You open a text-based game set in an ancient-style world.
...But can someone tell me why not a single choice lets you survive?!
Reader's Guide:
1. A plot-driven text adventure with lots of branching choices.
2. The protagonist is the character controlled by "you," not "you" yourself.
3. The plot and whether there is a romance depend on your choices. The story comes first.
4. If you don't like it, please don't hurt it. Grateful our paths crossed, and glad we met. This is a new writer's new book, so please be gentle.
Theme: When all seems lost, there is still a way forward.
I want to get another friend to play mahjong, or maybe red ten. Although I have bad luck with gambling, I really like these. Oh.
Choose to sever ties! Go home!