Josie accidentally transmigrates into the Western fantasy game Become a Witch and inherits an alchemy shop.
The System says that as long as she diligently studies alchemy, makes the shop famous across the continent, and restores the glory of witches, she will receive the enormous fortune left behind by the shop's previous owner!
Josie throws open the shop door, full of ambition, only to find a pitch-black forest outside, demonic trees with claws and fangs, and skeletons charging straight toward her...
Josie: Are you sure? Could this place possibly have any customers?
System: Don't panic. The shop's back door connects to other parts of the continent.
And so, the island's most renowned mysterious maze, a noble estate that summoned the Fourth Disaster, the bustling royal capital, an elven settlement...
A strange shop appeared in each of these places. Its owner was a mysterious witch who specialized in selling all kinds of magical potions:
Highly aggressive flame potions, berserker potions that could briefly unleash a person's potential, truth potions that made it impossible to lie...
The shop even sold healing potions and dispelling potions, both more effective than Light spells!
The shop's fame gradually spread to every corner of the continent. Josie also beat all the neighbors around her into submission and became the boss of the Godforsaken Land.
The dark creatures in the forest huddled in corners, trembling: Someone save us! We don't want to become potion ingredients!
Reader's Guide:
1. The main plot is about making potions and running a business. This is not a traditional Western fantasy novel, but has more of a light-novel game feel.
2. Check the reference materials. The story after next will be about this.
Theme: Always keep a spirit of curiosity about the unknown.