[No romance + guilds + a touch of ensemble cast + enormous map + diverse gameplay + all races]
"Ding! The Divine Realm has arrived! Global data conversion initiated!"
One second, wheelchair-bound streamer Ling Ruoxin is live, grinding through a quest; the next, she's been pulled into a death game, and her legs, paralyzed for ten years, can suddenly stand again!
Starting with a broken wooden sword, she watches others scream for their parents as monsters chase them. But cautious Ling Ruoxin awakens the unique talent [Plunder All Things] and starts using a hit-and-run strategy to kite enemies like a pro.
Each monster killed randomly drops one attribute point: poison damage +1, critical hit +1, spell power +1, and even defense penetration +1!
While everyone else is still struggling in parties to chip away at their enemies, Ling Ruoxin has already changed into the hidden class [Armored Master of a Thousand Mechanisms] and is carrying a giant hammer bigger than she is, blasting a Golden Boss to pieces.
Seeing this fair-skinned, delicate, beautiful girl smash a monster's head with one swing of her hammer, the cold-blooded assassin, scheming healer, and furious number-one player on the server's combat rankings all tear up:
"She's so fragile, I adore her! Anyone who lays a hand on her is dead!"
Ling Ruoxin: "...Um, could you move aside? You're blocking me from picking up lifespan."
There's a bug: if the talent increases health by 1 each time, then attack speed should also increase by 1, not 0.01. The female protagonist should be fighting low-experience monsters as much as possible. Why is she fighting level 5-8 monsters when she's only level 5? She should be fighting level 4 monsters. It's probably the AI.
It looks good (♥∀♥), but it's a bit formulaic.