Nora transmigrated into a game she had only been playing for two days, becoming an exiled princess.
The System that was supposed to guide her was recalled for repairs due to a malfunction. Before leaving, it only told her to do her best to avoid a death ending.
Fortunately, she was brought back to the palace that very day... right?
In the morning, she ran into a cold-faced knight who had nearly killed her. At noon, she encountered an arrogant minister who looked down on her. In the afternoon, a "gentle" prince beaming with a smile warned her. That evening, she was so hungry at the royal banquet that her eyes turned green.
When she heard the sound of her health points dropping from hunger, she suddenly understood.
She completely got it now.
This had to be a survival game.
To survive, Nora volunteered to return to the countryside to hunt monsters and level up.
Years later, the System returned, full of enthusiasm, only to discover that the frail princess it had so carefully selected had maxed out her combat power and become a muscle-bound powerhouse.
As the System's mind filled with error messages and it braced itself for mission failure, it opened the affection meter.
System: ?
#So you don't like the sickly beauty route in the other storylines after all?#
#What do you mean only a muscular princess can save the world?#
#Why does her affection level go up after she gets beaten to a pulp?!#
#Humans really are just too hard to understand.#
Theme: Live wholeheartedly and build a better future.