
I Really Just Want to Make Games
我真的只想做游戏
- Status
- Completed
- Length
- 944k Words
- Genre
- Gaming
- Subgenre
- Game System
- Updated
- 5y ago
- Source
- Qidian
Synopsis
453Chapters
0Votes
654Recs
3.2kFans
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In booklists 1
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Reader comments 23
Translated by Google Translate





If you don't understand the content of these two pages of 2728, will you be caught by foreign forces for playing games? Goodbye
It's a bit embarrassing. I'm still working at the original game company, making games in private, and still making money... I feel dizzy. It's okay if I'm not in the same industry. Is there any boss in the same industry who is so generous? You even handed over the planning document! Then you make the game privately according to the plan, but the company doesn't sue you, 🐮Crash, you can't get the copyright or anything like that.
I'm not a game fan, so I don't know if "Hymn" in the book is a real-life popular game. I just think how can this kind of ** game become popular? I really can't figure out Whether a game is good or not, gameplay is very important. The gameplay settings of this kind of mini-game have no reason to become popular. Unless there were no games a few decades ago, it would have been interesting. I will skip directly to the analysis of "Reasons for the Success of Games" in Chapter 22, 1. Capacity compression. 2. Story. 1. Although I am not a game fan, I have also played games. Does it matter whether "capacity compression" is turned off if a game is fun or not? Is this a computer technical problem? Could it be that you would stop playing a good game because of its large capacity? Or do you just play a bad game because it has a small capacity? I think normal people who play games will not pay too much attention to the game capacity issue. Unless the computer hard drive can't fit it 2. I really don't think the story content of this "Hymn" game is good, especially the ending story just feels like SB after reading it. The shelter loses contact with the outside world and uses all its strength to send human fire to the universe? Are there still a bunch of "Anthem" failures in the universe? I just can't figure out why not concentrate all our efforts to find the remaining shelters on earth? Will everyone get through this together? Instead, send it to the universe to find almost zero miracles? Taking a step back, finding all the shelters on earth must be easier than going to the universe. When the time comes, everyone will build a Fire Seed ship together, and it will be able to bring most of the human race with it. Why do you have to send them one by one? So I really can't figure it out, this stupid little game. Why can it succeed?
If you play the game dishonestly and create a containment plot, you are looking for death. If you don't behave in the same way, you will be asked to quit immediately.
I don't quite understand what you want to do by joining the containment plot? From urban life to science fiction?
To be honest, I persisted until more than 200 chapters, and I still got addicted. I won't talk about the urban superpowers. There is also the game Anthem. Maybe the author had a good idea, but he didn't write it well. I also love This Is War and Frostpunk, but I still feel like the hymn you wrote doesn't deserve to take up my hard drive. The engine, the new console, and the description of the heroine's feelings also made me very embarrassed. Overall, it was too messy.
I vomited after reading it, so I read the game article, and it turns out it's an urban superpower 😡
It's so fascinating.. It's an original game written by the author. I don't know where it's worth buying.. It's completely unattractive.. I heard that there will be urban powers in the back, I can't hold on anymore.
At the beginning, I also said that writing a novel is not crowdfunding. The author must have his own ideas, otherwise it will be completely different. What is the result??? This novel is completely different.
No one really likes Nico, right?