
Game Design: Create Steam at the Beginning
游戏设计:开局创建steam
- Status
- Completed
- Length
- 26k Words
- Genre
- Urban
- Audience
- Male
- Subgenre
- Business & Workplace
- Updated
- 4y ago
- Source
- Qidian
Stats
0Monthly votes
76Recommends
0Fans
39Chapters
Synopsis
Reader comments
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It's too novice, there is no plot advancement, and the writing is immature. It feels like I just write whatever comes to mind, with no central point. I wrote a bunch of games in more than ten chapters, but it didn't highlight the importance of these games. Game creation is obviously a very difficult and workload-intensive task. It seems illogical to finish a bunch of them in a few hours. It has to be launched on Stem, and it has to go to the app store, and it's still a beta version, and the app store won't provide it.