A shop-management story involving game mechanics, food, infrastructure development, farming, pets, and more. It's extremely long.
Here's a rough, shoddily written blurb (to be replaced).
What is it that draws so many big shots to this "tiny" shop?
Is it the distortion of human nature? Or the collapse of morality?
Chi Mu was speechless. "Hey, hey, don't make things up. That's slander!"
A post-apocalyptic wasteland, overrun with zombies.
Theme: I just like using game mechanics to build up infrastructure
Inexplicably, you feel like zombies are a bit cute? Ha ha
Looking forward to(?˙ー˙?)
Look here, look here
It's great. I'll update it soon.