In the late 2030s, a holographic game was released. It required no gaming pod and consumed no massive amounts of electricity. All you needed was a data chip. Bind your identity to it, and the moment you switched it on, you would enter the game.
The game was officially licensed by Hunter x Hunter.
By the end of the 22nd century, searches and merchandise related to Hunter x Hunter had fallen to fewer than a thousand worldwide. So many new eras had come and gone that almost no one knew this ancient anime anymore, and the announcement was met with little excitement.
Still, thanks to the game company’s fame and the game’s incredible experience, online reservations filled up. In the end, only five hundred people were selected.
You were one of them. Your home held a complete set of Hunter x Hunter manga. They were practically worthless, practically trash, but you still loved the story. Compared with the anime popular today, whether new, recent, or old, this truly old-school series was exactly to your taste.
Full of anticipation, you entered the game. And so, the Fourth Calamity descended upon the world of Hunter x Hunter.
Rule One: Death is death. If you die in the game, you die in the real world too.
Rule Two: Players may kill and loot one another without breaking any real-world laws.
Rule Three: Only the last person standing can return to their original world and claim a billion-dollar prize, a luxury car, and a mansion.
Rule Four: Being killed by a native resident counts as losing the game.
Rule Five: You may not tell any native resident anything about your world. Violators will be considered to have lost the game, regardless of the reason, method, or whether it was voluntary.
The battle royale of five hundred players begins.
The Fourth Calamity of Hunter x Hunter begins.
All residents of this continent, take note.
Five hundred prey from a new world have been deployed. Those who hunt them will receive generous rewards and the chance to leave the virtual world and become real.
Remember to preserve your