
Global Gamification: Hidden Rewards and a Pay-to-Win System from the Start
全球游戏化:开局隐藏奖氪金系统
- Status
- Completed
- Length
- 483k Words
- Genre
- Gaming
- Subgenre
- Game Otherworld
- Updated
- 3y ago
- English
- Request a translation
Synopsis
Stats
161Chapters
2.5kRecommendations
31.5kFans
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In booklists 1
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Reader comments 22
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One question is, what about the children and the elderly?
If you're going to spend money anyway, then spend it mindlessly and have a blast!
The initial test was too difficult; a 10% survival rate was considered high. After ten rounds, at most 100,000 humans would remain.
The images are borrowed from other authors. Dear readers, following the story is really important! Two updates a day is my limit during the new book period; the editor only allows two updates, so I have no choice. I'm begging you all to see the latest chapter every day! After it's officially released, I'll update 10,000 words daily to repay you all; I promise! 😭😭😭
This is too long for a single copy.
The progress is too slow! We're already at chapter 60 and haven't even gotten to the main plot yet.
If the quality can be maintained, I will continue to subscribe to this book. I am still very willing to support new writers; the more new writers there are, the more diverse and interesting the online literature will be, and the more interesting books we will have to read.
It gave me a feeling of going back ten years.
It's really good, quite enjoyable to watch, but people keep saying it's buggy and the villains don't seem to have much else to offer. They could add other character traits, such as hobbies, personality, appearance, and behavior.
You little rascal, all you do is badmouth my brother!