a waste, and he has not redeemed a single specialty. He is really just starting out in the world with a blank slate! What can you do if you don't have expertise in the DND profession? Ordinary mortals may have expertise. Hurry up and get dozens of S-scores and more than 10 million reward points to make up for your disabled profession! A thing that can be killed by teleporting to destroy demons. Why are the opponents of the Zhongzhou team this time so useless? They haven't been destroyed by the team for so long?
A melee mage, with a body that is inferior to that of an ordinary healthy person, and relying purely on a mage armor that cannot even block rifle bullets. If he is ambushed and his face is exposed, he will die for you. It's really just a game mentality, all the bells and whistles
The magic net mage in the original book can be said to be a sewer enhancement. Not only does he occupy a bloodline position, but he also has to spend a lot of resources to buy magic to have combat effectiveness. There is a limit on the number of times he can use magic. He belongs to the sewer in the sewer. The magic system enhancements in the original book are basically bloodlines. Except for the backdoor to strengthen the arcanist, the magic weave contacts the physique and is a sewer in the sewer. It is a pure black hole of resources. It is impossible to earn money by splitting the side plot and buying low-level skills.
This novel is suitable for people who like DND mages, but not for people who like wireless streaming. It's not that the DND mage is not good, but the author is writing a DND mage who is enjoying himself. The application of infinite flow logic has too many flaws and cannot be read. For example, in the first enhancement, defensive spells and offensive spells are almost evenly divided, but most of the offensive spells have physical effects, which is very confusing. DND doesn't use its huge defense, gain/debuff, prophecy/rule-type spells, but exchanges them for attack spells in the early stage? No brother, your spells may be stronger than guns, but what about explosives? Grenade launchers, hand-held recoilless guns and rocket launchers, can be used to shoot white phosphorus, high-explosive, burning, lighting, smoke, and even poison gas bombs. They are versatile and extremely lethal. The author does not consider the idea that extremely high attack/self-protection intensity can be achieved by changing ammunition types and combining spells. Just holding the DND rule book car character card? ? The author even lets the protagonist magically play with a bow. With the goddess of magic on top, if you use a crossbow, it won't make people think there is a problem. You were just an ordinary person before, never used a bow at all, but now you have a bloodline bow and arrow, and you hit the target with perfect accuracy? Not to mention that the lethality of a bow depends first on the bow, second on the arrows, and third on the person. It is not a high-pound bow, and even the magic arrows are not very lethal. Even if they are strong, how many times can you draw them? How to do rapid fire? It's truly a universal enhancement! ? ! Not to mention that the author also arranged several melee spells! ? ! No, the original wireless melee combat featured an agile attack speed and powerful attack. Now that you, a mage, are working part-time as an archer, you want to develop into an agile warrior? You are so fierce and almighty, why not just do it all in one step? Wouldn't it be enough for me to be a god? It is better to enter wireless and just regain your lost power than to retreat and become a god after a few steps. DND mages rely on wisdom. Are you mentally retarded if you don't rely on your enemies? The second enhancement also strengthens a summon, a transformation, obediently, followed by a curse. You, a mage, the main output of supernatural monsters, are you ready to engage in hand-to-hand combat? The eight schools of DND are for you to understand. I think the mage may not be suitable for you. Why don't you consider the paladin or the barbarian? If not, the monk is also ok? Since I don't play much DND running groups, I would like to ask you one last question, if the players in the running group are already half a step closer to becoming legendary, will they become gods if they move?
If you take the route of strengthening the magic system in the main god space, unless you are a true genius and have magic knowledge to learn, you can only take the route of skill specialization, similar to Fu Zheng's specialization in blood flame, to practice energy control. Specializing in strengthening scientific research capabilities is a big trap, which will waste a lot of reward points, and intelligence is not equal to IQ, and the payback period will be very long, similar to strengthening cultivation. Chu Hao spent a lot of resources and it was just like that. This is even when there are a lot of failures, which is enough to show how pitiful this route is. Unless you are a failure, taking the scientific research route in the main god space will lead to a dead end, and you will be killed before you can grow up. Skill specialization is the way to go, and it doesn't cost much to be more skilled.
I thought about possible ways to make up for the strength of the DND mage in the main god space version.
A major shortcoming of the main god space version of the DND mage is that the spells are too expensive (including low-level spells) and the reincarnators lack basic knowledge of magic. If you can have a copy of DND such as "Rogue Glory", you can make up for some shortcomings to a large extent (even if you can only get some basic magic knowledge and education). And the ability to copy spell books that is suspected to have been cut off in the main god space version of the dnd mage may also be excused with the excuse that "the spell caster enhancement does not come with basic knowledge about copying spell books", but the university has not explained it anyway. And even if you just regain the ability to copy spell books, the strength of the extremely deceptive Lord God Space Edition DND mage can be greatly increased.
In team battles, letting newcomers lose points in the Curse is a shocking wisdom.
Grudge is a failure when starting a team fight. There is a sharding before the team fight and it is canceled directly for you.
Dalei Jiayi When the team fight started, he knew it was a curse and did not protect his teammates. As a result, he lost three points at the beginning. Now he is losing four points. He is expected to lose another two points to six points in the future. And now you don't even know where the enemy team is? No, bro, what are you stirring up? Putting poison without even having a hundred thousand words? ! 🙂
Although Sophia's performance in the plot is not strong and the character card is difficult to find, she is indeed an Ojiu person. With time stop and meteor explosion, Ojiu is only worth a C. It is really difficult to find out.
Okay, no need to read anymore. According to the author, only three levels can develop super magic skills. First level low-level professionals, second-level intermediate professionals, third-level high-level professionals, fourth-level legends, fifth-level low demigods, fifth-level medium and weak divine powers, fifth-level high and weak divine powers to medium divine powers, and innate saints with powerful divine powers. The great divine power of the emperor-level saint, the body of Zhang Heng, the world consciousness level, how can I put it, the world of the main god is just the same level as the world of DND (DND has the body or incarnation of the Chinese heaven, Egypt, Greece, Nordic and other gods, for example, Tyr, the god of justice, is Tyr, the Nordic god of war)
It's all scolding, but it's no wonder, why did you think of writing this kind of enhancement? The Arcane Throne I watched earlier felt quite suitable for infinite space, but the protagonist's knowledge was probably not enough.
The original work on cultivation is just Luo Yinglong who has achieved some fame, but it is not orthodox. Orthodox is a rune scientist who cultivates the avenue of runes. Orthodox magician is also a rune scientist. It is essentially a scholar profession. Chakra, magician, golden elixir, Yuan Ying, underworld cultivation, and rune technology that directly cultivates the avenue of heaven and earth to analyze the world are nothing. Gene lock is a realm, and cultivation cultivates the avenue of heaven and earth. The essence of rune technology is to analyze the rules and laws of heaven and earth. This is the real cultivation. The original work of Infinite Horror is basically unorthodox except for Chu Xuan.
Is a mage like dnd really useful in all the worlds? I feel like it's not as good as Harry Potter At least there are no restrictions, there are a lot of practical magics in the early stage And the power is bound to emotions This... Just change the emotional skills to directly increase the early power For example, "Killing Intention" Then eating a big melon should be able to kill most monsters in seconds What, you mean elites and bosses? Really, the wizard slots and spell-casting cost of low-level mage in DND are worse than Harry Potter's 4th grade They don't even need blue bars and CDs
Personally, I feel that playing a mage is not as good as the chakra system. The upper limit is sufficient, and it does not require many skills. There are also rich power-up items. It is also very profitable to buy a sacred tree and grow your own fruits in the later stage.
About the protagonist's team positioning
Author, I suggest you first determine the position of the protagonist. If the protagonist is going to be an archer, then his thin elf blood might as well strengthen the elf wind archers, otherwise he will be only half-assed at best and occupy the position of the Central Continent team, making it impossible for professional archers to enter. You must know that the main god will dynamically adjust the identity and talents of new players in the team based on the professional configuration of the team members. If you plan to let the protagonist become a legal system and develop his own spells in the future, then let the protagonist develop into a knowledge-based legal system and strengthen his intelligence attributes and computing power as much as possible. You must know that the most important thing for a mage is wisdom. Without sufficient knowledge and computing power, the protagonist, a half-hearted spellcaster, cannot develop powerful magic on his own. At the same time, whether you are playing magic or practicing cultivation in Z's legal system, calculation power and knowledge are very important, and you must be a master of science to play it.
I just read Chapter 3 and had a lot of questions. The resources given by the author are very few, and the newcomers have no 3 times at all. The protagonist is saving people, and the motherboard after the T-Virus is popular is not as good as others. Save one and give it directly to the B-level. The reason for strengthening direction selection is that if the price changes, subsequent swaps will not match up at all. The dangers in the plot were written by the author and it felt like they were directed at the protagonist alone. When encountering dangers, it took a long time to feel that the protagonist would have died under normal circumstances.
If you really want to operate DND, I strongly recommend Human Skin Magic Armor +10086
If you're not the author, don't do it! 😦You might as well just cut this book and focus on writing about arcanists.
Stretch
The introduction says that there is one missing mage for Tang's redemption, but I think there is still no shortage.
I looked at two platforms, and they were all criticizing the author. It made me laugh so hard that the author quickly cut it and changed to a mage to play, either arcane or Harry Potter magic. Zero expertise is really difficult!
Mage does not follow the legion stream?
Directly move the mage tower to add a demiplane, summon the legion, the undead legion, the golem legion, destroy the flow of troops, and turn the mage tower into a super battleship.
It is recommended that when writing a book, you should not set some abilities for the protagonist that are not intuitively expressive, such as abilities in novels, and do not use abilities that are not adapted into comics or movies.
Open flat, run low...
After looking at the whole thing, the author should have spent a lot of effort on the later stages when writing this book, especially the coherence, difficulty, and logic of the first few copies. But then the biggest flaw came. The characters in this book were not described, resulting in a serious lack of emotional description in the plot. The relationship between men and women is not mentioned at all, and the relationship between comrades is also dispensable. As for the newcomers, the newcomers almost completely ignore it... It is estimated that the author measured the role positioning based on the actual issues in the original work. Whoever is more powerful will be given some drama. If he is not strong enough, he will pass directly. This kind of description directly exposes the author's shortcomings in depicting group dramas, making it difficult for this fan to have a sense of immersion. Because the author has suppressed the combat power, this book is not very enjoyable. The characters are stereotyped, there is no bond between the companions, and there is no personality of the characters, making it very difficult to find a sense of involvement. I read it in one night, and I wanted to give up reading it several times. I don't have the strength to stand up, I don't have the beauty, and finally I don't have the wit and wisdom... As for Shuangwen, where is the joy? There are no unplanned "accidents", and there is no excitement in the original work. Although the author is very coherent in the early stage, he is seriously weak in the middle and late stages, which is a typical flat opening and low movement. I did not deliberately disparage the author in my review, I just felt that it was a waste for the Infinite Horror fan to write like this... There are several individual characters in the book that are worth digging into. In addition to promoting books and running groups, Infinite Horror still has a lot to write about. For example, exploration, development, farming, guest roles, fun, wits, courage, etc. The author touched on exploration in the early stage, but was too lazy to describe it in the later stage, so he directly pushed forward the book. Damn it, it should be pushed. No one can see any emotion in the character. Who is Su Bai? Who is Zheng Zha? Who is Chu Xuan? What happened to them is none of my business? I just think they are cool, but I don't think they are tragic, wise, or courageous... So I have no desire to read them. Without the fantasy superpowers, wealth, and emotional drama, this book seems very empty. Seeing that the progress bar is halfway through, the author has come this way. There is not much opportunity for improvement in this book. It is recommended to cut the book directly to avoid being resented by a group of readers.
Taking a day off only to disappear for almost a week? It won't be gone, right? At least give me an ending. The bad ending is better than The Eunuch (눈_눈)
Anyone who has watched Hungry House Battlefield knows that no one will resist the tower on their own. Isn't it fun to fight in an unrestricted battle? Your own room can be turned into a mechanical processing factory or an assembly line operation. Buy gold and 800 points space bag from the Lord God. Return to Europe in the Resident Evil Crisis to buy steel and various military supplies (clothes, food, liaison equipment, firearms, rocket nest RPG) and infantry fighting vehicles. After returning, you can work with your own creation in the natural environment. I transformed my room into a room for two people, and then changed the sealed cabin to prepare for the future. After entering the second part, I directly pushed the food warehouse horizontally, raised the points by breeding the queen, and directly used rocket missiles to clean the engineer spaceship when the queen mutated. Then I entered the deep empty warehouse and waited for my return. If I saw something bad in each copy, I would go to the universe to float around and become a street kid. , Regardless of whether teammates die or not, use three or four plots to iterate the interstellar human race, and then begin to attribute power to itself, turn humans into gods, and obtain space gates. Every time you enter the plot, cannons and giant ships wash the ground. As long as the boss cannot fight in deep space, you will not lose at all. As long as there is no time limit, you can grab all kinds of things in the plot. Supplies are then exchanged for weapons with local armed organizations, those with magic are exchanged for magic, those without magic are exchanged for technology, and those without technology are exchanged for resource metals, until they can physically cross the world and prepare to escape from the Lord God. As long as they do not go to a world where the sun and moon are in hand to pick stars, no ground boss can beat the heavy-armored synthetic brigade. Starting with 1000 points, this is the fastest and best way to get started