
Brave Labyrinth
勇者迷宫
- Status
- Completed
- Length
- 1.1M Words
- Genre
- Gaming
- Audience
- Male
- Subgenre
- Game Otherworld
- Updated
- 6y ago
- Source
- Qidian
Stats
0Monthly votes
933Recommends
62Fans
530Chapters
Tags
Synopsis
Reader comments
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I felt like I was looking at data.
Damn it? I went to the website to reward you. My brain hurts.
Whether it is a recommendation or a review, it is a support for many books, thank you!
The character column has been opened. Book friends who like Lin Yong can give it a like and support. In addition, all book friends are welcome to recommend and vote to support! Thank you! (ಡωಡ)
I wanted to give a reward, so I went to the website to recharge 😰
Grateful!
Recommended online, thank you all book friends for your support, I hope more book friends will like this book. (ಡωಡ)
It feels like the author is skimping on the word count. The settings in the first dozen chapters are just forgetful. The battles in the rest are completely bumbling, and the plot is dragging.
I've only read the first 12 chapters. There are too many settings in the text, and I don't want to read them anymore.
Why does my name often change to Liu Lang? Change it as soon as possible
The word "water" is too obvious, and it feels like the author is writing the guide while playing the game. It can be said that the author has little creative experience and his writing is particularly vernacular. Moreover, the author made three mistakes that novice writers should not make. The first is that there is no central idea. Simply put, he does not mention the key points! The second thing is that you can't write a story without a goal. What's the point of stupidly defeating monsters and leveling up? The third point is the incomplete setting. At least when I saw the charging chapter, the protagonist is still fighting monsters with his bare hands. In reality, there are not even settings for weapons and equipment. Holding a stick is better than empty hands, right?
I can make some suggestions and let the author provide some ideas in the future creative process. I mainly divide it into four parts: The first part, the puzzle words of the maze. The so-called maze, randomness, different room attributes, different monster attributes, various traps and hidden routes all reflect the mystery of the maze. The size of the maze is actually different, such as the number of floors and rooms. The maze will also upgrade and evolve. For example, the lowest maze has only 9 rooms and no more than three floors. Only a trigger mechanism can enter the next floor. The higher difficulty can be 16, 25, 36 and so on. The number of layers also represents the geometric increase in the strength of the monster. For example, the strength of the second layer is 10% stronger than the first layer. The second part, survival in the maze. Precisely because the needs of the brave in the maze are also an important part, food, water, sleep, light, entertainment, collection, processing, repair, it is impossible to click the mouse like playing a game. Without food, you will be hungry, without water, you will be thirsty, without sleep, you will be tired, without light, you will be afraid, without entertainment, you will be depressed. Without collection, processing, and repair, you cannot get good protection. If your clothes are torn, you will risk wearing them? The third part, the world outside the maze. No matter what, the world outside the maze is the real world. Relatives, friends, allies, and enemies are all in this world, and the wealth of this world allows the brave men outside the maze to get rewards for venturing into the maze. Houses, lovers, various items, etc. Everything that workers pursue can be obtained in this world! No one is without desires. The fourth part, the impact of mazes on the real world. If mazes have no impact on real life, then why do people often attack mazes? It is precisely because the maze will have an impact on real life that the brave must conquer the maze, not just because of life. If the maze's creatures are allowed to overflow indefinitely, and the maze's capacity is limited, then some maze creatures will run outside the maze and pose a threat to ordinary people.
There are too many setting sets, too watery.
I read ten chapters of the setting. . . .
It's quite interesting, but I'm already past the age of second grade, so I'm not used to it.
It is recommended to start reading from Chapter 14
What did you write? There are too many inner dramas.
I feel like it's water and garbage, and I wasted my time watching this kind of thing.
I've been through the 10 or so chapters and I don't want to read it anymore. It's okay to talk about it slowly after you finish the book, but you have to finish it all in the first few chapters. I was originally attracted by the resume. After reading the first chapter, I thought it was okay. However, I ended up reading more than 10 chapters in a row. The settings are still dispensable. Isn't it annoying to ask the same question multiple times? If you die immediately if your health points are gone, then you don't need to spend so many chapters. The desire to read is gone.
I feel like the transaction section after Chapter 70 is very weak.