
Werewolf: I Can Relate to the Characters
狼人杀:我能与角色共鸣
- Status
- Completed
- Length
- 139k Words
- Genre
- Gaming
- Audience
- Male
- Subgenre
- Virtual MMORPG
- Updated
- 2y ago
- Source
- Qidian
Stats
0Monthly votes
332Recommends
4Fans
62Chapters
Tags
Synopsis
Reader comments
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Some suggestions for this book
The main focus is not Werewolf but a different world, but the world you assume is a situation where everyone has a lot of knowledge about Werewolf. After reading the operations in Chapter 8, my blood pressure was a little raised. Let me tell you a few points 1: The protagonist sniper in the first game hit all four shots, and the Werewolf did not change his vote. I don't understand. Okay, everyone. The only prophet's kill, a hunter card that takes the kill, but no good person will believe you to create a prophet, so you hunter will shoot, but the werewolf has an extra perspective, knowing that it is not a true prophet, so it can happen that there is an upside-down hook. Once your gun is fired, is the person you were with the highest in the game? Or you can jump to the prophet again, and the game will be over. What is the concept of Four Wolves Charge? The card you must play is Werewolf. There is no need for Four Wolves Charge. 2: 12-player pre-hunting female hunter board, no special werewolf, see the description The identity is revealed after death, and the witch directly reveals her card after death. Then all I can say is don't fight. Does the werewolf deserve to win? The profit from the werewolf's aggressive jump in the open card game is extremely low. Your board with 12 open card werewolves does not deserve to win. You can check out the werewolf killing software to see if there is a game with 12 people showing up. 3: Witches can be solved by jumping during the day, and hunters can be solved by jumping at night. It made me laugh. Why can't you read my comments on Chapter 8?
I hope the author will focus more on logical reasoning
Special abilities can be used to explore other worlds after victory. During the werewolf killing stage, focus on logical reasoning and use plug-ins with caution, so that you can have the fun of brainstorming and exploring other worlds. Now in the plot, the hunter wins with multiple kills, and the werewolf killing content is not fun. There is no excitement of intrigue, and the superpowers are kind of like this? The feeling is that the thunder is loud and the rain is small. Great work hope it gets better!
The subject matter is a good one, but since you are using werewolf killing as a gimmick, you should at least respect the game mechanics 😭
Article modification reminder
After listening to the readers' opinions, we have modified the logic loopholes in the first novice round and the second matching round overnight. If you find any logical loopholes or typos, you can post or comment in the article at any time. Key revised chapters: Chapter 4 Key revised chapters: Chapter 8
Like it, love to watch it, please post more (இωஇ )
So, you only have 21 readers?
Not enough. Is the author gone?
I thought it was some kind of werewolf killing, where one person kills four wolves. Has the author ever played Werewolf? The board itself is unbalanced. Can the hunter fire four shots and the guards kill four wolves?
Don't look at it. Shennong will be poisoned to death when he comes.
Come on!
The word count is a bit short, and the subject matter is a bit interesting. Come on, keep it up first.
1, 2, 4, just 3 short of 1234
I didn't finish watching more than half of it, so I changed my account to comment. I continued reading just to know if it would be more explosive later, so I gave up after watching the witch episode. A few points 1 Even if it is a novice game, a group of people will not be confused about their identities in the first round. In the first round, a group of people will recognize themselves as civilians. Why, are they afraid that the werewolves can't find the gods and jump out to trap them? After watching a few games, the pit was completely crowded before the first round of voting. 2. In the investigation and killing of unilateral prophets, it is useless to show your identity by showing off. It is a waste of time because you are a unilateral prophet in the investigation and killing. You will be eliminated. You only need to find the wolf to speak. You are a hunter who goes out and shoots to prove your identity. If you are on the wrong side, you will naturally turn around. 3 There is no wolf gun board. If a witch and a hunter appear to jump at the same time, it must be from the hunter. If there is a match, a wolf will be used. If there is a mistake, a wolf and a hunter will be used. The witch will solve it by herself at night. It is impossible to rise to the witch in the round. The poisonous witch will be eliminated and directly exploded with blood. The witch with rhythm will be directly targeted by the wolf. 4 It's okay if the White Wolf King's prediction board doesn't jump. How come the Wolf King Magician's prediction board doesn't jump? The most outrageous thing is that the No. 2 Prophet stayed under the police and voted for the police badge of Jumping Wolf? Others don't know that the unilateral prediction reported by the police is false. No. 2 Himself is a prophet. He cast this vote with his feet? 5 Can the prophet check the specific identity? Is the identity card revealed? Where do these village rules come from? The winning rate of werewolves when killing good people is higher than that of werewolves. Especially when the player's level increases, the winning rate of werewolves will decrease. The prophet can check the specific identity, which means that the werewolf's welding cost increases and it is easy to explode the identity. It is even more outrageous to reveal the identity card. These rules clearly don't want the werewolves to win. 6 If you want to bring two camps into confrontation, one of which is evil, there are a lot of ways to choose from. Since it is just a game, the twelve people are all players. There is no idea that one camp is evil, and there is no idea that if you get a werewolf, you should lose. This game is called Werewolf, not Werewolf. 7 The hunter fires four shots, and the guard can kill four people in one night. The cheating is too outrageous. If you can chase one round, you are already a strong god. What the hell is this if you can chase four rounds? ? ? Cheating must be appropriate. Werewolf is essentially two camps competing for turns. Winning or losing is often just one round behind. All gods or wolves who can chase for one round are very strong. If the cheating is so outrageous, the game is meaningless. I'm too lazy to talk about more minor issues. I'm just saying this because there are relatively few authors writing about werewolf themes. I don't want to give the author a headache after reading it, and I don't want the author to have a headache after seeing the results. I suggest the author to play a thousand games first.
Not recommended for Werewolf players.