
The Game I Created Is Too Realistic
我创造的游戏太真实了
- Status
- Completed
- Length
- 480k Words
- Genre
- Light Novel
- Subgenre
- Original ACG Fantasy
- Updated
- 3y ago
- English
- Request a translation
Synopsis
Stats
178Chapters
1.4kRecommendations
6.7kFans
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Reader comments 24
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Why would anyone think that your game design and imagination are comparable to those of the entire society involved, and that you spend several times more time on it?
Well, to put it simply, it started by saying it fused with the essence of a broken other world, and then some inexplicable system-like thing popped up, leaving me completely confused. Couldn't you just say they acquired a system directly? You had to bring up two separate settings, and neither of them were complete. It's just absurd.
Now I understand why it's not popular. Your concept is quite good, but the opening and other content are problematic. You start with a student, and now I basically don't want to watch anything with a student opening, unless it's a well-designed concept. Also, there's too much meaningless content, like exams, etc. People come to watch you make a game. That's all, because I was skipping around while watching.
This book is truly excellent, a gem. The only downside is that the background and setting aren't explained clearly enough. Otherwise, there are no major problems. It doesn't portray women as saintly figures who are easily killed off, and there aren't any deliberately pretentious events.
When will this mermaid storyline end? Another instant kill... They might as well just stay behind the scenes making the game and show off the rewards players receive.
Let's focus on writing games. Playing games is incredibly boring; I mostly skip it.
Author, you've really overdone the "idiocy aura"! Even the protagonist's IQ seems to be in the negatives? The walkthrough is given by the protagonist! And then the protagonist says he's terrible at games? Can you believe that? Author, how did you come up with this logic? Are you a logical genius?
Let me talk about the game's walkthrough. I won't discuss the first escape and the second goblin encounters, those are fine. I'll focus on the third, the Infinite Castle. The game's design is flawed in this aspect, specifically the walkthrough.
This is a strange novel. The background setting is described vaguely, and the plot just pops up in a confusing way at the beginning.
I've created a group, 734835426. Anyone who likes this book is welcome to join.