
Playing Games as an NPC
当NPC来做游戏
- Status
- Completed
- Length
- 1.1M Words
- Genre
- Gaming
- Subgenre
- Game System
- Updated
- 7y ago
- Source
- Qidian
Synopsis
523Chapters
0Votes
6.1kRecs
11.1kFans
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Reader comments 27
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I really feel sorry for the author. It is obviously the best game text I have read in the past few years, but it is so cool. Has my taste become so niche? . . I just cast a few recommendation votes, but it turned out to be the top vote-getter. . I hope the author will not give up and persevere to finish writing👍
The author recommends that you develop a PS4 home game console
The author recommends adding the plot content of the school to cure Internet addiction (just my personal opinion)
The village chief and the game space only appear in the early stage, and then they have no role. It feels like there is something wrong with the outline. So this book changed from "NPC making games" to "the light of domestic stand-alone games". It's like I went to an "International Hotel" and found that the waiters were all foreign girls, but the dishes were all Chinese food. The Chinese food is also delicious, but I was attracted by the "international", which feels a bit clickbait.
Tower, Terraria, Sleeping Dogs, Harvest Moon, Grandia, Little Nightmares, Cryptozoology, Gravekeeper, Cerulean, Game Development, Creator. They are all niche but classic games. I recommend them.
How to put it this way, I feel that the game characters buried in the front did not play a role in foreshadowing. They have obviously gone off topic in the later stage. The author obviously did not grasp the key point of the novel. The protagonist is obviously a brave man from the game world, but after dozens of chapters, it seems that this setting has been lost. The protagonist's ultimate goal should be to become the greatest game designer in the world, then complete the sequel, save the princess, and then see what the village chief said to the protagonist in the game world. In the end, I thought that the protagonist should make all the games in the game world, but after dozens of chapters, it felt like a story about the protagonist developing games, which was not quite right. The setting of the game world seemed to have been abandoned, and the setting that characters in the game world could come to the real world was also abandoned. In general, this book went off topic as it was written. The author should have let himself go, but in the later stage, it was okay, as long as the pitfalls buried in the front were ignored.
Chapter 297: There may be a mistake in the clear thinking
Let me talk to the author here. In Chapter 297, the author mentioned that galgame is a Japanese pronunciation problem. Girl is pronounced as gal. Personally, it should not be the case. As far as I know, the meaning of gal should be エロ, and galgame should be the homophonic Roman character of エロゲ, where エロ corresponds to the English erotic (free translation) cesium-love, sex), and ゲ corresponds to game, so the meaning of galgame actually means cesium-love game. In the early years, Japanese galgames basically had cesium-love elements. As a result, エロゲ gradually turned into galgame when people called it... Example: のエロゲー "Women's Mountain"アキバEndphaetsuga "まさかここまでれるとは..." Translation: transvestite eroge game "Women's Clothes Mountain" All stores in Akihabara are sold out one after another [I didn't expect it to be so popular...]
Simply increasing the difficulty will not make the game bad. Sekiro can only be considered a masterpiece, but GTA is a masterpiece.
I spent three days reading this book. Although it is not popular, in my eyes it is a very bright novel! It reminds me of the feeling I had when I was updating the game development guide, and it doesn't have the emotional drama issue that was occasionally criticized. All in all, I highly recommend this book and subscribe to it.
I don't know how to speak, so I read pirated copies. Finally, thank you to the author. I won't read pirated copies anymore. Come on.