
God-Level Tree Spirit of Online Games
网游之神级树精
- Status
- Completed
- Length
- 353k Words
- Genre
- Gaming
- Audience
- Male
- Subgenre
- Virtual MMORPG
- Updated
- 5y ago
- Source
- Qidian
Stats
0Monthly votes
492Recommends
2Fans
133Chapters
Synopsis
Reader comments
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Tell me what you think.
First of all, looking at the name, I thought it was a lol fan at first. When I came in and took a look, it turned out to be an online game. 1. Personally, I think the race settings in the game are good, and there are obvious divisions. For example, there are wandering souls among the undead, and there are also sea tribes. The considerations are quite comprehensive. 2. Attribute setting. Specific data description is a double-edged sword. If it is written well, it may add glory, but if it is written poorly, it will definitely be scolded. So far, the logic is quite smooth, and there are not many flaws in the data. Thumbs up. 3. Skills. The description of the skills is quite detailed, and not too outrageous. It can be seen that the author has put great care into it, and also explains the division of skills, such as active, passive, finishing skills, status skills, etc. 4. Equipment. The most important aspect of online game novels is the equipment. The data bonuses and calculations are quite good, and there is no such thing as a starting artifact, which is good. 5. Plot aspect. There are a few chapters where the real-life plot feels unnecessary, but it may be foreshadowing. It can be seen that the plot in the game may have a pitfall at the beginning. As for the connection, it is relatively smooth, but it is a bit wordy and the writing style needs to be strengthened. 6. Characterization of supporting roles. The few people who have appeared so far have obvious character descriptions. It can be seen from the dialogue that the author also wrote with intention. 7. The progress is slow and the promotion is not as good as similar novels. The launch of the copy requires a large-scale task, but it can be regarded as a feature. 8. Generally speaking, I read it carefully and it is generally good. Come on.
Comment
1. The introduction is interesting, but... Not very attractive. 2. The dialogue with the system at the beginning is very funny, but it also feels a bit long-winded. There are also various data in the previous article. Simplify it if you can! Overall, a bit bland. But I like bow and arrow shooters~
Let me talk about it: If the author wants to write about the long term, the percentage attributes should not be set too high. In the early stage, try not to exceed 10%. Try to use specific numbers. If you want to write high percentage attributes, limit the use level. Otherwise, think about it, a basic skill adds 30% to 40% damage. Then, I can use this skill to the full level. You can get hundreds of thousands with one punch, so even 1% is the key to victory or defeat. If you use higher percentage attributes to fill it later, it will also make the protagonist invincible to the point of writing this book. I once read a novel where the protagonist starts with ten times the damage, and then his life is short. In short, try to set specific values. Even in mobe games that do not save, 1% is the key to victory or defeat.
All current skill statistics of the protagonist
You are welcome to check and fill in the gaps! (Skill proficiency setting: Initial proficiency for level 10 system learning is 500, level 20 is 1000. Special non-system learning, such as treasure chest acquisition or copy drop, will have different proficiency levels.) (Skills with full proficiency can only be upgraded through skill points, special skills can only be upgraded through exclusive skill points or gold skill points, and ordinary skills can be upgraded with general skill points and gold skill points.) Skill points used: 3 points common. The protagonist has acquired the following skills, proficiency has been calculated, and skill points have been added Occupational Specialization: Impact: Borrow the power of the earth to greatly strengthen your attack power. Attack power increases by 20%, armor penetration increases by 10%, violence rate increases by 10%, and there is a chance to repel the enemy when the attack hits. When the skill is activated, it consumes 3% of the mana. During the duration of the skill, it consumes mana every 1%/5 seconds. This skill can be turned on or off independently, and the skill has no cooldown. Rooted lv1: Passive. Rooted in the earth, gain extra vitality bonus, extra +500 HP, +5% physical defense, +5% HP recovery speed. Life drain lv1 (280/500): Active. Every time an attack is suffered, 10% of the damage will be stored in the crystal core on the chest. The maximum storage capacity is 10% of the maximum health value. When released, the same amount of health value can be restored. Damage cannot be accumulated beyond the storage capacity. It consumes nothing and has a cooling time of 5 minutes. Frost attachment lv2 (105/1500): Passive. The unique ability of the Frost Guard family is that each attack has a chance to attach the power of frost to the enemy. Each layer will reduce the enemy's movement speed by 7%, with a maximum of 4 layers. Chain of Arrows lv2 (130/2000): Quickly launch three arrows in the same straight line. Each arrow causes the same damage of 150+attack power*20%. Skill consumption: 50 mana, cooling time: 30 seconds. Limited occupation: Archer. Limited level: Level 6. Ding Fengbo·Chasing Stars: Status Skill. The target will be marked before the skill is released, adding a star mark state to the target. During the duration of the skill, all damage caused to targets with star marks will be increased by 20%. While the skill is activated, 2% of the maximum mana is consumed every second, and the skill lasts for 30 seconds. This skill can be actively released or turned off. Description: One of the Ding Feng Bo series skills, one of the legendary god-killing skills. Of course, this is just a legend, and the whereabouts of the other skills have been unknown. The Power of the Hunting God: Passive skill. The powerful power bestowed by the Hunting God. The damage caused by trap skills is +25%, the control time is +25%, and the cooldown time is –25%. Pet health +25%, attack power +25%. Each level of Strength increases by 1 additional level, and Perception increases by 10 levels by 1 additional level. Swift Wind Arrow Rain lv1 (380/500): Shoots an arrow into the air, turning into 24 wind arrows to cover a circular area with a radius of one meter. Each wind arrow will cause 80 + attack power * 35% points of damage, and reduce the movement speed of enemies in the area by 15%. Limited occupation: Archer occupation. Limited level: Level 10. Consumption: 100 mana points. Cooling time: 2 minutes. :, Every storm point will increase your attack speed and movement speed by 5%, with no upper limit. Skill consumption: Storm points. Restricted occupations: None. Limited level: Level 10. Every 1000 points of damage you cause will accumulate one storm point, and there is no upper limit to the number of storm points. Poison Sting Trap lv1 (330/350): Instant. Arrange a poisonous stinger on the ground, causing 60 + attack power * 15% damage to passing enemies, and also has a 3-second imprisonment effect. During the imprisonment period, it will cause 15 points of poison damage every second. Limited occupation: hunter occupation. Limited level: Level 10. Skill consumption: 150 mana points. Cooling time: 30 seconds. lv1(330/350): Place a bear trap on the ground, causing 45+attack power*15% damage to passing enemies, with a 10-second bleeding effect and reducing the enemy's movement speed by 10%. Bleeding: Reduce the upper limit of health by 10 points per second. Enemies hit by the double-toothed hunting trap have a chance to be stunned when attacked by pets. Limited occupation: hunter occupation. Limited level: Level 10. Skill consumption: 150 mana points. Cooldown: 45 seconds. Bloodthirsty Attack lv1 (180/350): Consumes 20% of the pet's current health, increases its attack power by 15%, attack speed by 10%, and has a chance to convert 25% of the damage caused into health. Limited occupation: hunter occupation. Limited level: Level 10. Skill consumption: 150 mana points. Cooling: 2 minutes. Lockpicking lv1 (200/1000): Allows you to open some locked boxes, which require a key to use. Limited occupations: hunter, thief. Limited level: Level 10. Skill consumption: 200 mana points. Cool down: 5 minutes. Note: You need to maintain a certain posture when using it. If you move during the reading period, the unlocking will fail. If the same lock fails three times in a row, you will need to wait 24 hours before it can be opened again. Light Shield Mastery: The off-hand skill allows you to skillfully use the off-hand shield without affecting your attack power. : Greatly enhance your attack speed and strike the enemy like a storm. While the skill is activated, the attack speed increases by 100% for 5 seconds. Limited occupation: Archer occupation. Limited level: Level 15. Skill consumption: 5% of mana consumed per second. Cooling time: 10 minutes. Dimensional Arrow lv1 (240/1500): Shoot an arrow to any location. After a short delay, the user will appear at the location of the arrow. Limited occupation: Archer occupation. Limited level: Level 15. Skill consumption: 200 mana points. Cooling time: 5 minutes. . Limited occupation: Archer occupation. Limited level: Level 15. Skill consumption: 200 mana points. Cooling time: 3 minutes. Freezing Trap lv1 (400/500): Set up a trap full of ice power, causing 200 + attack power * 15% damage to the enemy who triggers it, and has a chance to freeze the enemy. If the freezing fails, the enemy's movement speed will be reduced by 30% for 5 seconds. Limited occupation: hunter occupation. Limited level: Level 15. Skill consumption: 250 mana points. Cooling time: 3 minutes. Escape lv1 (210/1000): After being controlled, you can use this skill to release the current control and move a small distance in the specified direction, which is invalid for the status. Limited occupation: Archer occupation. Limited level: Level 15. Skill consumption: 300 mana points. Cooling time: 5 minutes. Wind Array (50/1000): Active skill. Arrange a blast formation underground to increase the movement speed of those standing within the formation by 10%. This is limited to the user and teammates. Description: Teammates include and are limited to team members, pets, etc. Limited occupation: None. Limited level: level 20. Skill consumption: 300 points. Cooling time: 5 minutes. Lightning Trap lv1 (0/1000): Set up a trap full of lightning, causing 300+physical attack*15 points of damage to the enemy hit, and causing a paralysis effect for 3 seconds. Paralysis: Hit rate reduced by 50%, movement speed reduced by 20%. Duration 10 seconds. Skill consumption: 350 mana points. Skill cooldown: 5 minutes. Limited occupation: hunter. Limited level: level 20. Pet healing lv1 (0/1000): Heal the pet and restore the pet's health value of 300+magic attack*20%. Skill consumption: 350 mana points. Skill cooldown: 5 minutes. Limited occupation: hunter. Limited level: level 20. Description: This skill can only be used to treat pets. Introduction to trap stacking: Passive skills. You can superimpose another trap on top of one trap to release another trap. The trap effects will be triggered at the same time, and the damage will be reduced by 10%. Pet Heart Mastery: Pet health +10%. Attack power +5%. 20% Of the experience gained by the pet will be provided to the owner. Penetrating Arrow lv1 (0/1000): Shoots an arrow full of penetrating power, causing 400+physical attack*25% damage to the enemy, and has a chance to penetrate the enemy's body and cause damage to the enemy behind the target. The damage after penetration is only 50% of the initial damage, and can only penetrate 2 targets at most. Limited occupation: Archer occupation. Limited level: level 20.
Not practicing good deeds = high performance, protagonist = stick, Wang Ziyanchuan = high performance, add up =? ? ?
Author, I give you two choices, one, kill this Guan Shanshan directly, two, this Guan Shanshan gives the protagonist some good things (even though I know this is for sure) Author, I beg you, can you use less NC plots? I want to abandon the book, although I know that I will definitely give good things, but it is still very uncomfortable to read like this, and this kind of plot often happens, I vomit.
It's 2020. Isn't it true that no one has played games? Are you still writing this kind of retro "online game" novel? It's not okay to play a game at the beginning, and it's not okay to play that. Are you playing with a hammer? Are you playing games? You are being played by a game, brother! Which gaming platform doesn't have a refund option now? Even if this is a game machine, there is no reason to find out in 7 days?
Suddenly I discovered that the title of the book had been changed, and I don't know if it was a blessing or a curse.
The latest main attributes of the protagonist.
Levellv20(705/140000). Occupation: Hunting God Sub-occupation: Puppet Master Title: The happy-go-lucky crab-eating pioneer Race: Dryad – Wind and Frost Guard Talent: Mu Xiu Yu Lin Strength growth: ★★★★ ★ Agility growth: ★★ Wisdom growth: ★★★★★★ Spiritual growth: ★★★★★ Physical growth: ★★★★★★★ Endurance growth: ★★★★★ Strength: 80 Agility: 20 Wisdom: 12 Spirit: 28 Stamina: 60 Stamina: 10 Comprehension: Hidden. Luck: Hidden. Physical attack: 780 Magic attack: 94 HP volume: 10648=9680*110% 5370 (60*7*10*110%+rooted 500+job transfer 100+team 150+basic 100)+equipment bonus 4210 Mana amount:3377=3070*110% 1890 (28*5*10*110%+Squad 150+Job transfer 100+Basic 100)+Equipment bonus 1180 Physical defense: 1521 Magic resistance: 741 Movement speed: 259 Critical hit rate: 35% Dodge: 8% Parry: 15%
Everyone is welcome to comment and post. The author is a very newbie. He has just written a book. If there is anything he did not do well, please criticize and correct him. The author is not very good at writing, so he can only try to write as rigorously as possible, at least not inconsistent. If there are any problems, please point them out. Praise and criticism are both spurs. Asking for recommendation votes.
Emmm feels that the author has described a very grand and wonderful world, and the detailed description is also very fascinating, and the plot is quite interesting Come on
Collection of names for supporting roles
We need some supporting names. If you are willing, you can leave your name and desired character. The name should not exceed 4 characters.
This book is quite innovative, I admire you so much👍🏻
I gave you two tickets, hehe, I collected 800.
I have three recommendation tickets and one monthly ticket here. Sign up early, otherwise my monthly ticket will expire and I won't be able to vote.
Idiom Solitaire Posts
I think it's quite interesting, so I'll build one, and I hope everyone can play with it.
Happy Double Festival, come on^0^~
It is recommended to add some descriptions of the game environment to make it more immersive when watching 🪖