[No CP + Rule-Based Reasoning + Mild Horror + Dungeon Arc]
Have you ever wondered...
Where do the rules of eerie games come from?
Why do NPCs have to give you clues?
Why do powerful bosses obediently follow the rules?
And why must games always leave players a way out?
The answer is a hard one: the rules were forged by the game's pioneers, who played with their lives on the line.
Gui Gui was eight when she died taking a pervert down with her.
After her death, she worked for ten years as a dungeon NPC in the Divine Realm.
Her senior brother was gravely injured, and her master disappeared.
Now the little girl has a huge responsibility: earn money to save her senior brother, and enter dungeons to find her master.
But because she never went to school and lacks common sense, her bizarre behavior makes her the greatest scriptwriter in the history of game dungeons.
The rules she creates are eerier than the eerie itself.
The dungeons she designs are more brutal than the rules.
Players flood the screen in tears: Please go easy on us when you write, oh great one!
[Important Note]
This book flips the perspective of conventional infinite-flow stories. The setting is about fifty percent original, the pacing is a little slow, and the heroine is imperfect. It's mildly satisfying, with occasional bursts of absurd comedy. The dungeon mysteries require just a tiny bit of brainpower to follow.