
Great Voyage Simulator: From the Start, I Stare Down the Ancient Gods
大航海模拟器:开局直视古神
- Status
- Completed
- Length
- 764k Words
- Genre
- Light Novel
- Subgenre
- Original ACG Fantasy
- Updated
- 3y ago
- English
- Request a translation
Synopsis
Stats
379Chapters
5.6kRecommendations
40.9kFans
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In booklists 1
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Reader comments 34
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Ugh, what a great premise, ruined so badly. Why do all simulation novels suffer from this common problem? Can't you come up with something fresh? You beat the weak, then the strong; you beat the strong, then the organizations; you beat the organizations, then the big organizations—it's endless! Isn't this supposed to be a power struggle novel? A random big shot wipes everything out?
The protagonist is too weak, the enemies are too strong, and there's no time to develop peacefully. You barely manage to kill enemies and pass levels, and right after you finish, a major event hits with even stronger enemies. The protagonist remains weak because there's no time to develop. I can't stand it anymore. Killing enemies and passing levels is too forced and not satisfying at all.
Disappointing, I think this kind of writing should be geared towards the style of "Lord of Mysteries," possessing the seriousness, cunning, and wisdom of mystery, while also having the roguishness and unbridled spirit of pirates. Having read a few chapters, how should I put it? It's at the same level as 99% of other writings. It's not that it's bad, but the writing style doesn't suit this genre.
The later parts are really toxic; the male lead's skills are all used for swindling and cheating, his methods are so despicable.
Both names are distracting. If you're writing a Western fantasy, at least change the names! I thought they'd change them in a few chapters, but when I skipped ahead, I realized they hadn't changed at all.
Well, I'm quite patient; as long as it's not terribly written, I can keep reading. It's a typical example of a well-written beginning, but lately I've almost stopped wanting to click on it—it's become a bit boring.
Using two names repeatedly creates a strong sense of disconnect; it's becoming increasingly difficult to watch.
Obtaining a navigation certificate isn't easy, is it? The simulation doubles the reward every time, which feels like a deliberate suppression to me. If it were a breakthrough where the reward doubles every time, that would be more reasonable. With this setup, the simulator will quickly become unusable. Besides, this navigation simulator isn't just about simulation; I prefer simple cheat codes. Just simulation is fine. The more features and complexities you add, the more chaotic it becomes.
Do simulators have any complete, officially published books?
The writing style can be set to 😥.