
God's Game: I Am the Planet's Grand Will
神的游戏之我是星球的远大意志
- Status
- Completed
- Length
- 2.9M Words
- Genre
- Western Fantasy
- Subgenre
- Epic Fantasy
- Updated
- 7y ago
- Source
- Qidian
Synopsis
865Chapters
0Votes
22.6kRecs
24.8kFans
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Reader comments 40
Translated by Google Translate
Maybe it's because I'm a little mysophobic, but I've always wanted to read this type of novel, about the origins, rise, decline, and destruction of civilizations and countries. The world is ruthless, time is cold, and all living beings are equal under heaven and earth. Looking at other novels, the author is unconsciously biased. When introducing the other person, he directly sets up an evil character for the other person, and then the protagonist alone or leads a country to attack the other person with righteousness. It is very satisfying to watch, but I just want to frown while watching it, because the author describes many of the protagonist's actions in a positive way, and the slogans are very beautiful. However, upon closer inspection, the actions of the protagonist are almost the same as those of the opposite party. One novel doesn't matter, it doesn't matter how many or dozens of books it is, but after reading novels for 7 years, I have encountered very few novels that have the same inclination as this novel. It's understandable that you have a low limit for being a person and doing things, it's understandable that you do bad things, and it's understandable that you use any means. After all, everyone has to be good, but it's really unreasonable to set up a villain and start stirring up trouble. There are other historical time travel novels. Take the anti-Japanese novels for example. The 37-year resistance against Japan is a way out. Reconciliation decades in advance is also a way out. I think it's good to use God's perspective. It will never be unable to proceed due to certain positions. It can expose the evil sides of both parties. They are all food anyway. Finally, the only person I can remember in this book (there are so many characters in this book that I can't even remember the protagonist's name) is the Nigu girl. She was born in a college, went through troubled times, continued to write a biography, watched the decline of her country reveal her despair little by little, experienced various choices (and was personally taught by the protagonist), and finally ate yellow bread in school when she was old, which can be regarded as a beginning and an end... Sigh.
I browsed it roughly, but after thinking about it, I decided to add some of my own ideas First of all, let's start: At the beginning, the title of the book was (God's Game... The Will of the World) From the beginning of the title, it was decided that this book should not start from the first person, second person or bystander's perspective alone (not that it can't be) But as few as possible, and it is best not to appear alone as the main theme of the book), and this book is basically written from the first perspective of the protagonist or the third perspective of the story character from beginning to end. If it is written in this way, the story written is destined to be deformed (unreasonable, chaotic) This was the beginning of the positioning The problem is, everything is difficult at the beginning. The author did not start well at the beginning, which eliminated a large number of readers Then the middle part: I did not read it in detail, I just skipped a few chapters and browsed briefly I found that the "flesh and blood" of the content in this book are all scattered small stories piled up (the stories are scattered), and there are There are a lot of traces of manipulation (directly the manipulation behavior). When written like this, it gives the impression that there is no rigorous world story structure. The people in the story give readers the feeling that they have no soul, and are just game characters (the kind that you poke and move) This is very bad in most novels or books, and it cannot make readers empathize and make them feel Readers have a sense of involvement. If most readers cannot have a sense of involvement, then fewer and fewer people will read this book, and fewer and fewer people will read it. The author does not have the encouragement and mind of readers to correct his mistakes, so the final result will only get worse and worse Then the latter part: (I don't think I have finished it yet, so I won't comment, but It seems that there have been some changes. If this book is a trial work, there is still a lot of room for improvement) Personal opinion: Since it was said to be a low-spirited world, superpowers should not be the main theme of this world Secondly, since the protagonist is the creator god, he should not appear in front of the scene, which is absolutely fine. Express your existence through some actions instead of having to show your face and bubbling Then there is the God system. This existence is extremely unreasonable, which is also the biggest failure of this book Because "god" is the ruler It is enough to have a big ruler like the protagonist Other rulers can have but not It is suitable to give them a separate story (Because I have only read a small part, I feel that writing these has already written out all the content I have seen ╭(╯ε╰)╮After all, if there is no information, I will not comment on a fictional story from scratch) Finally, everyone who sees this book review is welcome to give his or her thoughts and discuss it together.
In order to activate the book review area, with the permission of the author, a civilized post game is opened. I hope everyone can participate. The following rules are introduced. Rule 1: The background of the world is low magic, low science, low gods, a small country with few people, which makes it easier to cause trouble. The map is refreshed irregularly, mainly to facilitate the refresh of wild monsters and neutral units. Rule 2: The game is divided into single player mode and force mode. Single-player mode can create a powerful character around level 6 (note, civilians are level 1-2, militia are level 2-3, ordinary infantry are level 4-5). Note that most of the world is filled with villages, so infantry is a very powerful character. In the force mode, you can create a village, a caravan, or a mercenary group. As long as the logic is reasonable, you can do anything, but please do not seek death, otherwise you will be besieged by surrounding forces. Rule 3: The initial money for single-player mode is 30, and the initial money for force mode is 100. Daily actions do not consume money, but only consume time, just like business online games. For example, training takes 6 hours, exploring the map takes 5 hours, and building wells takes 12 hours. The main reason is that I cannot often make judgments online, so please post some longer-term actions, or several actions together, such as exploring the map for 3 hours, training for 9 hours. Money is mainly used to speed up actions, purchase powerful props, hire impostors for protection, or make offerings to gods for blessings. Generally, I will summarize the gains of each force on the table and distribute a certain amount of money. Rule 4: Balance issue, you can choose many talents and advantages for your forces or heroes, but at the same time they must also have the same number of disadvantages. In principle, one talent corresponds to one disadvantage, and some powerful talents correspond to two disadvantages. Of course, you can also add a bunch of shortcomings in exchange for divine favor (ps: Even though life is so hard, there is someone above you.)
Registration form for second-hand player
If you have any tricks up your sleeve, you can mention them here, or you can use your imagination. At present, Feng Kuang N Xiaoming has given me a few supporting roles, among which Suliweier and Hell Messenger have already appeared. Modified on July 12: 1. The registration for supporting parts is limited to one post. 2. Contents unrelated to the registration do not need to be posted here. Modified on June 19, 2019: This book has entered the final stage. If you still need supporting parts, please keep the specifications as low as possible and propose supporting functions that are suitable for the Great Revolution.
Two maps of other continents
It would be nice if the rules and settings were perfect. After reading dozens of chapters, I feel a bit novice. There are too many flaws and it feels like a junk web game. There are too many flaws and my expectations are too high.
What does the main god eat? Of course it is the god of food...😜
The idea is great, but the protagonist's character and intelligence are a minus.
Many emotions of human beings will not exist after they have no body, because some emotions seem to be their own, but in fact they are all illusions, because they are all hormone problems.
Why does it feel bad to me? There is no sense of surprise. I feel like I have swallowed more than 50 chapters.