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I'm pretty cool after seeing Chapter 17. The book you wrote would have done better six years ago. It was suppressed in the early stage, exploded in the mid-term, and peaked in the late stage. The writing was average, and it's okay for practicing. There are very few CS novels, so practice. You can refer to CS books with good grades. Don't just block people when they first come up. I'm really tired of the old routine of trying to persuade people to quit.
It's one of the rare novels that persuaded me to quit in the first chapter. The protagonist leaves the club, but the club manager is doing some tricks behind the scenes? ? No? What kind of feud? The club manager wants to waste favors on the protagonist like this?
Donk, what kind of monster is this? In my first Cato competition, I beat all the pros.
Still can't help but want to give a brief review
The author didn't read much of the last book after seeing it on the shelf. He started reading it and finally gave up the book. But when he came to this book, he thought it would be more interesting by finally adding a golden finger. However, the author did not understand the meaning of the golden finger at all. It seems that the author was very resistant to turning the golden finger into a very powerful fighter. The power bonus (especially when writing the actual game, the presence of cheats is really low) is just forced on because the original version was too bleak without cheats. It gives me the feeling that cheats are just a tool to visualize the protagonist's data. In fact, it is a good rhythm to kill the number of viewers through the live broadcast of the golden finger card in the early stage, but then you suppress the protagonist and the golden finger gives a small range of perception. You have given me the ability to directly enter the demo before the game. Why is it still mediocre? You get one point and I get one point. Do you believe in Brad's ability? Brad called a timeout and let nv directly win consecutively to win. It seems that the author must think, oh, the fight is evenly matched. The enemy is the real professional, and so is the original book. The writing is bland, and the game seems to be written in detail, but in fact it is just a running account. At the end of a game, it was said that the protagonist is the MVP. I was stunned for a long time and looked left and right, but I couldn't see how the protagonist looked like an MVP. It was as if the author was watching the pure stream and was telling me the story, and then he couldn't grasp the point. The whole game ended like a game. After talking about the data in a formula, he said "oh, the protagonist is really awesome and deserves to be the MVP". Let's talk about the weak presence of this cheat. To be honest, I have no idea to continue reading because the writing in the previous game is too rubbish. I will talk about it according to the progress I watched. At present, the presence of this cheat in the game depends entirely on the opponent's contrast, which is useless. For example, the ability to substitute the demo before the game. When using it before the game, you have to write in detail how the protagonist passes this The ability to see the opponent's habits and tactics is used to set the stage for the game. Then during the game, these foreshadowings must be gradually withdrawn. You can leave one or two for the protagonist to tease after the game to make the opponent exclaim and convince. This is the way to develop this ability, rather than the opponent showing habits and then being caught and exclaiming. It's so detailed, and then you can say that this helmet has won the game after a few games. Finally, let's talk about the good points. The author is very good at writing daily life. To be honest, daily life is very important in e-sports writing. Moreover, the author is very good at distinguishing "family's daily life" and "other daily life", which have two different meanings for e-sports writing. This makes the first ten or twenty chapters, which are more daily, very comfortable to read, especially with golden fingers interspersed. At least the three golden chapters are ready. Then it's gone. The author may not be suitable for writing e-sports articles. I generally recommend that such authors directly look for game videos to accompany the English commentary. Modify them where necessary and insert cheats or something. Believe me, this is much better than a running account of the game.
The poisonous point that started from the first book is that there are too many writings about the opponent's comeback. As soon as the opponent comes into play, he can come back immediately. It is useless to let the protagonist play at all. You can still see Tianlu in the co-authored book, right? Not to mention that the protagonist of this book does not have as much writing experience as in the previous book. It's like a great challenge and a challenge to people's mentality.
63 Marksmanship, 48 Awareness, 50 Tactics. This week's talent is Liver Emperor, which has no bonus to strength. Then why do you fight Tianlu and VG? To fight like this, you must have at least 80 marksmanship and 70 consciousness. It's impossible for Xiao Gui and Dan to only have 50 marksmanship. Suppressing strength is not the way to suppress it.
😅 How about we reopen? Even if it is Toru, your marksmanship of 60 will not be counter-killed? God is a week, a week is a revelation, isn't it too fake, can someone else's team want you? Slip ~
The arrangement at the beginning is full of flaws. No wonder it can't be compared with the northern one. It's just a book. It's not attractive. It's already decided at the beginning whether it can make the book popular. It's really too discouraging. The gods are week by week and the ghost is week by week. Slow growth is not a problem. The key is that the system needs to be slow in the early stage so that it can develop in the middle stage. That is, the rhythm will be normal after reaching 80 points. As a result, I got the script in the early stage and the middle stage, and then you were so crazy in the professional circle before you developed, and everyone felt that the protagonist was the kind of guy who opened an EXE.
Add a donk, the marksmanship is 99.99
The biggest problem is that there is one superpower per week, and then killing one person will increase the ability by 0.001. This is actually a variant of the experience card that is despised by readers. Game texts are a niche, and csgo is a niche for game texts. The author also created something similar to experience cards, and he really can only enjoy himself.