After dying from overwork, Cai Chai transmigrated to a peaceful interstellar era and decided to turn over a new leaf. She would never overwork herself again. From then on, she'd be a happy loafer.
She hadn't expected to miss a class and face the threat of expulsion. Forced to seize on a certificate as her only lifeline, she began her journey to becoming the greatest game developer of the era...
She'd planned to earn enough credits and stop there, but Cai Chai was enraged by being forced to lie flat. Facing doubt and slander, she drew on her knowledge of ancient history and threw one unique game after another in the faces of the people of the stars, who only knew how to worship combat games. She showed them the charm of culture.
Shady Guy: Your game has no gameplay. Nobody will play it!
Players: Is Wan Ping not charming? Is the empress not cool? Gacha games are so much fun!
Shady Publisher: You can't make a full-dive game. Just keep making little games!
Industry Peers: Shut up! You're the one who pushed her to make the spirit power system and the Nuwa Mode!
Game Alliance: Our district is at a disadvantage...
Cai Chai: You're just saying that out of frustration. I don't believe you! Which do you like more, this Battle of the Immortals or this Clash of City-States?
So when Cai Chai stood on the stage to accept the award for most influential game developer, she suddenly realized: Weren't I supposed to be a happy loafer? How come I keep getting busier?
*Reader warning! This is an extremely, extremely beginner work!! It has tons of plot holes!!! Please stop reading if that's not for you!
Theme: Finding the meaning of life
Finished spreading flowers! Nice! Looking forward to the next article about the abo heroine!
What is this, the awakening of reborn people and NPCs? Or is it an intelligent body experiencing life (probe
I feel like this is a super awesome outline!!! If you can find the gathering and traffic, and then fill in more fufufufufufufufufu, it would be a really good article. Why is QAQ not popular!!! It doesn't make sense
Literary immortality games can produce the kind of "follow your words" combat skills! For example, if you chant "The water of the Yellow River comes up from the sky and rushes to the sea and never returns!" The magnificent and rushing water of the Yellow River will surge from the sky and wash away the enemy. Saying "Thousands of miles of ice, thousands of miles of snow" can freeze the incoming flood and avoid the fate of being washed away. Recite "The solitary smoke is straight in the desert, and the sun is setting in the long river", your teammates in the distance will receive your distress coordinates and rush to you... It's really cool to follow your words, isn't it?
Compare yourself to the author! It's good-looking. I'm also very happy to see a purely non-CP game article. I kind of want to go in this direction when writing articles (but I'm a lazy dog)
Cai Cai, your debts are getting bigger and bigger.
I started editing the article today and posting the extras. If there are any updates, it should be an excuse to edit the article.
Okay, okay, I've finished showing off everything, great writing
We sword cultivators have been introduced to Yazi.
"Let's play with 1699" is a big bug for the author~ flower