
Earth Online: I’m a Beta Tester
地球OL:我是内测玩家
- Status
- Completed
- Length
- 592k Words
- Genre
- Sci-Fi
- Subgenre
- Future World
- Updated
- 3y ago
- English
- Request a translation
Synopsis
Stats
276Chapters
3.6kRecommendations
33kFans
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In booklists 1
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Reader comments 26
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Earth Online is a terrible game; I suggest you don't play it. I'm thinking of deleting my account and quitting.
Based on player feedback, Earth Online is preparing an update. First, considering that spending money affects game balance, all assets will be redistributed and recalculated on an equal footing, and players who spend money will receive a gift pack as compensation (daily necessities).
The scene where the protagonist goes to the fruit stand to unload goods. Several people think the protagonist is stealing their business. They verbally abuse the protagonist, and the protagonist discovers they have red names, possibly considered "monsters." Then, that night, those same people ambush the protagonist. The protagonist takes action and defeats them. I find this hard to accept.
... Now who talks about work openly anymore? Everyone's just subtly undermining you, saying things like, "If I can't have you, don't even think about it." Bosses, afraid of trouble or annoyed by these minor issues, will simply pass off the main character (the person in charge) and dump the work on the original group!
After the closed beta ends, can the main character be given a limited-time special title? I've read a novel of the same type; it was called something like "The Game Life of a Geek" or something like that. He was the only beta tester in the entire game's closed beta phase.
I feel like my writing has become a bit frivolous, lacking the grounded realism it had at the beginning.
The second dungeon is rubbish. It's either a complete stomp or you just ignore the rules and attack without thinking. And there are tons of restrictions. Dude, there are more than a few dungeons in the world. If you don't like this one, just switch to another. Why insist on grinding this garbage dungeon? Anyone who plays games knows that early-game dungeons are optional; not grinding them won't cause any problems. Why insist on doing them… it's ridiculous.
Local tea and monsters that the locals, brimming with martial spirit, couldn't possibly defeat—where did the protagonist, an ordinary person, get his confidence? Without any combat experience or skill, any villager could easily defeat him.
Isn't this book supposed to be an invincible, fast-paced, wish-fulfillment novel?
Honestly, the idea of getting a second identity is really discouraging.