
I Became the Protagonist of the Three Kingdoms Player
我成了三国玩家主公
- Status
- Completed
- Length
- 272k Words
- Genre
- Historical
- Audience
- Male
- Subgenre
- Qin-Han & Three Kingdoms
- Updated
- 4y ago
- Source
- Qidian
Stats
0Monthly votes
5.9kRecommends
13kFans
105Chapters
Tags
Synopsis
Reader comments
In booklists 1
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Ming Dynasty Started with Caution





Players' game IDs still need to be normalized. After all, your Three Kingdoms time and space is a real world. Etiquette is called "Xia", so it would be inappropriate to name the player's game. Will that native aborigine work for you? In the eyes of the natives, you are just a bunch of barbarians.
This... Would it be too rascally if players could be resurrected infinitely After all, this is an ordinary world
After looting Luoyang and collecting dozens of stones of grain, Yuan Shu intercepted Yuan's camp and intercepted 2 stones of grain. Yuan Shu might as well go begging for food, as the players would all starve to death. If it were written like this later, there would be nothing to say.
It's hard to imagine that when a rider is begging, the other party signs up, and I am Hedongguan Yunchang; the player comes out to sign up, and I am, a piece of shit for you to squeeze, a cup of green tea, whatever you want. It's really embarrassing!
Player: I'm not happy today, so I'll kill the lord to cheer him up.
I finally opened a new book, this subject is definitely going to be popular
I don't know why I felt shortcomings when I saw the latest chapter. I felt like there were a lot of things missing in writing. As a person who can only survive in the Three Kingdoms, the protagonist's focus in dealing with the player and other people in the Three Kingdoms has always been on the player's side. This is understandable after all, it is his own basic board, but the playing time of this game will not be extended to several decades. If the world is unified, there should be no players. You guys The protagonist is limited to the Three Kingdoms, but the plot does not include much description of the communication and development of the characters in the Three Kingdoms. Besides, as a protagonist, the player has a language barrier and has to approach the protagonist to ask what happened when encountering any situation. It would be too painful, even if the system translates the text and displays it in real time. Alas, I was bored after reading it in the early morning, so I wrote out my feelings. I hope the author will get better and better as he writes.
Still want to dominate players? I'm afraid the author doesn't really understand the players, right? Players will dare to do anything when they are crazy, don't talk about pig's feet, wife, mother! Even if it's a pig's feet, they dare to do it! If you have played Total War and don't have Sun Quan's mother, you can use it for marriage.
Keep it till you die 🥺
Good guy, I just kept it for a while and it's gone? My group of eunuch books is almost as good as the books that have been removed from the shelves.
The setting is interesting, but I feel like the author's writing style is a bit out of control. The whole novel is bland and gives the impression that the protagonist is writing a diary and playing a single-player game.
I read Japanese novels about the Warring States Period. How could a small country tycoon have a few hundred dan? A city would start with a thousand dan, and a big city would have tens of thousands of dan. If two villages really fought with each other, the spoils would be dozens of dan. Here, one stone weighs 100-120 kilograms. Even if there is a famine, the Three Kingdoms are not so stretched. Generally, a county can organize tens of thousands of soldiers.
I have a question, how many people in the beginning can surf the Internet all day long? Rich people have time. Doesn't Mengmei, a sophomore, need to take classes? Also, how to convert game time to now? How many days does it take to walk in the game, but is it the same in reality? After decades of fighting in games, what should we do in reality?
You can consider issuing an official announcement. Players who want to become famous generals in the future should choose names that match the background of the Three Kingdoms. Only names with names and characters are possible. Overly weird names can only be used as salted fish. At the same time, a name change service will be launched for a fee of xxx silver.
If you need to recruit natives, you can't rely solely on players. Players can't do many things! Moreover, the financial system is easy to collapse. Once there are more players, a bunch of Lu Bu will appear in minutes! The best property is to increase the price step by step!
The setting is not very reasonable. Why should players be provided with free food and clothing? A system store should be set up, and all necessities need to be purchased from the store with silver coins. Only redeeming attributes is too simple.
Player armies can quit in the middle of a battle and chat directly. This allows several teams to communicate regardless of distance. Isn't it a bug?
An author I quite like. I thought I had read a book after raising it for so long. . . . Result. . . . . .
Call me when you update to chapter 100, thank you
What a pity. This is obviously a very good subject matter. It's a pity that the author can't control it. But if you can persist, you can still train yourself. It's a pity to give up like this. Although I understand it, it's a pity.
I really like, Ming Dynasty Begins with Prudence. I wrote this book myself, and I like this narrative style and writing style. I just read this book, and it's all settled. I've read several books of the same genre with this theme, but it's really difficult to set the time and space in the Three Kingdoms. I sympathize with the author's feelings, but I still feel it is a pity.
I will come back when the author reaches about 200 chapters. I feel like reading chapter by chapter is not enough.
The road to the world is long, so take it seriously!
The end of a good book always makes people feel lonely, and "Caution" and "The Player" are both good ones. A great god comes and he leaves again. I believe that authors who leave the Internet will achieve great success, just like those ancient gods. It is a pity that there are fewer and fewer good books. There is a long way to go, but I just want to say take care!
I would like to give you a suggestion. If you are not familiar with the Three Kingdoms and it is difficult to find information, you can continue to write about the Ming Dynasty. Just change the timeline.
Good food, what a pity
I still remember that I read a similar book a long time ago, and I liked that one equally. That book is a bit like a dungeon, your big battlefield, oh, what a pity, what a pity
Laughing to death, I thought it was very confusing at first, so I skipped to the end and ended up finishing the whole book.
Not allowed to speak?
It's such a pity that it's gone The title of the book is called Three Kingdoms Game. It can be written more like a game. It doesn't have to be too obsessed with the logic of historical data and is not too tiring. The protagonist and players are all talented. The ability to develop strength through the technology tree is inferior to that of Lingao. If in other people's novels, modern armies can be built in a few years. There is no need to write too many players. If there are too many, it will be difficult for me to remember and describe them well. Just write a few main players and the rest of the players will have dialogues and names without having to think about them. Don't list the protagonist's data and the player's combat power. Instead, divide the levels directly. To give a very inappropriate example, for example, level 1-10 body training period, level 11-20 gas refining period, and level 21-30 foundation building period.
Dear writer, your new book is very good. I have joined the new book investment group. Please update~