
Napoleon's Journey to Medieval Warhammer
拿破仑的中古战锤之旅
- Status
- Completed
- Length
- 80k Words
- Genre
- Western Fantasy
- Audience
- Male
- Subgenre
- Epic Fantasy
- Updated
- 5y ago
- Source
- Qidian
Stats
0Monthly votes
225Recommends
8Fans
38Chapters
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Napoleon's tactics will probably be brutally beaten by the Skaven weapons team, Imperial semi-automatic rifles and tanks. Even the high-spirited Avalon can brutally torture Napoleon.
Napoleon: As long as I am here, there is no need for Bobo to be afraid Hitler: As long as I am here, there is no need for Bobo to be there
The ideas of freedom, equality, and fraternity will not have any impact on the elves, dwarves, greenskins, beastmen, Chaos, ratmen, cold-blooded species, Bretonnia and the dead factions, nor will they affect the loyal believers of Sigma, Ukri, and Moore. These gods are truly miraculous, and there are witch hunters who are everywhere all the time within the empire. This kind of religious lunatic will probably not let go of people with blasphemous thoughts outside. There are also the Four Gods of Chaos who are eagerly preparing to corrupt mankind, especially when the ideas of freedom, equality, and fraternity cannot help the civilians fight against the rats that appear out of nowhere, the beastmen that roam anytime and anywhere, the greenskins who come over with a waaagh from time to time, and the vampires. I think the civilians will soon give up this idea and embrace those gods who can protect them. It's hard for me to imagine how Napoleon would have succeeded in the medieval Warhammer. He had no ideological and tactical advantages, and there were all kinds of magic in this world.
It can't be Tzeentch 😜
The author should write well about the interference of chaos in mortal souls. The foundation of the empire: faith, steel, and gunpowder. A large part of the reason why the Imperial Army can compete with the Chaos Army by having righteous gods such as Sigma, White Wolf, and Maul. Faith plays a real role in the Warhammer universe.
Pure physics has a poor effect on Chaos. For example, Khorne's enemies have a certain immunity to long-range attacks, and a large proportion of them are completely immune to long-range attacks. All Chaos followers will have strange mutations, such as strong armor growing on their bodies, strange things coming out of them when there are wounds on their bodies, becoming taller and having animal/twisted characteristics, viruses, germs, and flies living in symbiosis with their bodies and spreading everywhere and being difficult to kill. Even if their heads are gone, they will not necessarily die. The eight magical winds and chaos have a strong transformation effect on the terrain and the soul. For example, where the wind of death gathers, there is no grass and no sunlight, and the human soul is easily distorted or extinguished. The souls of the dead begin to wake up, and the wind of death expands in all directions. The corrosive effect of chaos is stronger and faster. For example, the house has a mouth and muscular limbs. Countless huge metallic tentacles break out of the mantle and wave in the wind. The original pastoral resort becomes lava spurting, and countless residents are twisted and merged into a mixture of animals and plants. The roots and the ground are squirming and struggling. What is even more terrifying is that these places corroded by Chaos have their own corruption of souls, not to mention the more terrifying power of Chaos. Chaos will corrode wherever the Chaos army goes, and wherever Chaos corrosion spreads, it is possible to raise an army of Chaos. In a word: a place where chaos is raging is not a place for people to stay.
Aren't all pirates vampires? Humans can become pirates with a broken gun and no cannon?
Come on (ง •̀_•́)ง
The fine method feels good, give a reward to support the author
As a Skaven fan, let me share some of the ships of the Skaven fleet. The Skaven flagship, the Bringer of Destruction. The attack method is to use the sound of the giant bell to attack all enemy ships within a few miles. The sound of the giant bell will disturb the spirit of the crew, making them unable to continue moving, but only crying in place. The wood supporting the hull will also break under the roar of the giant bell. In the end, the enemy can only watch their ship sink in painful struggle. The Gray Seers of the Skaven usually stay on this ship rather than any other. The mode of propulsion is a slave powered paddle wheel.
Upstairs, come on ^0^~ We also want to fight the first dimension, beat the orcs, rob the dwarves, tie up the elves, and kill the ratmen
If the author's possible military line... One soldier (no additional building requirements yet): The spear infantry company (half breastplate) is equipped with a two-handed spear, which is longer than the one-handed spear (2.5-3.5M). It has stronger theoretical hand-to-hand combat capabilities against arms such as swords, axes, halberds, sword shields, ax shields, and contradictions, and has better anti-cavalry and anti-behemoth effects. Apart from the shortcoming of low long-range defense, it can be said to be the best line-resistant unit in Warhammer. (Excluding additional abilities, such as High Elves - Martial Arts) The Fusiliers (without armor) are equipped with muskets with ordinary range and damage (similar to the same models in the Empire) and French-style long bayonets. They can switch to melee mode. Their attack power is about the same as that of unshielded spearmen, but they are less likely to collapse in shooting and melee combat. Two soldiers (additional building requirements arsenal/stable/cannon foundry): Rifle regiment (without armor), equipped with miner bullets and rifled guns, with an effective range of 180-185 (recommended to be no less than high elf longbowmen), and the damage is increased by one-fifth compared to a flintlock gun. 3-6 pounder gun, with three types of ammunition: solid bullets, grenades, and shotguns. Rangers (without armor), equipped with flintlock pistols (refer to the Dark Elf hand crossbow for range power) and sabers. Lancers (unarmored), equipped with flintlock pistols and lances. Heavy two-handed spear infantry, enhanced version with all attributes, long-range resistance increased by 50%. I will update when I have time.
I remember that the human soldiers who fought against Chaos had to be dealt with after the war, otherwise they would become corrupted sooner or later. The setting of 40k is still medieval.