"Is it wrong to be an ordinary person in a high-risk world?" Is an RPG holographic game with a high degree of freedom, 100% simulation, and big world exploration.
Players need to survive as an ordinary person in a world full of dangers and spells, and complete all game plots to be considered cleared.
"... Ordinary people who can modify the world?"
To trigger a conversation, please select:
A. Um... Why doesn't it count?
B. Leave it alone, I love you.
"B" has been selected.
"You've already said this, so don't just say it!"
The player is innocent.
How could a player choose the normal option?
Tip: The character "**"'s favorability is +5, and the current favorability is 95.
"Then don't tell others..."
The player blinks.
Wait, isn't this an RPG game?
Why did I turn it into a strategy game?
——
The character [**] invites the player to join the [Spellcaster Camp], please choose whether to accept it. [Yes/no]
[Yes] selected.
The spellcasters are all talented and they speak nicely. I love it here!
Players give a thumbs up.
Then it was discovered that their strongest combat power had been banned.
The player has died.
……It doesn't matter!
A new week will be restarted, and players will choose to join the cursed spirit camp.
The curse spirits are all talented people and they speak well. I like it here very much!
Players give a thumbs up.
Later, it was discovered that the alliance's curse masters had already planned on them.
The player has died.
……It doesn't matter!
Then she can also join the Curse Master camp!
Start a new week.
The curse masters are all talented, and they speak well. I like this place very much!
Players give a thumbs up.
Then he was caught by the strongest combat force in the magician camp who should have been banned.
The player has died.
……
Without! Close! Tie! (Gritting teeth)
So why didn't everything follow the plot?
Players hit the air with anger.
——
Ordinary People</em>'s story starts off on a shaky footing.
It is even more difficult to get a perfect ending.
The player with an initial lucky value of 1 has something to say.
If you can't fight, run away. If you can't escape, die. If you die, you can start over. : D
The player has died.
The world is restarting...
In the darkness that she couldn't see, the plot had already changed unconsciously.
When the first person awakens his memory, the path to the future begins to deviate.
Everyone stopped in front of the suffering, waiting for their own changes.
"Don't die for us again..."
At the very least, don't die in their hands.
The world has been restarted.
The player is online.
Dear players, I wish you a pleasant journey.
Things to note:
1. Player=Perel=player
2. Because it is a game, the player's view of good and evil will not be very clear.
3. Players will be weak in the early stage and strong in the later stage.
4. Regarding the update time, please pay attention to the announcement, and the writing status will be updated at any time.
5. To be added
Intention: If you work hard, you can get what you want
Reader comments
Will there be a second part? QAQ, talk about the unfinished plot and emotional line QAQ
Will there be a second part? QAQ, talk about the unfinished plot and emotional line QAQ