
I Ate the Elixir of Immortality
我吃了长生不老药
- Status
- Completed
- Length
- 490k Words
- Genre
- Eastern Fantasy
- Subgenre
- Xuanhuan
- Updated
- 4y ago
- English
- Request a translation
Synopsis
Stats
154Chapters
3.1kRecommendations
31.6kFans
In booklists 1
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Reader comments 35
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It's so annoying! High school is getting sloppy again. The world has changed so much, yet it's still the same old education system. Can't they use their brains? The old system of filial piety and the imperial examinations are gone with the times. Will this modern education system last for thousands of years?
The author is clearly obsessed with suppressing the protagonist, giving him an invincible, overpowered cheat code! But compared to other protagonists with similar cheat codes, his rise to power is utterly pathetic! For example, others using your cheat code can dominate the entire universe in just one week! Anyone who dares to covet you is simply crushed!
Your name and bio are so bad, it's like a tree that's as fat as a fish!
You think you can hide the truth just because you've created a new account? How naive! I hope this one isn't abandoned. I've already added it to my favorites!
The beginning was alright, with the protagonist's lifespan as a cheat code, making it a decent read overall. However, the story starts to fizzle out when the lifespan is extended to include the innate spirit and even external objects like the protagonist's crafted treasures and pets. The lifespan ceases to be a lifespan; it becomes a universal "power of faith," a kind of all-purpose energy.
Personally, I think the beginning was alright, but the transition to a virtual reality game was a letdown. The style change was too drastic. Most readers who made it to the end liked the earlier style, and this shift from fantasy to virtual reality was too much; existing readers might not appreciate it.
Even if one achieves immortality, lifespan still fluctuates, increasing and decreasing. What is the meaning of this?
Adding an online game would be too discouraging!
The protagonist is afraid of death. If you're afraid of death, why are you even cultivating? 🙂
The beginning was alright, a typical wish-fulfillment story about leveling up and getting stronger, but then the inclusion of online game elements... Became too much... Creating a sense of disconnect in the plot. Just when you've gotten into the story of spending money to get stronger, it jumps back and forth between online game elements and pay-to-win power-ups.