
Rising to Power in the Age of Datafication
从数据化时代开始崛起
- Status
- Ongoing
- Length
- 532k Words
- Genre
- Gaming
- Subgenre
- Game Otherworld
- Updated
- 4y ago
- Source
- Qidian
Synopsis
187Chapters
0Votes
8.4kRecs
13.8kFans
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Reader comments 17
Translated by Google Translate
To be honest, although the protagonist has good views, he is not the protagonist I like. After all, this is a novel and not reality. In this world without laws, letting people go after offending others, casually giving two thousand star coins to a beggar, etc. Are not the protagonist I want to see.
After reading three chapters, I feel a little confused. It has only been a few hours, and other people know their level five, as well as their equipment, skills, and safe zones. The information gap is too big. The protagonist has picked up a boss and is not yet level five.
It's obvious that the basic attributes are exploding and you don't change jobs, but for the sake of a so-called almighty, you go full-time, and you don't become almighty even though you are invincible? Don't compare yourself with other players. With the same golden finger, the full-time basic skill combination is capable of overly advanced skills?
The protagonist's thinking is not that of the apocalypse. He looks like he is playing a game. He has no sense of urgency and no charisma. Apart from his talent, he is just a weak and incompetent person.
This is another protagonist whose IQ is not online. Based on his talent, it is obviously better to be a mage. If he has to choose a swordsman or a boxer, there is nothing to look forward to.
I don't understand the author's setting Shouldn't the profession of skill writing be stipulated that only that profession can be learned? Is there a problem with the protagonist being able to learn any skill book without changing professions?
Obviously, the attributes are several times higher than others, but the author said that the attributes look high but are actually not that powerful. He hasn't changed jobs yet and wants to play an all-rounder. He weakens the effects of attributes while brushing them. I really don't understand! Forcibly weakening is the most fatal. Young people are not polite and have rat tail juice! ! ! ! ! !
To be honest, it's too boring. The plot has no ups and downs at all. It's all the same old routines.
The first time he was threatened by trap equipment, the protagonist snatched it back and let it go! The second time I came to take revenge, I was going to cut the protagonist into a stick, but the protagonist grabbed the equipment and let him go! The third time he called his friends to kill him, the protagonist grabbed a pile of garbage and let it go! The protagonist often thinks, as the most beautiful kid, I must go through severe beatings and precipitation before I dare to kill, but those nameless supporting characters dare to kill me at the beginning! I'm shaking with anger. When will the players who write games stand up and stop being at the bottom of the white chain?
To be honest, the author is too unrestrained. He has over 300 points of strength and only over 100 points of attack power. I don't know how the author came up with it. Does the author never care about the data? The data feels like it was written casually by the author.