Wen Chen, an honors student at the Star Alliance Military Academy, transmigrates into a romance game and becomes the princess of a fallen kingdom.
System: Choose a romance target, raise their affection, and achieve a romantic ending.
Opening scenario: Drink tea with the Minister of State, go horseback riding with the Marshal, and have a heart-to-heart with a traveling merchant.
Wen Chen: Tsk.
System:
Drinking tea can earn you one plot of land.
Horseback riding can drop one mech.
Having a heart-to-heart can unlock eligibility to join the Merchants' Alliance.
Wen Chen: Oh?
Thirty days later, Wen Chen had obtained the land and mech, and successfully joined the Merchants' Alliance. She spent every day clearing fields, farming, raising pigs, and selling produce, and was busier than ever.
System: Host, snap out of it! This is a romance game! Stop randomly building up the kingdom, okay?!
Then:
The wheat in the fields ripens. Kingdom prosperity +10, resident support +20.
The pigs on the farm are ready for market. Kingdom prosperity +20, resident support +30.
Agricultural products become bestsellers across the stars. Kingdom prosperity +100, resident support +300. The game's hidden route is unlocked, and the "Kingdom Builder" achievement is activated.
System: ...Something about this just doesn't feel right.
Wen Chen: Hey, stop spacing out and go feed the pigs!
In short, this is the story of a heroine who somehow turns a romance game into a farming and kingdom-building ending.
A brainless wish-fulfillment story with mountains of original worldbuilding.
Theme: Persevere through adversity.