
The Legendary Brawler of Online Games
网游之传奇莽夫
- Status
- Completed
- Length
- 605k Words
- Genre
- Gaming
- Subgenre
- Virtual MMORPG
- Updated
- 3y ago
- Source
- Qidian
Stats
280Chapters
0Votes
3.5kRecs
9.6kFans
Tags
Synopsis
More by this author
In booklists 1
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Reader comments 21
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It's rare to see this type of online game novels. When I open the online game category, it's lol e-sports articles. I'm really vomiting.
If you have any suggestions about this book, you can put them forward here🤒🤒
Listen to me ~ Thank you ~ ~ Because of you ~ "Four Seasons" have been "wonderful" ~ ~ It's too overwhelming. From my understanding of competitive games, the faster the early stage upgrade speed, the better. The job changes have begun to be diversified, and the protagonist has more than 10 levels of hidden jobs. Each time you increase your strength, you can increase your physique. It stands to reason that each level can at least open up a three-point attribute gap with ordinary professions. Level 10 is a 30-point difference, but it seems that the author himself doesn't care about this. The description of the protagonist's level is a bit vague in Fighting the Wolf King. Fu can only guess that he is a full-time immortal god of war at around level 4 to 5. According to this, there should be at least more than 10 points of difference in attributes. As a result, the protagonist still can't close the gap. It is actually because the strength of someone else's hidden profession is off the charts. His hidden profession stretches his hips in place. I have been emphasizing the proficiency of skills and occupations, and how the protagonist operates. As a result, the proficiency level is still at the elementary level. I don't know why. After you promoted him to the advanced level, have you thought about how to describe the battle scene? I have dug a sinkhole for myself. When the time comes, the skills used in combat at the advanced proficiency level will be exactly the same as at the elementary level... Alas, it is easy to get in, but difficult to get out. I hope the author can change some poisonous points, and it will not be so uncomfortable to watch. I also hope that the main mission can be released soon, otherwise your novel will just grind monsters, practice skills, and fight every day... This is a virtual reality game, there is not even a main plot, and there is no plot at all. Where is your opening cg? Although there are now signs of Daxia heading into the abyss, what about server countries in other regions? The overall picture is not enough, and I can't write it in the early stage. Have I dealt with it in fragments? Anyway, I still need to write about the overall situation I'm sorry, I originally wanted to write a post to praise you, thinking that the culture is reviving, but you make me feel like another studio is testing the waters here!
Speaking of which, health is not added to the physique and blood is not added to the upgrade. How does the blood volume increase?
There are also novels of the same type that are being updated. I would like to recommend them.
The previous online game mode was still good-looking, but now many of them are written like ghosts, which is really hard to watch.
I always feel that there is something wrong with the description of combat. The combat mode in online games is usually level A plus skills. In this book, the battle mode is skills plus free mode, often using hands and feet to attack. If the battle mode of the game is like this, then people with poor motor skills will not be able to play it.
Guaranteed two updates per day and 4,000 words is too little. For every additional chapter, I will reward you with two thousand coins and post it as proof. Come on.
Come on, author, not many people write about virtual online games nowadays. I just finished reading it, and I feel very good about it.
Wow, it's not really a pigeon, is it? It's quite fun to watch, but there are too few people. There's no one there