I, the KP, the Keeper, the Keeper of Arcane Lore.
I control the plot, manipulate the characters, make up lies, and reveal the truth.
I punch unruly players and kick metagamers.
The first step to being a KP: round up a few investigators for a campaign.
As an outstanding employee in the cosmic gaming division, I know all the tricks of persuasion.
On my first day in Gotham, I caught a Gotham rich guy.
Me: You will become a steadfast detective, traversing dangerous streets shrouded in shadow, uncovering evil schemes, and confronting the horrors of the night.
You and your companions will determine the fate of the entire world!*
The rich guy across from me: ?
He looked utterly confused, but the word "Investigator" appeared above his head, which meant he'd accepted my invitation.
Great. The first beginner scenario shouldn't be too hard, and having a rich investigator will make things much easier. Let's see this investigator's stats.
[Name: Bruce Wayne (***)]
[Strength: 90 Appearance: 90 Intelligence: 90
Spot Hidden: 90 Fighting: 90 Psychology: 90
Tracking, Throw, Climb, Tracking...]
Me: ...??? You're saying all these skills are at the human limit???
*From Call of Cthulhu: Keeper Rulebook, with modifications.
*First-person narration, lighthearted comedy.
*You don't need to know about the Cthulhu Mythos or tabletop roleplaying to follow along.
Theme: Life in Another World from Zero