(Information gaps + wild ideas + a touch of behind-the-scenes scheming + a touch of delusions of grandeur. No card duels at first, but they start later.)
This isn’t an ordinary virtual-reality game novel.
While the whole world is running dungeons, fighting over bosses, and competing for leaderboard spots,
You Wang draws an SSS-rank talent card: [Duelist].
Others conjure fireballs; he plays monsters.
Others stack buffs; he activates traps.
When a reincarnation trap set by higher-dimensional beings descends upon Blue Star, everyone else is still chasing levels and equipment.
You Wang has already decided: he’ll make everyone in this world play Yu-Gi-Oh!.
It feels a bit behind-the-scenes, but it feels a bit delayed. The author wants to write a card guy who is reborn in another world, breaks the game's invasion of reality by the villain, and then transforms that game into a card-playing world, but there is something wrong with your plot arrangement. After seeing the latest part, Reborn still wants to decipher the protagonist's identity and means, which feels a bit confusing. It can completely show that the power of cards is used to destroy those copies. Invader then promoted the card system, and the collection of Blue Star Consciousness memories was also very messy. After collecting one, it felt like there was nothing to go on. It was suggested that collecting one memory could unlock a summoning method, and the NPC that reborn in the game also felt weird. If the author wanted to write a group drama, the character should at least have a clear position. It felt a bit messy, but if it was organized well, it would have the foundation for a masterpiece.
Are there only heroes?
Why should the author pay tribute to klm? Obviously he can just call Wanchuang directly. The creative tools of the game founder are no more noble than a cricket operator who sells cards all day long to make money.
What is it written? It's really boring 😠