
Infinite Game of Evil Thoughts
无限之恶念游戏
- Status
- Completed
- Length
- 638k Words
- Genre
- Gaming
- Subgenre
- Game Otherworld
- Updated
- 3y ago
- Source
- Qidian
Synopsis
308Chapters
0Votes
1.5kRecs
6.5kFans
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Reader comments 25
Translated by Google Translate
I just have a small question. [Reader 13137***]'s comment downstairs is obviously his own misunderstanding of the plot because he missed the details. I also replied and explained why so many people still like his wrong remarks? This makes me feel very wronged😭😭😭
I just read the third chapter when I came across a complaint that I had to complain about. The protagonist knew clearly from the forum that his mirror person's profession was very special. As a result, he went into the game room and browsed through it without knowing how to check the character's profession. He had to wait until he encountered fatal danger and triggered his passive before he could check the profession. Is this what a person with a normal IQ should do????? I hope the author will change it. The third golden chapter encountered this kind of poisonous point, and the impact was very bad.
I have read 4 copies and am quite disappointed. Let's talk about some disappointments. 1. The behavioral logic is wrong. Let me talk about a few points, such as the evil thoughts game. The attitude of players should not simply want to leave. On the contrary, there are more positives than negatives. The protagonist's character setting is lack of money. The first reaction after exchanging 30,000 yuan should not be to feel sorry for the points, but to be excited about having money and plan to spend it and make money in the future. Also, for example, when the protagonist kills someone for the first time, even the NPCs cannot feel anything at all. Then there is the attitude towards NPCs. It is impossible to treat them as tools without feeling anything. You can empathize when you play the Paper Man game. If a living flesh-and-blood person is placed in front of you, you can directly treat him as a tool? One second you tried your best to protect, and the next second you just ignored it? This is impossible, unless you are a scumbag. There are many more, so I won't go into details one by one. 2. Game setting problem. To sum up, there are just some shortcomings. The first one is the career issue. Let's just say that the protagonist has a hidden career. Then what? How many professions do you have? Not to mention, is it the most conventional profession or random enhancement? Too weak. Second point, are the upgrade settings of 1000, 2000 and 3000 serious? I doubt that the main character will still be at the second level by the end of the book. After completing 4 copies, the protagonist only has 800 points. What about ordinary people? 2.3 Hundred is considered high. Do you really plan to write a dozen dungeons to upgrade the protagonist to level 2? How many words do you plan to write in this book? Hundreds of millions? I can foresee that the protagonist will suddenly cheat in the future and gain a lot of experience in one or two copies. Or the combat power will collapse, leaving only a few "strong ones" to perform, and the rest will be all level 1 supporting characters. Or the rhythm will simply collapse, I can't continue writing, and I will become a eunuch. The third point is that the copy output is too low. There is only one point for every hidden mission. The only way to redeem points is to upgrade by drawing buffs, and you are not even qualified to draw props. What's so cool about this setting? Is such a "game" still called a "game"? 3. This also leads to the fourth point. Apart from the main plot and hidden plots, does this dungeon have no branch plots? This is also my final point of disappointment, the copy design is too linear. There is no extra plot, no brain-burning plot, just like a cup, it looks like it contains water, but at first glance it is really water. For example, the first dungeon was too straight forward. The whole process revolved around an NPC Xiao Ke, with no twists and turns or branch lines. No digging deep. On the surface, it looks like the boss is Xiao Ke, but at the end, the boss is really Xiao Ke, and he successfully cleared the level in the end? In my opinion, there are many reversal points and many branches that can be designed, but none of them exist. Then this copy is memorable. There is also a second dungeon where the protagonist can be said to be completely reckless. Again, the whole process revolves around the boss. Except for the fact that the boss is not the boss, I can't see any other design points. The third and fourth are the same. Especially in the fourth dungeon, the player confrontation stands out as mediocre. There was no intrigue or intrigue, just like a few people sitting there fighting against the landlord. There is indeed a certain amount of calculation and gaming, but then what? It's just a game of poker, where you win quietly and lose quietly. Finally, the plots between the dungeons are long and boring, and the connections are very stiff. Why not write about something meaningful? For example, how does the protagonist improve himself? For example, what did the protagonist do after he got rich? For example, the appearance and interaction of some important supporting characters. What did I see? Lengthy forum interactions. For things like forum interaction, just write a few key messages and that's it. How can you write so much? It seems full of nonsense. And the interactions between those roommates. I don't understand the point of spending so much time writing about the interactions between characters like this that are completely outside the scope of the main plot? Besides showing the brotherhood of the protagonists, what else can be done? To be honest, I didn't originally want to complain about it, but I started complaining as soon as I wrote it. Maybe it's because I had high expectations for it before reading it. Although there are many flaws above. But if you really evaluate it. It is better than most books, but compared to similar novels with top grades, it is a little worse.
I have caught up with the latest. Although it is a bit of a complaint, the flaws do not hide the advantages. It is a good book. Although the author is a newcomer, his writing style is relatively mature, and the story logic and plot are flawless. The characterization is not bad and the sense of substitution is strong. Overall, it is worth a read. Certified bookworm, feel free to jump in.
It's quite a read. It's a rare book with good writing, rhythm and plot. But it felt a bit deserted, and no one seemed to be watching. The author still needs to update more, it's too little and not enough to read. Sit back and wait for this book to become popular.
The protagonist said his real name instead of giving him a nickname, which is a bit confusing.
✿✿ヽ(°▽°)ノ✿End of the story. To be honest, I thought it still had a few million words. I didn't expect it to be so short, but it's really pretty. Bye♥(。→v←。)♥
How to judge the best and worst shortcomings of my special ability in another life For example, a person's physical fitness is similar to that of a special soldier, but his IQ is high and he thinks it is very high. On the contrary, he thinks that his physical fitness is not good enough and cannot be compared to a boxing champion or something. How to judge this situation?
I would like to ask if the author will have a fixed group for the protagonist later?
The book is good, I suggest revising the introduction.