When Ji Jia, a freshman in the history department at Jiangzhou University, and his five roommates put on their "Jiuzhou" game helmets, they thought it was just an immersive virtual adventure. The moment their bus plunged into another world, every illusion shattered. There were no resurrection points here. Death was real, battles were real, and so were the names of those who never came back. As historical legacies such as Bai Qi's God of Slaughter, Xiang Yu's Hegemon, Sun Bin's Strategic Arts, and Huo Qubing's Spearmanship awakened one by one amid life and death, Ji Jia and his companions made their way from the ruins of Stormwind City to the Frozen Throne in Icecrown Citadel, struggling to grow, suffering repeated losses, and rebuilding again and again in the epic tides of World of Warcraft. But the rifts between worlds ran far deeper. As the two worlds began to merge and the mysterious "Jiuzhou" organization emerged from the shadows, Ji Jia realized that this transmigration had never been a game. It was a long war spanning two worlds. The dark-red killing intent within him was both a blade of protection and a lock threatening to break free.