This is the most chaotic era. Monsters and civilization coexist, while machinery falls into the vortex of nightmares and reaches out its bionic tentacles toward humanity.
The only thing you need to do is awaken from the nightmare before dawn breaks.
Do not run away! Do not run away! Do not run away!
In the year 2271, a game appeared out of nowhere on humanity's central intelligence network:
Nightmare's Arrival
The Bureau of Supernatural Affairs immediately classified it as an SSS+ top-level threat and urged the public not to log in.
Yet a blood-red countdown hung like a blade above their heads, and no one knew what would happen when it reached zero.
The human world was gripped by its greatest panic yet.
After countless sleepless nights and the sacrifice of countless people who fell into eternal slumber, the Bureau of Supernatural Affairs finally came up with three survival guidelines.
1. Realize as soon as possible that this is a dream. Apart from the Dream Lord, nothing can be trusted.
2. Figure out who owns the nightmare as soon as possible, and awaken them before dawn arrives.
3. Do not run away! Do not run away! Do not run away!
If you have ever glimpsed a corner of the world's true nature, you will know that you have always been living in Eden.
Face the truth and overcome your fear. This is the only way to survive.
Fear comes from the unknown, and imagination alone cannot create something truly unknown.
Since it is already known to exist,
what are you afraid of?
Reader's guide:
1. This is most likely an absurd story.
2. Explore what terrifies people most deeply.
3. To be added.
Theme: Overcoming fear