On the Lost Continent, there is a special group of people who call themselves players.
Players are powerful and mysterious. They are generous toward others, repeatedly reaching out to save them, yet merciless and cruel to themselves. Some say that players are demons from another world. They don't care about their own bodies or lives; all they want is a sincere heart, only to crush it with their own deaths.
The players, in response: Huh? The game quest tells us to save people. How could we not? If we die, we can just switch accounts and start over.
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[Aristocratic Little Prince Top x Hot-Tempered Rebel Leader Bottom]
Player A has always admired idealists most of all. As it happened, his new game, The Lost Continent, featured a rebel leader willing to give everything for his ideals.
Player A cried half the night over the leader's PV, in which he calmly faced death. In the end, Player A resolutely created a new character and started playing from a timeline several years earlier, determined to save the leader.
Randomly assigned the identity of the empire's little prince, he pretended to be a commoner and joined the rebellion, while constantly feeding the rebels inside information and going easy on them. He even persuaded the great general to do the same.
As the rebels rose through the ranks thanks to their intelligence, Player A became their strategist and a close friend of the leader. He was overjoyed.
On the day the rebels stormed the royal palace, Player A happily slit his own throat. If the entire royal family was killed, the player could earn the