(I borrowed some stuff from the Esoteric Cult simulator to make it up. It's ooc and it's just a setting. I beg other players not to play it, just put the lid on the jpg.)
The cocoon people have no names. They have no such thing as a name. The cocoon room and cocoon clothes are proof of identity.
The group of cocoon people has a great blueprint. They want to connect their dreams and bring together the thoughts of all the same people to form a more complete, wonderful, and endlessly changing group dream.
The priest divided the plan into three, and the cocoon people embarked on a journey with the blank blueprint fragments. It wanted to record all novelties, explore the blueprint of life, and uncover the code of civilization.
Mountains, deserts, oceans, polar regions, different populations, different social structures, different blueprints, and even interpretations of beliefs are completely different, or even completely opposite.
The blueprint gradually became more complete, and finally the cocoon people embarked on their return journey, returning to the place where the ethnic group gathered with the blueprint full of complicated pictures and text.
It got into the cocoon room where it had been away for a long time, emerged in a dream, spread its mottled wings and flew in the forest all night long, with mottled scales and powder sprinkled down, turning into endless insect larvae and buzzing.
The three gods of the dream have returned to their places. Later generations of the same clan will remember this, record it in history books, and hide it in stories.
— — — — — — — — — — — — — — — — — — — — — — —
Is what people see correct? Beyond the sky is the sky, beyond the curtain is the curtain, what is beyond history? We explore the world and we know nothing. Glow is a question, we doubt the world, we question ourselves.
——"The Key Holder" Anka
Remembered in Lost History, Nameless Cave
Mission: Charming world, wonderful journey