Final Crisis, a survival game that inexplicably took the world by storm in 2135.
Romance crises, exam crises, hunger crises, apocalypse crises... There are no crisis levels it can't create, only ones you haven't thought of. Yet, just a few months after taking over major gaming forums, the game was taken offline.
When it returned a year later, it had been upgraded to Final Crisis 2.0. It called for its first batch of players from around the world: real people, real-life challenges, and their lives on the line, all broadcast globally.
Win, and you gain both fame and fortune. Lose, and you're doomed forever.
Ye Xing, one of the game's creators and a "madman" with a passionate love for scientific research, grew tired of studying piles of abstract data. He chose the player with the strongest mental power among the participants and entered his game world to observe it firsthand.
And then...
He was killed in the levels again and again.
A formal-speech fanatic who loves setting traps, the gong x a madman with extraordinary martial skills, the shou