
A Game Space at My Fingertips
随身一个游戏空间
- Status
- Completed
- Length
- 673k Words
- Genre
- Gaming
- Subgenre
- Game Otherworld
- Updated
- 3y ago
- English
- Request a translation
Synopsis
Stats
231Chapters
10kRecommendations
23.8kFans
More by this author
In booklists 2
Books I've Finished
I finished these and thought they were pretty good. If you're out of things to read, give them a try. They're all from the gaming category.
30Books24Follows1yUpdated
Books I Like
Just like the list title says: I've been an avid reader for over a decade and have tried every kind of literary poison. Now nothing can faze me. I read whatever I like!
52Books69Follows2yUpdated
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Reader comments 26
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It's been hidden for too long, time to show it off!
The advantage is that it has virtually no flaws; the disadvantage is that it has virtually no satisfying moments. The frustrating part is that the protagonist is constantly playing dumb. It's been over 100 chapters, and at this rate, will it even reach 500? These days, without satisfying moments, it's hard to attract readers. I don't know if they'll delete comments, but regardless of the book's quality, if no one is criticizing it, it means it's not popular. Hesitation leads to defeat.
I think it's best not to bring teammate relationships into the game world. Teammate bonds that haven't lasted for over a decade are unreliable. The captain's family situation could easily lead to negative thoughts about the protagonist, so I wonder how the author will handle the later developments.
Why is the protagonist fixated on their birthplace? Can't they just randomly respawn? If they were randomly assigned to a human city, and were fearless enough to respawn and had a portable space to bring it into reality, I can't help but think of all sorts of ingenious scenarios.
I really enjoy novels about characters with portable game worlds, but there aren't many well-written ones, and it seems like not many people are writing in this genre these days. As long as the author doesn't have any major flaws, I'll keep reading. I'll just keep writing slowly, two chapters a day will be enough. 🐶
While I also dislike teaming up and prefer the protagonist to have their own private game space, let's be honest, the teammate the protagonist found is extremely safe. This isn't based on trust, but on intelligence, because anyone with a normal IQ wouldn't betray the protagonist!
Actually, let's look at it another way. Without teammates, the protagonist and his companion first reveal their first tier, then form a small team and level up to the strongest, eventually establishing a clan! Alternatively, the protagonist could leave the team, reveal certain talents, reach a certain level, and then establish an organization platform to sell game world goods!
What are the benefits of leveling up?
It's essentially a light novel, so there's not much to say. Aside from the one about the Hunting Space, there aren't many other good ones in the portable genre. The two things I didn't enjoy so far are: one is that the system for giving teammates is mentioned repeatedly but never actually given, which is a bit tedious; the other is that the climax is too flat and uneventful.
It's chapter 50 now, which is generally okay. The protagonist's intelligence was established in the beginning, but bringing people into the game world later on is too risky, unless it's written as a mindless story that doesn't need to be plausible. Bringing your wife, family, or lover is fine, since you'll definitely be together for decades.
A secret that two people know is no secret.