
Void Tower Defense
虚空塔防
- Status
- Completed
- Length
- 66k Words
- Genre
- Gaming
- Audience
- Male
- Subgenre
- Game Otherworld
- Updated
- 4y ago
- Source
- Qidian
Stats
0Monthly votes
155Recommends
3Fans
27Chapters
Tags
Synopsis
Reader comments
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The sauce is bubbling, a cup of milk tea, hot popcorn, crispy snow cakes, raisins, and a small bench in the front row to read a big book ~ By the way, please visit each other ^_^
I wish you all a happy Mid-Autumn Festival.
Call for posts
Collect monsters, defense towers, equipment, and props.
What a pity😒
I found that many readers expressed their opinions on the name "Redundant", so I thought about changing the name to "Su Ze"
The types of towers can be divided into different types, for example, if you have passed 10 levels or if there are any job-changing props. For example Ordinary type (arrow tower, turret, etc.) Plant type (modified from Plants vs. Zombies) Elemental type (fire tower, ice tower) Biological type (rare, insect cannon, parasitic tower,) Mechanical type (rare laser tower, artillery tower splash damage) Heroic type (a certain character hero) Void type (styles are various holes, effects are slowly erased, slowed down, etc.) Space type (extremely rare) Effect transfer, fixation, etc.) Spiritual type (Illusion Tower, Charm Tower, Mind Tower, etc.) Fantasy type (Meteor Tower, Summoning Tower) Auxiliary type (pure auxiliary plus the effect of a certain tower, attack speed attack) Attachment type (attachment replaces the monster when a monster appears, attached to the character is equivalent to equipment) There are many, many more. The point is still that, the damage to all monsters cannot be the same. For example, an ordinary arrow tower will do 100% damage to all monsters (except ghosts). Then you have to reduce its damage. You can build a light tower. For ghosts and zombies, the light tower can focus light on a single target and scatter light on a group (low damage). Two more examples Biological type: Parasitic tower (small) launches spore bombs at a single target, once every 60 seconds. If it is a flesh-and-blood life, it will cause 15-35 points of blood per second (calculated based on the monster wave or size). Within 3 minutes after the death of the monster, those who pass within 3x3 meters around the body will be parasitized again, with the same effect. Parasitic Tower (Large) launches face bugs at a single target, once every 30 seconds. The face bugs will parasitize non-mechanical and virtual monsters for 20 damage per second. After the monster dies, it will hatch an alien: attack 10 speed twice per second, life 200. After the alien dies, it will pollute the ground and cause damage after passing through. Parasite Tower (Medium Size) Dispatch 100 small flying insects against group targets. Flying insects (the size of rice grains, spitting acidic mucus, causing corrosive effects on machinery and skeletal shells, multiplied by 5) damage a single target by 1 point etc. Tower defense towers do not specifically refer to arrow towers, flame towers, and air defense towers. When writing novels, you have to think far ahead. As long as you have enough special towers so that readers can't calculate accurate damage, you can just make it up (the data gap is not too big) and give monsters leather armor, plate armor, city armor, and magic defense armor. Each type of armor is divided into thick, medium, and light, and each tower has different damage. As long as your writing is more confusing, your early calculations are more accurate, what are the ratios of various towers, and the bond bonus is high, you will be sure that no one will study whether you are right or not. This will make you a rich man (just don't go too far with water). After all, you can play the game for a lifetime and there is no future for these types of towers. The author saw that he could check the information and think about how to match various towers and how to design them. Seeking refinement
Author Ha, tower defense novels are very data-hungry. This kind of novel is as troublesome as online games. Everything about the plot is easy to explain, but the numerical values must be accurate, at least not too outrageous. You can look at the recent Dark Tower Defense book, but the values have collapsed. And tower defense novels cannot be written too low-level. If the damage method is attack power minus armor, the difficulty is actually very easy to calculate. If you have played World of Warcraft: The Frozen Throne, you should be familiar with a lot of tower defense data, such as the type of armor worn by monsters when going out, city armor, leather armor, plate armor, etc. These should be included in the later stage to improve the word count. If you have a single attack power or magic power, it will be particularly difficult to write in the later stage. It is easy to be the same and end up in a dead end when writing a running account. Therefore, tower defense novels are difficult to write and easy to collapse. Moreover, the audience is too small. Those who like to read this type of novel basically love to play this kind of tower defense game. It's easy to make mistakes if your data is incorrect. The author must have read Lord of Mysteries. I read there that the author said that he spent half a year writing the outline of this novel and spent two months researching real estate, production efficiency and wages in Paris during the Industrial Revolution in the 19th century. Just to find out the prices of things at that time, ranging from bread to suburban housing prices. So you must pay attention to the numerical values. If you install a magic damage tower, a physical damage tower, or a mixed damage tower, you must control the percentage of the original damage that will be caused to the corresponding armor-resistant monster. For example, the physical damage caused by the arrow tower is 100% against leather armor monsters, 50% damage against city armor monsters (tortoises, mechanical types), 120% damage against cloth armor monsters (mage monsters) (vulnerable), and 70% damage against plate armor monsters (heavy armored cavalry). There are also mixed stew damage towers that cause full attack damage to all monsters (no gain reduction). If we want to make the plot or mode more advanced, just one armor reduction attack is too monotonous and cannot be written in a long way. Of course, you can replace the armor type and attack type with other names, as long as the general method is correct. If you are not familiar with it, you can go to uuu9 to check the monster data of the corresponding map. Many high-ranking and mature Warcraft tower defense map makers will release the monster data (wave difficulty) and the corresponding tower upgrade requirements and changes after upgrade. You can just copy and modify them. There is no need to think of everything yourself. There is also the issue of prices. You must first determine the approximate income difference between an ordinary player and a high-end player in one pass, and then work out the corresponding prices on this basis. For example, the Dark Tower Defense book mentioned earlier collapsed due to the price of gold. The protagonist bought a tower with 10 gold coins and could clear the level in three seconds. However, the other party could give out 50 gold coins in one transaction. Dozens of people have that much money, but they just can't clear the level. Don't you think it's ridiculous? The price of gold must be stable. When everyone is fighting on their own, how much money people who can survive will generally set aside to buy tower upgrades, and how much gold coins can be set aside to purchase subsequent items is very important. Although the market is huge, everyone is not a fool. Just think about how much you will risk your life in a survival game. It is impossible for top players to have too much funds. If there is no fixed output and the drop is very low, the gold coins produced manually are mainly dungeon gold coins. The good things are kept for themselves. The difference in the early stage is not obvious. Remember, they are all numerical values and can easily collapse. That's all. I went to get breakfast and go for a run. Be careful after reading this. I've already finished reading the starting point tower defense, so it's easy to make mistakes.
The writing is good. If you invest, I hope to make a lot of money.
Come on, if you persist, you will gain something. Keep learning and improving yourself.
Author, you should check for typos when you write a book. There are a lot of them. I followed the plot from Chapter 8 and the content was very good. There are just a few typos in each chapter, which really affects reading, so don't write them down and leave them alone.
The author could consider the armor types and attack types of Warcraft. Build some air defense and detection towers to prevent flying and invisible monsters.
You have invested, hope to reap the rewards, vote ^_^♪, add some oil (*˙˙*)☆*!
There are a lot of typos. It is recommended to check more.
I have a big head, I forgot to click auto-post today, and there is another one that I copied wrongly at that time. It has 1,000 words, and I have to revise it again. 😭
The author just signed the contract and finished the book? Are you going to open a new book using this theme?
😅😅😅😅😅😅
The author can read "My Chaos City", an old tower defense book. The recent book that plagiarized him is quite popular. The towers in it are quite interesting and you can learn from them.
Already invested~ Don't let me down