
Game Design: Players Were Moved to Tears
游戏设计:玩家都感动哭了
- Status
- Completed
- Length
- 422k Words
- Genre
- Gaming
- Audience
- Male
- Subgenre
- Game System
- Updated
- 3y ago
- Source
- Qidian
Stats
0Monthly votes
2.2kRecommends
5.4kFans
178Chapters
Tags
Synopsis
Reader comments
Readers also read
National Voyage, Draw AI Capsules Every Day
LOL: the Top Laner Lady Is the Best in the World!
LOL: Starting from Simulation to Achieve GOAT
This Demon-Suppressing Company Is a Bit Hard-Core
Never Walk Alone!
We Promised to Make a Movie Out of Nothing, but What the Hell Is Game of the Year?
Kill Xunyou, Do You Call This a Small Game Factory?
Daming: Have I Become Wanli's Portable Grandfather?
I Am Drawing a Hot-Blooded Episode in the Zhiyu Episode!
You Don't Make Cards According to the Rules at All, Right?
Restart the Gaming Era
Weird Recovery: Do You Call This Serious Science Popularization? !
... Although the subject matter is still the same routine, it is still very beautiful when written. I personally have always liked similar themes, but. Personally, I really can't understand why so many authors like to write about cunning male protagonists and unruly and willful seniors. Is it a fixed match...? Or do you prefer this kind of marginalia? I tried very hard to hypnotize myself that the protagonist is funny and the senior sister is cute, but I still can't help but feel bored () Girls themselves are relatively precocious, and they are so willful at this age... To be honest, they will be squeezed out by other girls (). The male protagonist also has the feeling of a small citizen, but it is understandable that the pattern will open up as his strength increases later... It is written like a high school student's time travel () instead of a social animal's time travel. I hope the author can write better and better in the future. I will just complain personally and abandon the article for the time being. I will see you again later.
Since it is an emotional system, why not consider mobile games like Genshin Impact that easily arouse people's emotions in the mid-term of the company's development?
You know what I mean
If the author writes mini-games, can he write The Stanley Parable, Ash👀
As for the emotional system, can I write about the Eternal City of Seven Days? I think it's okay.
I don't quite agree with the author's answer that dnf is popular, because dnf is still alive if the gameplay can be copied In my personal opinion, the most fundamental reason for dnf's survival is businessmen and a complete free market. Other reasons 1 There is not much difference between high-end players and low-end players in the old version Brick-and-mortar players can enter the ranks of high-end players by raising one account through multiple accounts, and when the equipment gap is not big, copying depends entirely on technology, unlike today's numerical crushing. 2 The refreshing feeling of hitting and cutting grass 3 PK is very important 4 So players can play 100% of the game content 5 The excitement of epic equipment
This is another book that assigns abc levels to occupations. Experienced old readers know that books with this kind of setting are either novels or studios, and the eunuch rate is 99%.
Today I wanted to read about the subject of game design, so I found this book and read the latest chapter in one go. After reading it, I was still unsatisfied. Since I didn't want to catch up on updates, I read the completed book and saw a book by an all-around game designer. I thought about taking a look, the result? ? This background setting, system properties? I almost thought it was written by an author. I even quit and took a look, but it wasn't an author either. There is no other meaning. I only read the beginning of the designer's book, but not the rest. I don't know if there are more similarities. But what I want to say is, do you all write according to a template and an outline? Isn't it important to express your own style and creativity when writing a book? It is indeed convenient to use templates, but the content is just a change of the soup without changing the medicine. As a person who has been exposed to physical novels for more than 10 years now since junior high school, sometimes it is really refreshing and relaxing to read this kind of novels, but how can I put it, after reading one of the same genre and reading another, it becomes a bit boring. That's not to say you can't use it, but I think you still have to have your own ideas and your own style. In addition, there are a little too many places to drive in the book. At first I saw a few Lehehe and that was it, but later on there would always be one, which I personally felt was a bit frequent. -Comed from an ordinary reader who loves to read online articles
Eee, the writing is good, it's all about the cool stuff, I won't say much else, just one sentence, "This book would definitely have been popular if it had been published a few years ago."
If there was no heroine, it would be a good novel about Youchao Gong.
Bioshock is pretty good. Elizabeth, my Elizabeth 😭The plot feels emasculated, like there is something else in the Resistance. Anyway, after playing it, I felt that a lot of the plot was obviously cut out.
The plot and character design are quite good. In just 20 pictures, the psychological activities of several characters can be created so well, which is great.
I have one thing to say, your writing is really good. So far, there are no poisonous points, and the female writing is not annoying. Keep up the good work, author, and write more.
How did that sentence come about? "I want to scold these companies for their games now, but only one company's players know how to jump. Guess who?"
Not long ago, I took a break from my busy schedule to finish the Halo Master Chief collection that I had bought for a long time but had not touched. After reading a lot of game production articles, I suddenly realized that I had hardly seen this good game in online articles. With Halo's status and popularity, I think it should not be treated like this. So, the author, please consider it?
Just watch the ending of over a hundred chapters. Can you recommend this for the notification bar? Don't want to see it.
Are you going to release a game from 2000 in 2022? It's hard to hold back
We have intensified our efforts in updating, and all the fans who have subscribed so far are still apprentices. Author, please reflect on this.
What are chapters 53 to 55 about? Forget it, stop watching it. If you feel uncomfortable, say something.
The game written by the author is so immersive that I have never played it, so I won't watch it.
Let me talk about it first. I read it myself. What is surprising is that when you write and design games, you should focus more. You are not just pretending to be cool, but you are pretending to be cool. Every time you are not saying with a sophisticated face that you will be an A-level designer, you will go to B-level. After that, every time you finish pretending, a villain will pop up and target the protagonist within three to five chapters. I don't know if I thought I was reading a passionate novel, the real protagonist.
10.1 If I don't update this, one chapter is not enough
Okay, the latest chapter has started to update Yu-Gi-Oh!, Veteran players are ecstatic, I hope it won't be too outrageous.
What can I say? I've never played Yu-Gi-Oh. I hope I can write something more interesting. I've only played something simple like Hearthstone.
These authors always make the same mistake. They write a really disgusting villain at the beginning, and then they don't kill him. Well, they just play. Goodbye.
What kind of garbage games are they designed?
I thought a lot and typed a lot. In the end, they were all deleted. I can only say that I really don't like the changes in Pokémon. See you again when I'm destined.