Demining Guide
1. Core tone: A non-traditional refreshing novel. The main tone is a survival game under rational suspense. It is mixed with absurd humor in the later period, but the overall pressure continues.
2. Narrative rhythm: Slow and intense, focusing on logical deductions, environmental details and atmospheric foreshadowing. The events advance like a "unit drama". Readers who prefer a fast pace and strong conflicts should proceed with caution.
3. Protagonist relationship: The core is the "Trinity" consciousness symbiosis. The emotional development is extremely obscure, slow and unconventional. It focuses on dependence, tacit understanding and silent concern, and there is no clear description of love.
4. World view: The setting is complex, with multi-layered spaces and abstract rules that require some patience to understand. Readers who don't like detailed settings may find it difficult.
5. Style transformation: In the middle and later stages, a large number of "office daily" and "breeding" plots are added, and humor is used to relieve depression, which may contrast with the serious and suspenseful feeling in the early stage.
6. Ending orientation: Instead of breaking through to escape or subverting the system, it is about building a small order and "home" in a desperate situation and seeking to break the cage in a spiritual sense.
There is a new patient in Ward 406 of the Mental Health Center.
Cen Sheng, gentle and polite, moved in with an obsessive-compulsive disorder-like habit of neatness, claiming that he needed to rest.
Wei Qiyun, lazy and casual, has been living in the ward for two weeks and claims to be treating stubborn insomnia.
The two look like ordinary patients, but in fact they each have their own secrets: one is investigating a serial disappearance case, and the other is secretly investigating the medical shady case. The anonymous letter that led them here deliberately arranged for them to meet in the same ward.
The water stains on the wall looked like a wide-open eye, watching them silently. The ward rules behind the door quietly added clauses: the mirror in the bathroom must be covered, and you cannot look at each other for more than ten seconds at dusk. A flashlight with a limited battery life suddenly appeared, and red liquid dripped from the faucet.
The mirrors are broken, the corridors are stretched, and time is distorted. They discover that the ward itself is a carefully designed trap. The rules are increasing, the space is distorting, and perhaps the most dangerous thing is - who is the roommate next to me?
"Trust your roommate, but don't trust them completely."
In this hospital building where rules are a prison, the boundaries between truth and lies gradually blur. Every choice has a price, every rule has a reason. And the game has just begun.
Two male protagonists·Story of strange rules·Suspense game
Dark-bellied green tea investigator × keen reporter of fishing department
Intention:1