
League of Legends’ Chief Designer
LOL首席设计师
- Status
- Completed
- Length
- 321k Words
- Genre
- Gaming
- Subgenre
- Esports
- Updated
- 5y ago
- English
- Request a translation
Synopsis
Stats
154Chapters
11.5kRecommendations
24.2kFans
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Reader comments 37
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Ugh, 40 heroes, you remove 6 from the draft (thanks for pointing that out), and then the remaining 10 are split among the players. How did a tournament like this even get popular in S10? The suggestion is to move the timeline forward and slow down the pace of the plot a bit more; this would be better. 😊 Of course, this is just my humble opinion. If you don't like it, feel free to delete it. Please don't criticize. 😆😆
How to put it! I only got to chapter ten before I couldn't continue. The subject matter itself is alright, but there are too many flaws and plot holes. Don't give me that crap, it's just a novel, don't take it so seriously. The reason I wrote this review is because I saw the author's description of having to support his family, his wife and children.
My personal suggestion is that the author should change the background.
The background has been changed to say that Blizzard died, or that they never made Warcraft 3. Or perhaps there simply isn't a game in the world that amplifies the concept of heroes like Warcraft. In China, the concept of heroes was first introduced in the game *Three Kingdoms Online*. If we only have StarCraft, then MOBA games are just a rudimentary form. RTS games require far too much talent.
I strongly recommend designing a new skin for Zed called "Autumn Dance Moment".
I think Zed could get a skin called "Autumn Dance Moment," which could be added to the skin series featuring the "Single Noble Dog Head" and "Teach You How to Be a Person Nami" skins. Pajama Guardian would also work. The original artwork depicts a woman dressed in black thermal underwear.
Putting everything else aside, this book is perfect except for being too short. There are fewer and fewer novels that interest me these days, so please update soon!
It's a waste to put this design and original artwork into practice.
Do you really think original design drafts are that easy to draw? That's where A-site (a foreign original art website) (big game companies recruit on it), waiting for you! Is the design really that good? Even with a template, you still can't copy it. Well, another person reborn with a built-in printer to print their brain.
The author writes very well 👍, just a small suggestion. I think we should not only make the main character a hero, but also have him rework or weaken the previous heroes. Because new strategies and gameplay styles will constantly emerge, and we can't always maintain fairness. This is just my personal opinion; please don't be offended if you disagree.
I've just read the first five chapters. To be honest, there aren't any major flaws, but the story progresses too quickly, both creatively and in terms of distribution. The characters are college students, and I didn't see any special abilities helping them during video production—maybe I missed something.
The author's writing is really good, and the descriptions are decent, but the timeline is a bit messy. It feels like everything that happens to the protagonist happens in one day, which is too rushed.
It's important to pause the main storyline occasionally, but it can't go on forever. The protagonist is a student, and it's nice to write about his campus life, but please, don't go through scenes like the school beauty slapping someone in the face, getting into trouble at a bar, and the protagonist finding someone to solve it. Everyone's been to school; let's just have a proper campus life.