GM, short for Game Master, originally meant a game administrator. These days, it is commonly used to refer to administrative commands that adjust in-game stats.
No grinding, no spending. One GM command gets you max level, max stats, and max wealth.
One day, colorful ad pop-ups appeared on Yuan Que's computer. The screen suddenly went black, and a crane flew across it. An overbearing character creation screen filled the center of the display.
Restarting the computer wouldn't get rid of the ad, so she had no choice but to go through character creation. Who could have guessed the randomly generated starting stats would all be single digits?
In modern games, combat power had inflated to absurd levels. One slash dealt over a hundred million damage, and two could clear the whole screen. A character with single-digit stats would melt like butter after one hit.
It didn't matter if this screen had been hijacked. She opened her computer for coding, connected remotely, and started typing GM commands on the spot.
The level's too low. First, I'll write a command to start at level 999...
Only 5 attack? Let's set the attack cap to 99,999,999...
Defense is too broad a stat. I'll separate physical and magical defense...
Talent, comprehension, potential...
After writing a hundred commands in one go, she looked at the starting character, whose power rivaled the classic challenge, "If you're a real brother, come fight me," and clicked "Create" with satisfaction.
*
From then on, the world inexplicably gained a person named Yuan Buque, whose attacks were laughably basic, but who couldn't be killed, shaken off, or outsmarted.
After exhausting every trump card, the villain found in despair that Yuan Buque's clothes were only a little dirty.
A proud and arrogant prodigy vowed to teach her a lesson, then spent half a year unconscious after taking a single blow.
Her fearsome reputation spread far and wide. Her notoriety was legendary.
Yuan Buque, taking odd jobs everywhere to earn spirit stones: The great demon? Who? Why does everyone keep pointing at me?
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1. A leveling-up story, with the max-level version from the start.
2. This was an old pre-release project. I've rewritten the outline, so the original will stay locked until I get to that part.
3. The female lead doesn't kill people, but she's chaotic neutral.
4. There will be one-sided romantic feelings.
Theme: You have to work hard to earn money if you want to eat