
Enter World of Warcraft with Dark Skills
带着暗黑技能走进魔兽世界
- Status
- Completed
- Length
- 1.1M Words
- Genre
- Gaming
- Audience
- Male
- Subgenre
- Game Otherworld
- Updated
- 1y ago
- Source
- Qidian
Stats
0Monthly votes
15.9kRecommends
43.9kFans
343Chapters
Tags
Synopsis
Reader comments
In booklists 2
Fan Plus (Naruto, One Piece, American Comics, Warcraft, Special Photography, Etc.)
It collects all kinds of fan fiction that I have read and can read.
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Those Who Have Seen It and Those Who Can See It (Personal Taste Does Not Represent Public Taste)
I'm too lazy to write an introduction to the book, so just read it ། – _ – །
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My review of this novel
Let's talk about the advantages first: the subject matter is good and it will appeal to old players. The latter are all shortcomings: the integration of the dark attribute and the current world is a mess, attributes such as fast spell casting and quick recovery are not reflected at all, and the blocking probability and defense have no explanation at all for the attributes linked to the core ability of the Paladin, the Holy Shield, and the world integration. Or maybe he doesn't understand dark attributes at all. For example, mf, which originally increased the probability of dropping white equipment into colored equipment (to put it bluntly, the dyeing rate), has become the number of drops, and the key attribute of resistance is also missing, because he does not play with dark equipment at all. As for the issue of basic attributes, it is said that it is not digitized and does not display specific attribute upgrades to automatically add points, but there is also a function to purchase attributes that will show you a certain attribute plus one. Generally speaking, there is no benefit at all from upgrading, and there is no positive feedback. There is no difference between upgraded and not upgraded. Furthermore, the Nephalem's bloodline of the Creation God is of the same level as the degraded human attributes of the Iron Vrykul, and the skills are not very powerful. So where is your Nephalem strength? What's even more outrageous is that your Nephalem bloodline has the attribute of charm, right? There is also a special Nephalem bloodline talent plus charm, 6. My understanding of Paladin skills is even worse. Even though there are sources of skill points that far exceed those of the Dark Body and there are +7 small talismans, all skills are not activated. The application of skills is even more outrageous. For example, at level 24, one to many queens, they say they have no physical strength. Turn on the vitality aura to restore physical strength, and it's semi-gamified but not gamified. If you don't gamify, why are you staring at the double heat? You can break the defense with five swords in an instant of enthusiasm. If you can't break it, what's the use of turning on the attack speed of Frenzy? It's not as high as the damage of concentration plus. You don't even throw a gamified hammer. You want to say that the ballistics of the hammer are disgusting. You can control the ballistic hammer with a holy light bullet, but you can't? If you can't get dark equipment and still have all skills at level 28, it's a very cost-effective skill combination. No need. The other is my most disgusting question about level. I was level 24 four years ago but not 30 four years later. How dare you say in the comment area that the Nephalem rely on killing to level up? Do you regard gameplay as a setting? Anyone who has read the official Diablo novels knows that people gain strength through learning and training. And not to mention these, you have experience in meditation before, and four years of training does not give experience and attributes, right? Even if killing gives experience as you said, what's the difference between wasting four years? If a person with multiverse-level potential doesn't improve his strength even though he knows that there will be huge dangers in the future, are you playing house in the army? Summary: Except for the subject matter, it is all a mess.
All I can say is that after the protagonist accepted the Eight Virtues of Knights and ascended to the Virgin Mary, he was tricked by the Time Dragon, and he accepted the peach picked by the nobles. I can't stand it anymore. Come on, brothers 😁
There is not enough description but too much narration, and the perspective is mixed and awkward. The writing skills still need to be improved.
First of all: I have a good idea. With D2 in World of Warcraft and the shadow of Hearthstone, it is still very good to face Brainwave! But the game written is not a game, and reality is not reality. Talking about the game, more than half of it turns out to be preaching. If you don't upgrade, you'll start to lick it! Let's face it, I brought game equipment mounts and panel mounts with me during time travel, alas! Guess what, I just play, I keep the points, but if I don't add any points, I just get reckless, and I get a little injured every time! It is now 2024. Everyone has been baptized by novels, games, and movies, and their aesthetics has improved a lot. The writing is not good, the plot is watery, and forcibly creating conflicts is very embarrassing, which makes everyone dislike reading it. Brother, find a class, writing a book may not be suitable for you!
I'm speechless, that's not how Paladins play! What bullshit eight virtues? There is nothing a true Western knight can do! Being bossed around like a dog? This is not because the protagonist is restricted by the oath, but because he is stupid! A protagonist who has both strength and rebirth is turned into a dog. That's so stupid!
Diablo. . 2 Or 3 or 4? In 3, I defeated the Great Demon God Leia Pineapple in seconds. In 4, I had trouble finding a named minion. I even saw Joanna die hastily on the roadside while doing a mission.
To tell a joke, the nephalem play political games with a group of humans...🤭🤭🤭🤭🤭
In this game of Azeroth, you can get equipment from wild boars, which is quite disappointing.
Things are different and people are different
Your memories are still your memories, Blizzard is no longer the same Blizzard.
The protagonist is a traditional "brave". On the way to "defeat the devil", everyone can morally kidnap the protagonist, but the protagonist can only accept it.
Return
I saw the news today that NetEase finally made an official announcement with Blizzard. It seems that after a year's rest, I can start running again, and I can wield Gorehowl again! My chess playing career can begin again!
Your youth doesn't want you anymore, haha
Chapter 52, 4 years
In Chapter 52, time jumped four years. The protagonist was promoted from Paladin to Knight Commander. As a result, it was difficult to fight several trolls. In order to save his teammates, the blue bar was completely exhausted. Then the meditation aura was not activated. What the hell, you can just jump for a few months. Four years have passed, and the protagonist is like this?
Slightly heavy game feel
Since it is always mentioned that this is reality, not a game, then the dodge and armor value you mentioned cannot be so straightforward as a game. My dodge and armor value mean that the enemy cannot hit me or hit me. High dodge can be affected by skills and attributes, the reaction speed is improved, and effective dodge is performed, just like boxing. Reality is not like a game where everything except skills is average. I have been training at home for so long. As for fighting moves and footwork, these should be the connection between skills. Don't write it like two big men standing on the same spot slashing each other. When the skill CD is up, put a skill on it, and then continue slashing each other and wait for the CD. The armor value should be added to the equipment worn on the body or the shield-type skills. Do not write that the armor value is too high. It is like practicing the golden bell. The opponent cannot cut you even if you are wearing cloth armor. They will just pick up the sword with bare hands. If it were written like this, protective equipment and shields would be meaningless. Anyway, my dodge and armor values are high. Even if I stand naked and stand on the same spot, I can't hit or break my defense. Then in the later stage, if my strength attribute is written as high, I can use my hand to make a knife to cut through the enemy's armor, and there will be no damage to myself. The attractions of Warcraft and Diablo are not only the plot and characters, but also the equipment and props that account for a large proportion. Until I saw the jackal, all the equipment introduced were accessories. It was clearly mentioned that it was wearing armor, but I didn't know whether it had attributes. Where was the armor value of the skill added? Shouldn't it be added to the equipment? I still don't know what the protagonist's main weapon is, and I don't even know if the shield that releases the medium of the main skill's heavy hit is whiteboard green or blue. Even if these two categories are told to me that they are ordinary whiteboards or better green, it will be fine. I will write a comparison later when I find good equipment. This gives me a sense of accomplishment in improving the equipment. I wrote skills plus attack power percentage and defense percentage. I don't know what the protagonist's attack power and defense power are. I don't know how much protective equipment is added to the weapons in hand. How do you calculate the power released by a skill? It only says that I released a heavy blow, the opponent was hit, and the opponent was unconscious. In addition to the skill effect, if your strength is high, the opponent will bleed, stiffen, have broken skin, and have damaged limbs. Or it will be blocked by the opponent's protective gear. He will only receive the effect of the skill and damage like blunt objects.
How to put it this way, I feel that this book is very contradictory. The skills are digitized skills in the game, and the world is a realistic world. When the protagonist fights monsters, the skills are digitized conceptual skills, and the monsters are similar to the real world. If you are fighting monsters in the game world, then the health bar, status and damage will be directly displayed. There will not be a situation where the monster can't move if you cut the monster's hand with a knife. It will only lose blood. The debuff is also caused by skills. The debuff will not appear just by tying A with a knife, and the debuff also depends on the resistance of the monster. In the real world, if you fight monsters (whether animals or people) without a health bar, you will have physical problems if you are injured. If you have a hand cut off, then That hand is useless, and it will faint due to heavy bleeding and pain. If the head is cut off directly or the brain and heart are damaged elsewhere, the person may die directly. The negative buff (or dirty move) depends on the level. I won't mention this, but whether it can knock someone out depends on where it is hit and the strength. It is not just a random touch. This book is different. He stitched the two situations together, but the stitching was not good. The protagonist (level 3, others have no levels or realms, no personal panels, and the protagonist cannot detect others and generate character panels) is fighting wild wolves and wild boars in the forest, with his father beside him (because there are no levels, realms, and panels, we can only speculate that he may be around level 30 based on the plot). Skills: stun shield that is sure to hit and stun (regardless of realm and level), stun for 3 seconds, no cooldown, power aura: add a percentage to the attack, hammer of sanctions: cause a certain percentage of damage, and seems to be stun, equipment: shield, dagger; after starting the fight, the shield stuns, and the equipment is level A for scraping. Comments say that you directly poke your eyes, but the author does not, just scraping. There is a forced stun that is sure to hit without cooling down, plus a sword, or a shield in the left hand and a sword in the right hand. All it takes is a stun, followed by a stun with the left hand and a beheading with the right hand. The opponent is controlled the whole time. If you can't kill him, you have to scrape him somewhere?
If you want to find a boyfriend, you have to find a World of Warcraft player, because they can forgive anything 🤭
I saw Chapter 104, can this protagonist have some brains? He is assigned to jump into traps every day. They send a messenger, so you can also send one to contact them. With such a big force and a paladin, why should he act like a thief fighting alone?
After reading Chapter 7, I don't know if I should continue reading. I want to learn skills, defeat monsters and use equipment. Is the author just writing about the game? Isn't this the classification of a game from another world? How to write according to the virtual online game?
Have you read what you wrote?
Hard to describe in one word
It's hard to explain when I see 39. I believe everyone knows this saying, "You must be on guard against others." This time-traveler is still an adult and has a low IQ. Also, is this setting more realistic or more game-like? In short, some attributes of combat are difficult to understand.
Warcraft version of Douluo Dalu
Traveling to the World of Warcraft (Douluo Continent), with the skill tree of the dark world (Xuantian Baolu), the early stage improvement is very slow, how many levels does it take to improve in 4 years? (He was still a great soul master at the age of 12). Then he suddenly experienced a sudden leap in strength in a short period of time, especially during the awakening ceremony when he became transcendental not long after (the Ice and Fire Eyes Eating Grass Soul Master Competition exploded); later, due to the Nephalem physique and the care of the True God Titan Azelena, his strength rose like a rocket (the time traveler plus the Killing City and Poseidon Nine Tests). As for the emotional line, a person with a handsome Fengshen, a hereditary territorial aristocrat, super strength in the later stage, and noble moral character (the Blue Silver Emperor is more handsome after awakening, a Haotian Sect background, the youngest titled Douluo and a god) is actually a single female protagonist, so it doesn't matter, and there is still a lot of emotions to describe how single-minded she is. His childhood sweetheart Jaina (Xiao Wu), whom he met as a child, developed a deep relationship without realizing it. Even though he knew the plot in advance, it still led to his father Tirion Fordring's self-exile (Tang Hao left the Haotian Sect). She declined Sylvanas (Qian Renxue), Stella Gosa (Huo Wu) and others, but still had to describe how they couldn't let go of the protagonist, and even when they fell in love with the protagonist, it was love at first sight (the process was the same as Dou Yi beauty falling in love with Tang San). To summarize the protagonist: I have strong strength, handsome appearance and noble moral character. So I have to protect the world and have a dedicated relationship, but they also have to love me to show off my charm. I don't know if adding three tablespoons of sugar is sweet or not, but it's true that it's very greasy. I have high blood sugar and am afraid of sweetness.
Archimonde always said that Velen was a traitor, but in fact he was the biggest kid. His teacher is Thaqir, a powerful mage from the top three. While exploring the Star Realm, he was seduced by the Legion and became a warlock. Ke first helped the teacher and killed the classmates who were not deceived. Then when Sha was about to open the door, Velen and Kil'jaeden killed him, and Ke became one of the last three. Then, Ke defected to the Legion. Velen's sorry, it's Kil'jaeden.
At the end of the free game, I didn't even kill a bronze dragon in its entirety. I gnashed my teeth and cursed and swore to avenge my companions. It was all bullshit. After 4 years of the plot, my combat power has not increased by a dime. I randomly added skill points in a panic, and even said shamelessly that I had wanted to try skill development for a long time. Bah. Why did you go there already after 4 years? When I saw the people who spoke for me and supported me being bullied, I didn't dare to let go. Later I saw the bronze dragon who wanted to explode and suppress his combat power. He could only talk about bb, so he couldn't get up. He was submissive in the face of the dragon nobles and the royal family, and showed off his bastard spirit in front of his peers. His combat power was suppressed in a mess.
The relationship with Sylvanas is so disgusting! Does it have to be the same as the female channel? Strength does not bring any rights, the strong can only act under the rules! The queen can't impress the protagonist no matter how much she does for him? It turns out that the Holy Light is such an inconvenience!
The Necromancer enters another world, and also takes dark skills to adventure in the World of Warcraft. This is a book about ten years ago.
Very well written, the only drawback is
The author knows and loves Warcraft very well. The writing work is not bad either, the plot progresses naturally and has ideas. It is a very good masterpiece in Warcraft The only shortcoming in my mind The only shortcoming The only shortcoming The only shortcoming Everyone is gamified. When an eight-year-old child stuns Lafayette with the sanctions of the game, I felt very uncomfortable. This is very un-Warcraft, and I basically skipped all the subsequent battle scenes. It is recommended that the author look at the battle scenes of other Warcraft works such as the Tracks series, or the description of the so-called skill system and timeline that minimizes combat. Reader's suggestion: Brothers who cannot accept the skill settings may wish to skip the battle screen. There is no need to abandon the book. Apart from this point, the author's writing is already very good.
There are small problems but they are not big problems, so we still need to support them. The author writes slowly.
Traveling to the real game world and having game missions makes me speechless. You have to figure out whether the protagonist is the protagonist, or the one who assigned this task to the protagonist is the protagonist.
Vote two monthly votes and keep updating
Thoughts on Illidan
Regarding Illidan, I think this person is more of a tyrant, not a hero. Illidan has a lot of controversies. For example, in the early days, he relied on evil energy to fight the Burning Legion and secretly left well water. Many players, combined with official information, think that he seems to have nothing wrong, giving him some incomprehensible sadness, but in fact this feeling is caused by consequentialism. Put yourself in their shoes, is the well water that attracts demons really safe? Is it dangerous to use the enemy's power? So he made a choice that determined the fate of the race by himself, and used the well water he kept privately to create a new Well of Eternity. This was simply intolerable to the night elves who were destroyed because of the Well of Eternity. He thinks he is right and ignores people's hearts. As a result, only those who are full of hatred in their hearts firmly follow him. To be honest, such an organization has no future and will be imprisoned for ten thousand years in the end. After coming out, he was also crazy. In order to prove himself, he enslaved other races in the outside world to develop himself. He was not a demon, but behaved like a demon. In the end, he was defeated by the Dark Temple. To sum up, it is not difficult to see that Illidan's failure is inevitable, and his heroism and individualism are undoubtedly revealed. He felt that he was right, so he did it without caring what others thought, so he was opposed and imprisoned by everyone. If he is willing to fight a people's war, lead the development of the night elves, promote his own theories, and build a team of his own to form a force that cannot be underestimated, it may be time-consuming and labor-intensive, but down-to-earth, there may not be a chance to reshape the Well of Eternity. As a result, he chose to go his own way, cutting first and playing later. He wanted to succeed without spending time and energy. As a result, he took the shortcut and took the long way around, which wasted ten thousand years. Later, in the Black Temple, in order to deal with the Burning Legion, they began to exploit the indigenous people, which was even more unpopular and failed in the end. In the world of Azeroth, even if there are Titans who can destroy the world with a single move, mortals can still turn the tide by working together. Therefore, when heroes who comply with public opinion come forward, countless people will gather around them to form a decisive force and defeat even enemies like ancient gods and Titans. This is what attracts me to Warcraft. A hero like Illidan cannot unite most people, so he is blocked everywhere and achieves twice the result with half the effort. This is the result of his choice. It cannot be blamed on bad luck or fate. As for Illidan after 7.0, I won't comment. He feels like a different person, like the male protagonist of Shuangwen. This is my personal opinion and I would like to share it with you.