Sorry, I can't resist temptation.
The puzzle-solving flow is endless. The background plot of the previous dungeon is quite cliché. Although the reasoning process is very detailed, it is a bit brain-consuming. It becomes awesome around Chernobyl. I think the biggest advantage of this article is that the supporting characters do not lose their intelligence. In the early low-end games, there are no fools. They either lose because of poor information or are too arrogant. In the later high-end games, everyone plays at high speed and either die because they are too crazy or they are not cheated (the protagonist in Novice Village is led by his wife, who is the biggest cheat)
It has a lot of imagination (this author has a lot of imagination in writing). At first, I thought the attack on strange shapes and shapes was mediocre, but around the 30th chapter, the protagonist suddenly became awesome without pretending, and then the author stopped updating it.